"Development Level >>"? Figuring out what all these numbers do.

I'm wondering if the architect payments will increase tomorrow.
It will be a little bit weird to get only 1 or 2 million for building a system of hundreds of millions of people.
 
Head's up (for those whose shipyards disappeared).

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ground t1 port on icy moon
2x refineries

all metals still available, cmms
lost ceramic composites and some other stuff

overalll its better then I expected
my stuff is in outbreak dunno how that affects it
 
Eh??

System with 1 outpost and nothing else: Population 55,956
System with 10 different facilities, orbital and ground (on two different thin-atmosphere worlds: Population 57,917 (an earthlike and several other terraformable, but non-landable, planets in system)
Both anarchies (though first is industrial and second is military)

Seems a bit odd?

P.S the outpost in the Military system has a load of metals, Indite, Animal Monitors - like, tens of thousands - for sale. There are some extraction/refinery bases on the planet below.
The other, only-one-facility system doesn't have as much for sale. A few thousand of each item, machinery, medicines, domestic appliances, lots of food cartridges.
 
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Hmm. The Coriolis Goddard's Inheritance doesn't in the UI see the three refineries on the planet below, it, but the market reflects the refinery influence, and sees the refineries in the Commander's Log listing.
Insulating Membranes went away (granted, there were only 50 or so in max stock). Maybe I'll have to build two more refineries to bring them up to 5.

The T1 surface civilian port has CMM Composites and ceramic composites in ample supply. HMC influence grants Extraction, though all minerals are eaten by the refineries, but we do get more gold as well as water! A bunch of changes, yes. Most for the better.
 
coriolis on icy body (no volcanism)
1x refinery
steel,alu,titanium still available

seems like if you have alot of refineries in system you will have plenty of materials,even with planet pressure
 
Just checked an orbital primary outpost in one of my systems. It orbits a rocky body with organics, and an atmosphere. The colony economy has changed to refinery/agriculture, however with few insulating membranes and no polymers. The journal reports it as Economies: Refinery 140%, Agri 140%, Terraforming 100% .
The body is not terraformable, so where is the 100% terraforming coming from? Also 140% influence from 1 Bio signal seems too much.
 
What's the Orbis's market like now?
"StationEconomies":[ { "Name":"$economy_Extraction;", "Name_Localised":"Extraction", "Proportion":1.450000 }, { "Name":"$economy_Industrial;", "Name_Localised":"Industrial", "Proportion":1.450000 }, { "Name":"$economy_HighTech;", "Name_Localised":"High Tech", "Proportion":1.050000 }, { "Name":"$economy_Refinery;", "Name_Localised":"Refinery", "Proportion":0.100000 }, { "Name":"$economy_Military;", "Name_Localised":"Military", "Proportion":0.050000 }, { "Name":"$economy_Agri;", "Name_Localised":"Agriculture", "Proportion":0.050000 } ]

It orbits a ringed gas giant.
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Market is - like all other markets - phenomenal.

1746030320190.png
 
"StationEconomies":[ { "Name":"$economy_Extraction;", "Name_Localised":"Extraction", "Proportion":1.450000 }, { "Name":"$economy_Industrial;", "Name_Localised":"Industrial", "Proportion":1.450000 }, { "Name":"$economy_HighTech;", "Name_Localised":"High Tech", "Proportion":1.050000 }, { "Name":"$economy_Refinery;", "Name_Localised":"Refinery", "Proportion":0.100000 }, { "Name":"$economy_Military;", "Name_Localised":"Military", "Proportion":0.050000 }, { "Name":"$economy_Agri;", "Name_Localised":"Agriculture", "Proportion":0.050000 } ]

It orbits a ringed gas giant.

Looks like a strong Hi-tech/ Industrial (Gas Giant) plus strong Extraction (Rings) is a great hybrid economy to have 🙂
 
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