I dunno, current events seem like pretty good reason to talk about it.Just skipping through Linkedin. Intrigued to see Server Meshing departee Roger talking about Dunning-Kruger, for no apparent reason...
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I dunno, current events seem like pretty good reason to talk about it.Just skipping through Linkedin. Intrigued to see Server Meshing departee Roger talking about Dunning-Kruger, for no apparent reason...
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That's the thing: the credible threat of a lawsuit by minority shareholders. All of CIG's public statements, to the extent they contradict information given to the Board from management, can be used against CIG to demonstrate that CIG's management was deceiving the minority shareholders
Transparency?
Backers: "Why no more subscription-funded YT shows?"
CIG: "LOL. <lame joke here>"
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2 weeks, no shows - Star Citizen Spectrum
I’m sorry, but this is unacceptable. You should give the community some content every week. I don’t care if it is just Jared actually PLAYING the dang game with the community, or resurrecting old...robertsspaceindustries.com
I wonder if he got put on reduced hours or has to fill in for the barista now.And not even a glib Lando animation to sugar coat the pill![]()
Isn't that the usual "You don't know what game they're making!" "No, you don't know!"?Community is busy arguing about potential future maybe gameplay. Reads more and more like a conspiracy theory community then a video game one.
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Not Everyone Wants to Be Crewman #6 and multicrew with NPC are still multicrew - Star Citizen Spectrum
NPC crew and AI Blades are tools for any player—solo, duo, or group—to manage large ships efficiently. They're not limited to solo play at all. Let’s be honest: the outrage over people soloing a...robertsspaceindustries.com
Hand mining onlyIsn't that the usual "You don't know what game they're making!" "No, you don't know!"?
CIG promised that solo captains could fly their big ships with NPC crew. Another group says that would invalidate multi-player mutli-crew ships and are against it.
It's a nice deep hole they dug there. I hope they brought a mining mech.
"It's pointless trying to discuss this with any pro-NPC crew people, because they simply cannot seem to comprehend that the side effects of allowing excessive, effective NPC crew will impact all sections of the game and inherently hurt them. Plus, the immense amount of work a system like that could take. The best thing CIG can do is fully scrap the idea of NPC crew."I guess a lot of people bought big ships on the promises of NPC crew and AI blades.
Then you have the MMOers who say they don't want them and CIG shouldn't add them, meaning they are fine with CIG delivering something different from what they promised.
The no-looting change to player corpses goes in that direction.Therefore I hope that CIG change something the MMOers hope for, so everyone else can tell them they are fine with CIG going back on one thing so can't complain when CIG go back on something else.
"It's pointless trying to discuss this with any pro-NPC crew people, because they simply cannot seem to comprehend that the side effects of allowing excessive, effective NPC crew will impact all sections of the game and inherently hurt them. Plus, the immense amount of work a system like that could take. The best thing CIG can do is fully scrap the idea of NPC crew."
I don't even think we ever see them working properly in Game. NPC crew that is. Unless they put all of the logic clientside.Funny thing is, nobody has ever said NPC/blades would be better than player crew. As i recall, the pitch was always they would be ok to use, to fill up the slots, but not better than a decent player.
So, unless CIG made them as good as or better than a decent player, its a non-argument.
That's what you can get when you have a very inefficient buggy game. Nobody wants the other side to have their feature for fear things might get worse.Now there's a pro-NPC/anti-NPC split in addition to PvE/PvP, fast travel/immersive tedium and other factions.
I don't even think we ever see them working properly in Game. NPC crew that is. Unless they put all of the logic clientside.
And they would be better because they would be available 24/7![]()