Greetings. Review on the topic. Colonization is very interesting, but not in the way it is now.
1. Please reduce the amount of materials for the construction of facilities by 2 times, because it is very tedious to transport such an amount. Since a number of players are against paid NPC delivery (it was possible to deliver NPCs for the beta test, but the cry from these players was sky high), it remains only to reduce the amount of materials.
2. Deadlines. Personally, I don't give a damn about deadlines and distances. My desired systems are 20,000 l.y. away from Sol - building a chain of garbage stations is masochism. I tested only 1 system in the bubble and was disappointed in many ways due to the lack of at least basic concepts of how it all works. I assume that you want to add a colonial module and an additional cargo compartment for materials to the Fleet Carrier (there is a "colonial service" and a "cargo compartment for materials" on the system map in the disabled Fleet Carrier services, but they cannot be connected now), then the delivery time to hell is my problem if this is the case.
Sorry, I'm using a translator.