Group missions in SOLO play

Kid. I play SOLO. WHY are there GROUP missions. That's the question. Not really rocket science...
Because SOLO doesn’t mean what you thought it meant.

It isn’t a standalone galaxy where only you can play it is a filter that stops you seeing or playing with other players but doesn’t affect anything else.

So group missions are there because the BGS, affected by everybody playing the game regardless of mode, says the mission board will generate group missions. And because SOLO only stops you seeing players you will see group missions if you bother with doing missions.
 
I can't figure out what your beef is. Even the jpg in your OP clearly just says the mission is "recommended" to be done as part of a team, that doesn't mean it is not achievable by the lone pilot. Whilst I doubt I will ever have the ability to take on a pirate lord and their accompanying ships, I note that there are lots of people who long for (bemoan the lack of) challenging combat.

Maybe the fact that these missions exist could encourage people to play in say a PG (if they don't want to use OPEN) and team-up with others, so encouraging co-operative activities in order to glean the increased (shared) rewards.
I'll give you a hint. I play SOLO... Get the beef?
 
Perhaps you need to actually read what I said...

However I suspect you just want to have a good old moan and are not prepared to even consider anyone's alternative views to your affronted perception.

Good luck..
I said solo and i meant solo. That was the point.
 
What seems illogical to me, is refusing to listen to what people say.

ED is not a single player game, it has a solo mode so you’re not interacting with other players but you’re still playing a multiplayer game.

Good combat pilots can take on wing missions solo, people with engineered ships can take on wing missions solo. If you’re not there yet, simply don’t take them.

Please don’t start harking on, asking for other people’s gameplay to be removed simply because you don’t yet have the skill to do it.
Are you a troll? Just in case you aren't, I shall try to answer you, to the best of my ability.

1. So you're saying what? You shouldn't play solo in solo mode..? Or you shouldn't decide for yourself, how you choose to enjoy(ish) the game?
2. I will not do any engineering. I don't enjoy it and currently I have no diagnoses, forcing me to play a mode I do not enjoy.
3. I never questioned other peoples way to enjoy the game or the modes they play. Ironically, that is you asking that...

I'm just questioning solo mode, the mode I play.
 
You can play solo - I do quite often - but you are playing a multiplayer game. You can choose solo missions, or you can choose wing/team missions. It’s your choice.



That’s your choice. It just means some missions will be too hard to solo.



You questioned why, people explained, you patronised….






To engage with your original post:



All missions can be played solo. Your example showed a team was recommended, that does not mean it is required.

You choose not to play the game in its entirety, therefore you choose for certain options to be unavailable to you.
I did not patronize. I asked why are there group missions in solo mode.
That's not patronizing, that's asking a question, getting answers, that is not answers, just a theories.

Now a question for you. Are you the "person" that reported me for calling out people with potential diagnoses?
 
I’m not wholly sure I should continue this thread, but, maybe it’s worth using how I choose to play with group missions (despite also playing as a single player within a multiplayer game) to illustrate some of the benefits we can get from group missions.

I’ll take on, and stack, single player focussed Assassination missions quite happily. However I never personally bother with the ‘wing/team’ combat missions as I find them too much for me. I like combat, to a degree…but not enough to bother with those. For me there are better combat opportunities within the game.

However, the wing/team transportation missions often offer very good payouts for a little extra hauling than usual (though admittedly some missions have huge cargo requirements.) I find those fit my interests well enough and can help to populate a mission board with interesting things to do if I’m in the mood to take on missions. You do need to learn, usually from a bad experience, which types of missions to take on or avoid depending on your preferences.

For a long time I wished that FDev gave us separate single and team mission boards, much like we have separate boards for transporting people. I’ve long since given up hope of that with the strain the servers seem to be under these days. Finally, another thumbs up for Frontier rejigging the threat scale info - it’s virtually meaningless until experience indicates what you will face.
 
OP, it appears to me that your expectations of Solo mode don't match reality. You really need to consider exactly what "Solo" means in ED. As has already been mentioned the Modes (Open/PG/Solo) are nothing more than a sort feature that controls who you may encounter when you play, it's does not alter the wider galaxy, or the opportunities on offer. The Galaxy is a single environment, shared by all players at once, in real time.

You, in Solo, may be looking at a mission board at the same time as another player in Open is looking at the same listing. They will be entirely the same, the mission generation system in game doesn't care which mode a player is in. If you aren't aware, all missions are procedurally generated based on the given system's political/economic/justice state. These missions are generated without regards to mode.

On another note, limiting your own game play (i.e. not using engineering) should not affect what the Galaxy needs doing. Your self limiting has consequences such as; missions being generated that are outside of your capabilities. The game, in general, offers means to alleviate these barriers. Choosing not to engage, can't mean the game has to play at your level. You must rise to the challenge, or accept the results of your choices.
 
OP, it appears to me that your expectations of Solo mode don't match reality. You really need to consider exactly what "Solo" means in ED. As has already been mentioned the Modes (Open/PG/Solo) are nothing more than a sort feature that controls who you may encounter when you play, it's does not alter the wider galaxy, or the opportunities on offer. The Galaxy is a single environment, shared by all players at once, in real time.

You, in Solo, may be looking at a mission board at the same time as another player in Open is looking at the same listing. They will be entirely the same, the mission generation system in game doesn't care which mode a player is in. If you aren't aware, all missions are procedurally generated based on the given system's political/economic/justice state. These missions are generated without regards to mode.

On another note, limiting your own game play (i.e. not using engineering) should not affect what the Galaxy needs doing. Your self limiting has consequences such as; missions being generated that are outside of your capabilities. The game, in general, offers means to alleviate these barriers. Choosing not to engage, can't mean the game has to play at your level. You must rise to the challenge, or accept the results of your choices.
Seems like it yes.
Seems like difficult 1-3 is the target for non engineered ships, so that really gives a lot of possibilities...

I'm not going to "rise" to the challenge. I have a life. Whoops forgot a ;) to indicate, it's ok, you prioritize differently. There are some veeeeery sensitive people on the fora. Don't want to hurt the sensitive feelings... ;) <--- can't have enough of those... ;)
 
Seems like it yes.
Seems like difficult 1-3 is the target for non engineered ships, so that really gives a lot of possibilities...

I'm not going to "rise" to the challenge. I have a life. Whoops forgot a ;) to indicate, it's ok, you prioritize differently. There are some veeeeery sensitive people on the fora. Don't want to hurt the sensitive feelings... ;) <--- can't have enough of those... ;)
Adding an emoticon to try and change the intent of a message rarely fools anyone.

There are all kinds of people on the fora not all of them are insensitive.
 
Not only solo missions, but also SOLO mode.
Does it not compute?
I do these wing missions in SOLO mode all the time - they are very doable.
(In fact - I did 3 just this morning while attempting to put my faction in control of my newly colonised system)
2. I will not do any engineering. I don't enjoy it
👆 This is your problem right here.

You don't need a wing to do wing missions - but they are much harder alone.
I use an Engineered Python mk2 - but one of the large ships with good shields and armour should make them much more doable too.
Good Luck! o7
 
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Seems like it yes.
Seems like difficult 1-3 is the target for non engineered ships, so that really gives a lot of possibilities...

I'm not going to "rise" to the challenge. I have a life. Whoops forgot a ;) to indicate, it's ok, you prioritize differently. There are some veeeeery sensitive people on the fora. Don't want to hurt the sensitive feelings... ;) <--- can't have enough of those... ;)
You assume I am a real try hard, but that's not the case. My assertions are about yours/mine efforts in the game while playing. When my life allows me to play, I try to get better. Better gear, better loadouts, better skills. Nothing more.

I did notice you mentioned the 'rise' part of my post, while dismissing the balance of the message. That pretty much tells me all I need to know.

o7 Commander.
 
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