I have seen late comments in other threads that imply the devs are going to modify the colonization range from 15ly to more or even remove it but I have not find the source of that information. Is that true? Where can I find it?
The range is determined by the BGS, until that changes its likely to stay at 15LY, i really don't see it changing.I have seen late comments in other threads that imply the devs are going to modify the colonization range from 15ly to more or even remove it but I have not find the source of that information. Is that true? Where can I find it?
The range is determined by the BGS, until that changes its likely to stay at 15LY, i really don't see it changing.
Sorry my understanding was that it was the BGS system that was reducing the range.What do you think would go wrong at a BGS level if a new colony was placed further than that from an existing system?
(And would that be fairly easily fixable if someone wanted to simply by colonising a second system next to it, since no-one as far as I know is suggesting a minimum separation between new colonies?)
Ok but lets analyse it from a historical comparision standpoint.So far as I know Frontier have never stated why the range is 15 LY (up from the original plan of 10). "So we don't break the entire galaxy in Beta when we do something unexpected, like double the size of inhabited space in a week" is probably one of the key factors!
There are no BGS interactions - even defining BGS extremely broadly - that I'm aware of which have a range of exactly 15 LY.
What do you think would go wrong at a BGS level if a new colony was placed further than that from an existing system?
(And would that be fairly easily fixable if someone wanted to simply by colonising a second system next to it, since no-one as far as I know is suggesting a minimum separation between new colonies?)
I can think of at least one thing which would go very badly wrong with long-range colonies, which will already be starting to be somewhat noticeable with the existing 15LY chain the Mikunn-led colonies have got out to Pipe sector and most of the way to Snake - or the Canonn-led cluster around Polaris - but it's not a BGS thing even in a fairly broad definition and the connectivity chain back to the bubble or to other nearby systems in the clusters really won't make it any better.
You can certainly choose to imagine that.If a system was created say 1k LYs from the bubble, on its own, yes theoretically (realistically) it could produce goods from its own stations but how would it interact with the systems closer to the bubble, do we imagine that ships (NPCs) would make long distance journeys?
Given how much of Elite Dangerous we absolutely do not want to be realistic (e.g. personal ownership of powerful armed starships) I don't think it ends up being a helpful case for anything. ED has been ignoring the consequences of the entire galaxy in terms of travel time being smaller than 20th/21st Century Earth for the entire decade and isn't going to stop now. Sure, Frontier could selectively start paying attention to that and extend claim range if they wanted to, but realism won't be why.Ok but lets analyse it from a historical comparision standpoint.
Why not use the squadron link to do it?At the moment there is a system I could colonize if we had an extra 2 Ly range
Unfortunately that's how it is in real life, the cats out of the bag now and there is no stopping it.I have a major concern with removing or greatly increasing colonization distance.
So the galaxy is really big right? But there are a handful of special locations that explorers like to visit. Here's an example of the kinds of locations I'm talking about:
https://edastro.com/exploration/#places (under the "Scenic places to visit" section)
If any of these locations are within reach they will be quickly colonized. And once they're colonized: that's it, there's no going back. Over time it'll be difficult to find a nebula that doesn't have a colony.
Maybe it's just me but that would be a big loss for current and future explorers.
I was more referring to places like large nebulae and planetary nebulae. There are few large nebulae at most a couple thousand planetary nebulae.If i can add, my main activity is exploration, i can go for months without passing through a system that someone has been in before, colonisation wont change that.
O7
A lot of the named locations specifically are probably somewhat safe. You can't colonise a system which has any pre-existing human presence, and tourist beacons count, so Betelgeuse has the little red X on it in colonisation view.There are also "named" locations like Betelgeuse that'll definitely get colonized.
If you go to those POIs they are always swarming with the top 1% of all liners anyway, not sure it would change the feel that much.I was more referring to places like large nebulae and planetary nebulae. There are few large nebulae at most a couple thousand planetary nebulae.
There are also "named" locations like Betelgeuse that'll definitely get colonized.
So it's less about the billions of procedurally generated stars and more about the commonly visited POIs.
I'm okay with a limitation in range, I just think it should be a little further.IMHO the range should be unlimited but if some sort of control on the part of devs is needed then a good range between 100-150ly would be reasonable.
You could align a squadron with that faction then they would be inserted in any colony you formed then as I understand it you would just need to BGS them into the top slot.I really hope they extend the range. The faction I'm playing at the moment is pretty much blocked from expanding via colonization and I'm surrounded by factions we have NAPs with. If we're to punch out we're going to have to force our faction into an expansion state and hope we expand in the right direction. At the moment there is a system I could colonize if we had an extra 2 Ly range and the edge of the bubble is just so damned close.![]()
Why not use the squadron link to do it?
- colonise from that, your squadron allegiance brings your faction in to 3rd place (usually)
I was unaware that this was a thing. My squadron is already aligned with the minor faction I'm working on so that's ticked off.You could align a squadron with that faction then they would be inserted in any colony you formed then as I understand it you would just need to BGS them into the top slot.