After building around a dozen stations now, here’s my feedback:
1. We need to know exactly how influences work. Right now everyone is making guesses, and with FDev not having that feature sorted yet, it’s going to lead to everyone having to do a lot of rework, or worse, having systems they’ve built that become essentially useless.
2. Planetary station bugs need to be fixed.
3. This is overwhelming your servers and the playability and stability of the game is absolutely terrible. Not Star Citizen terrible, but getting darn close
4. Where is the documentation? What little official documentation exists is nowhere near complete
5. Consider expanding influence past the local body, perhaps to adjacent planets or moons within a certain distance?
6. The process of materials gathering and delivery is a little too grindy, IMHO. Perhaps larger cargo ships?
7. There aren’t enough Trailblazer ships to keep up with demand. Deploy more of these please! That was a great idea and works well if you can get a decent FC slot
8. Be more transparent. I’m fine being a participant in a beta, but at least let us know what’s going on, acknowledge the bugs and server overloads and communicate what you’re doing about it. That would go along way towards increasing customer satisfaction.
9. While I’m sure others will disagree, I for one would be happy to pay a subscription fee if that’s what it takes to get more dev resources committed to ensuring a stable gameplay experience.
1. We need to know exactly how influences work. Right now everyone is making guesses, and with FDev not having that feature sorted yet, it’s going to lead to everyone having to do a lot of rework, or worse, having systems they’ve built that become essentially useless.
2. Planetary station bugs need to be fixed.
3. This is overwhelming your servers and the playability and stability of the game is absolutely terrible. Not Star Citizen terrible, but getting darn close
4. Where is the documentation? What little official documentation exists is nowhere near complete
5. Consider expanding influence past the local body, perhaps to adjacent planets or moons within a certain distance?
6. The process of materials gathering and delivery is a little too grindy, IMHO. Perhaps larger cargo ships?
7. There aren’t enough Trailblazer ships to keep up with demand. Deploy more of these please! That was a great idea and works well if you can get a decent FC slot
8. Be more transparent. I’m fine being a participant in a beta, but at least let us know what’s going on, acknowledge the bugs and server overloads and communicate what you’re doing about it. That would go along way towards increasing customer satisfaction.
9. While I’m sure others will disagree, I for one would be happy to pay a subscription fee if that’s what it takes to get more dev resources committed to ensuring a stable gameplay experience.