yep - Ocellus is around 12-13 FC loadoutsProbably best to start with an outpost then.
edit: so starting with Outpost is reasonable, as its only the first construction with a time-limit. Ocellus could be next, when you have time
yep - Ocellus is around 12-13 FC loadoutsProbably best to start with an outpost then.
Thats lovely, but several bonuses for PP2 (as well as balance for UM / fort) needs love.
That is what I am doing. Get a beachhead then go from there.Probably best to start with an outpost then.
look in your loadout - optional - should be there already as far as I understandWhere can I buy the System Colonisation Suite module please?
It is not sold in Jameson Memorial.
View attachment 418288
It's built in in all ships. Check fire groups on right hand pane.Where can I buy the System Colonisation Suite module please?
It is not sold in Jameson Memorial.
View attachment 418288
Was fixed, just tried. And the bartender sales seem to work as well againAhhh, I don't see the carrier transfer bug fixed! Noooooo!
continues to schlep about with over 950 units of graphine/microelectrodes/weapon components around
I wonder if we could end up making enough to negate the fleet carrier maintenance cost...Gaining a passive income and being able to refine minerals is very nice.
Other than CMM Composites, what's wrong with the reqs?Oh guys, how WRONG you are all here in thinking that this is all cool, the requirements for construction can make you fall into a coma!
Hmm, hoover it up and sell it from carrier at huge profit?cmm compo is already a scarce commodity, soon cmm compo markets will by dry as desert and of course many dreams will be broken