It makes sense that unguided projectiles reveal the location of the enemy, because your ship's computer can simply project back to the point of origin and figure SOMETHING is there.
But that isn't the case for missiles. Missiles are self-guided, so there really should be no way to know what exactly is firing at you. It'd be cool if missile impacts did NOT reveal your location on scanners, and players would need to use something else, like emissive munitions, to locate attackers and target them.
But that isn't the case for missiles. Missiles are self-guided, so there really should be no way to know what exactly is firing at you. It'd be cool if missile impacts did NOT reveal your location on scanners, and players would need to use something else, like emissive munitions, to locate attackers and target them.