Which AA setting do devs recommend?

I'm oldschool, it's just Anti Aircraft for me thanks. :) I won't post the wiki link for you, that's too far. TOO FAR MAN!

Doesn't it depend if you are referring to a specific piece or not? I'm aware that the UK traditionally has just used AA, ack-ack, archie etc... My experience outside is that AAA, or triple-A, is used more commonly. Feel free to correct me! :)

I don't have strong preferences about the ingame AA though, if it looks better and doesn't kill my framerate then sure, I'll press any of the Shiny buttons, really. If any of the extra visual toys start to bbq my actual gameplay then I don't use them. I really haven't noticed Elite to look too much better with it on myself though. I've used Zacam's trick of the larger res scaled to screen res, and that seemed to give me a lot better look generally than anything ingame has produced.

That's an interesting trick, but assumes your rig can handle the extra res plus downscaling. Might give that a go...
 
To help board readers like me who might be less technically knowledgeable, perhaps someone can explain what "AA" means (I can't see the abbreviation explained, sorry) and go on to briefly explain why this setting is important and what the different options might do. Googling "AA" hasn't really helped on this one, and "AA Elite" turns up American Airlines members programme, called "Elite" for frequent flyers! :)

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I feel the Anti Aliasing options currently offered within Elite Dangerous (I've tried them all) perform well in terms of frame-rate, but leave the image quite pixilated on a 1080 monitor. I tried to override the antialiasing method using Nvidia Control Panel to something more aggressive like 8X or 16X, but the settings to not seem to take. Has anyone been able to override antialiasing settings using an Nvidia card with Elite Dangerous?

Ah, thank you. Our posts crossed. I was writing mine asking what "AA" meant when you posted yours. I'm grateful.
 
Doesn't it depend if you are referring to a specific piece or not? I'm aware that the UK traditionally has just used AA, ack-ack, archie etc... My experience outside is that AAA, or triple-A, is used more commonly. Feel free to correct me! :)



That's an interesting trick, but assumes your rig can handle the extra res plus downscaling. Might give that a go...

AA was a more common term "back in the day" as it were; plus the extra A bugs me. You can feel free to correct me right back if you want to. :D And yeah, the res trick pushes my rig hard but not into death spasms.

@ Johnny, AA (for the game! not my stupid OT silliness) stands for Anti-Aliasing. It's computermagicspeak for "take the pixelly-looking jaggedies off my computer images so they look smoother".
 
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What I like to do is to run the game at a higher resolution than my monitor supports and have the driver rescale it. Looks amazing.
 
Play with a high enough resolution (1080p+) and you'll notice the benefit of AA less. 4k AA is pretty pointless on current <4k monitors for example.

Not everyone has the ability to do that though. I find SMAA strikes the best balance of performance/quality on my setup.
 
Perhaps a very low quality display or bad eyesight then? CPU and GPU are hardly indicative of whether you should expect to see aliasing or not. I see plenty of it on a 46" screen at 1920x1080 even with FXAA/MLAA/SMAA on.

Nope... Samsung 21 inch. Not "low quality" at least.

I just don't see jaggies with AA off, in any game.
 
I just don't see jaggies with AA off, in any game.

Then you don't know what to look for ;)
I have a 22" monitor and when I run without AA the stations looks absolutely horrid when viewed from space. I found I actually loose allot of the nice details modeled on the stations, because of all the pixellation with no AA.
 
So, about this downscaling technique. Can someone explain what the steps are to enable this? I think the ingame resolution options are restricted to the max. resultion of the monitor/screen settings?
Thanks.
 
DSR works very well with ED, even Downsampling over Monitor Driver/Settings before DSR came out works.

Cost more Performance but is still the best AA you could have.
 
SMAA is the best AA ED provides through the game menu.

You can also force the engine to render at double resolution and then it will downsample to your screen's by adding the line <SSAA>2</SSAA> to C:\Users\$username%\AppData\Local\Frontier Developments\Elite Dangerous\Options\Graphics\settings.xml as per Greg Ryder in https://forums.frontier.co.uk/showthread.php?t=21849

This should yield better performance than downsampling via other methods, but it brings my 7970 to its knees. I'm curious as to whether NVIDIA's DSR performs better than the above. I have not tried any other downsampling methods. Using SMAA looks good enough for me.
 
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MSAA+SGSSAA.
This offer the best but a custom AA flag is needed and lots of GPU ram. This will be my next AA setting in the future once i get hold of Titan II in SLI.
 
SMAA is the best AA ED provides through the game menu.

You can also force the engine to render at double resolution and then it will downsample to your screen's by adding the line <SSAA>2</SSAA> to C:\Users\$username%\AppData\Local\Frontier Developments\Elite Dangerous\Options\Graphics\settings.xml as per Greg Ryder in https://forums.frontier.co.uk/showthread.php?t=21849

This should yield better performance than downsampling via other methods, but it brings my 7970 to its knees. I'm curious as to whether NVIDIA's DSR performs better than the above. I have not tried any other downsampling methods. Using SMAA looks good enough for me.
Good to know, will try what perform better compared with DSR.
 
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