I had a similar problem earlier. I kept trying, one right after another, until I got a slot after about a minute or so of trying. And it was 75 minutes (1:15:00). Same experience as yesterday.I have been unable to move my carrier from the colonized system into the bubble for over an hour. Is this how it should be? How can I understand the operating mode of my aircraft carrier? (I have not played for a long time and this is the first time I have encountered such restrictions on the carrier's movement. This is a new unpleasant experience for me) The fuel tank is full, I have chosen several dozen different systems - the answer is the same - no time limit.
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Yes it isn't a fault with your carrier but an overload of the system that moves them because so many thousands are trying to do the same thing.I have been unable to move my carrier from the colonized system into the bubble for over an hour. Is this how it should be? How can I understand the operating mode of my aircraft carrier? (I have not played for a long time and this is the first time I have encountered such restrictions on the carrier's movement. This is a new unpleasant experience for me) The fuel tank is full, I have chosen several dozen different systems - the answer is the same - no time limit.
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just to put it into perspective: I just looked at the steam charts, and at this very moment we have over 12.000 players just on steam. Apparently Trailblazers is very popular so far.Yes it isn't a fault with your carrier but an overload of the system that moves them because so many thousands are trying to do the same thing.
Everyone is invested in their initial stations. I bet after the four weeks are up we'll see a significant drop.just to put it into perspective: I just looked at the steam charts, and at this very moment we have over 12.000 players just on steam. Apparently Trailblazers is very popular so far.
CMMs are still insane. Collecting it for even small station is like few days of constantly searching just this one commodity.
I'd skip 3 of those even with SCO drive, but yes, go hauling CMDRs. Maybe we get help from Brewer.
You using Inara? I gave up on that in the end and just hunted in-game - filtered to refinery systems, large population, dropped in to scan the nav beacon to get all the settlements, visited a refinery settlement (made sure it wasn't listed as a current Inara goody) and it turned out to have 1600ish CMMs. I just alternated fetching from there with fetching something else and was always able to fill my Cutter.CMMs are still insane. Collecting it for even small station is like few days of constantly searching just this one commodity.
You using Inara? I gave up on that in the end and just hunted in-game - filtered to refinery systems, large population, dropped in to scan the nav beacon to get all the settlements, visited a refinery settlement (made sure it wasn't listed as a current Inara goody) and it turned out to have 1600ish CMMs. I just alternated fetching from there with fetching something else and was always able to fill my Cutter.
I checked another refinery settlement in the same system for fun and that only had 500ish CMMs. Still doable though, I'd have just topped up each run with titanium or steel.
Your mileage may vary, of course.
CMM supply at the Station i regularly buy them is conctantly 920 to per 10 Minutes (and a lot of my Squad-Colleagues buy there as well for their Projects) so with a T9 its about 1 hour to collect ALL 4.5 Kto CMM for an Outpost.