Look, we have private groups, and solo play for those people who are so worried about what guild's or clans do to a game. These features should be added, just because you had bad experiences in the past with them, or other games had, does not make them a bad feature. EVE has great clan/guild functionality, Star Citizen will have it too. Why? Because it is a persistent online universe, where even in the news/letters, developer presentaitons, DDFS etc the players are encouraged to work together. Yet we do not have the tools to make a squad and be informed as to where our members are, share bounties, loot, hunt as a team. etc
Gamma is out now, and I'm really really getting concerned about this.
Exactly..