Our old ships

According to the Lore Python (mk I, original) is 600+(!!!) years old. Does only absence of native SCO makes it obsoleted?
I think this is actually wrong in an important way.

As we've seen, existing ships can't just adapt perfectly to the new SCO FSD as simply as swapping the new module in, right? It's taking dedicated new ships to optimally use the new technology?

Okay, so... what about FSD itself? The Python 600 years ago didn't have an FSD. It didn't have a 2B hyperdrive. It didn't even have a Faraway drive. It was sublight.

The FSD was invented in 3297, 3 years before the game started. With it deep space exploration went from taking month/year long expeditions to Sagittarius A* being less than a day away.

That means all the ships available to fly when the game started had been hugely adapted – a new model, just in a recognisable chassis – in the last 3 years. It'd make sense if manufacturers really rushed to get FSD capable ships to the market, so it's possible we've been flying some shoddy rush jobs this entire time.
 
I think this is actually wrong in an important way.

As we've seen, existing ships can't just adapt perfectly to the new SCO FSD as simply as swapping the new module in, right? It's taking dedicated new ships to optimally use the new technology?

Okay, so... what about FSD itself? The Python 600 years ago didn't have an FSD. It didn't have a 2B hyperdrive. It didn't even have a Faraway drive. It was sublight.

The FSD was invented in 3297, 3 years before the game started. With it deep space exploration went from taking month/year long expeditions to Sagittarius A* being less than a day away.

That means all the ships available to fly when the game started had been hugely adapted – a new model, just in a recognisable chassis – in the last 3 years. It'd make sense if manufacturers really rushed to get FSD capable ships to the market, so it's possible we've been flying some shoddy rush jobs this entire time.

So we’ll have to wait at 3 years for them to retrofit for the new SCO drives.

That brings the conversation to a succinct end. Thanks.

Edit: On a more serious note, we can already retrofit the SCO FSD in the older ships and could do from day one.
 
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Otherwise, that is becoming like IRL open letter to Volkswagen to make every Golf III that still drives in 2025 to be compatible with Euro 5 emission limits. Sure, would be nice to have, but realistically...
There's a bit of a faulty analogy here. If you compare it to the Elite, it looks like this.
We're all billionaires, and as soon as a new Golf3 with a new outlay comes out, we just throw away our old one. Where can I buy a T-10 with an SCO adaptation?
 
That’s precisely the reason you buy a classic car. Because they’re more fun to drive.
Correctly written here, we constantly modernized ships, then added combat slots, then just add a slot level 1 and it was done instantly throughout the Galaxy, and I hear about some RL.
 
We’re getting massively off topic with chasing analogies.

So, what I don’t understand is if, as is being claimed, the new ships are superior in every way why do people want to make the old ships more stable in SCO?

Most small ships become obsolete once you can afford medium ships, that’s just the way things are. No-one hauls with a T7 when they have a T9/Cutter.

What’s the attachment to an apparently inferior ship?

I’ve discussed the “will someone think of the children new players” argument elsewhere, and frankly it’s nonsense.
 
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You don't buy cars like this to drive them.
Then why would you buy it? You will drive it to show it to others. Keeping Golf III in garage only? C'mon!

Discussing becoming somewhat grindy. Last time back to topic, my point was and is: For me, personally, when choosing a ship for particular task, native SCO is one of a reasons, but just one among a dozen. Sometimes more important (i.e. explorer), sometimes less (i.e. RES/bounty combat). Alas.

But you do yours.
 
Then why would you by it? You will drive it to show it to others. Keeping Golf III in garage only? C'mon!

Discussing becoming somewhat grindy. Last time back to topic, my point was and is: For me, personally, when choosing a ship for particular task, native SCO is one of a reasons, but just one among a dozen. Sometimes more important (i.e. explorer), sometimes less (i.e. RES/bounty combat). Alas.

But you do yours.

Native SCO is lovely, but I build ships that are most suited to the job.

I suspect in the fullness of time there will be a native SCO ship for every scenario.

I’m also, personally, not opposed to ships going off sale when they’re superseded - but going by the on going demands for the Cobra MkIV I don’t think that would be popular.
 
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What’s the attachment to an apparently inferior ship?
I've written here before and I'll say it again. For me it will look very strange if I will mine ore on a ship that looks like a sports car with F1. The Corsair is a diverse ship right?

I don't think the FDL is worse than the P2 in anything other than SCO. And I repeat: if it wasn't for the SCO I would never fly the P2.

As for small ships. Your Cobra 5 in normal dodger can fly at 800+? Like my Courier.
 
I've written here before and I'll say it again. For me it will look very strange if I will mine ore on a ship that looks like a sports car with F1. The Corsair is a diverse ship right?

That’s your choice, there’s nothing stopping you using the Corsair (other than the temporary paywall) - people use the Cutter (a luxury warship) for hauling and mining all the time.

Just because it doesn’t fit your aesthetic taste isn’t a reason for FDev to retrofit SCO stability.

Your Cobra 5 in normal dodger can fly at 800+? Like my Courier.

No, but I wouldn’t expect it to. I’d happily fly the courier if I wanted high straight line speed.




Edit: I’m not the one claiming that the new ships make the old ones obsolete. Some have been made obsolete, but there’s still more older ships in my rotation than SCO optimised ones.
 
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Your Cobra 5 in normal dodger can fly at 800+? Like my Courier.
Your Courier?? Our Courier. And that is just another argument, that non-native SCO is not what prevents us still fly iCourier, right?
We are building ships for particular purpose, and native SCO or its absence is just one of many a few metrics in ships' specs.
 
We’re getting massively off topic with chasing analogies.

So, what I don’t understand is if, as is being claimed, the new ships are superior in every way why do people want to make the old ships more stable in SCO?

Most small ships become obsolete once you can afford medium ships, that’s just the way things are. No-one hauls with a T7 when they have a T9/Cutter.

What’s the attachment to an apparently inferior ship?

Nostalgia.

I've written here before and I'll say it again. For me it will look very strange if I will mine ore on a ship that looks like a sports car with F1.

For me this is like someone saying they'll refuse to try out a new sex position because it'll look ridiculous.
 
That’s why I’ll never part with my DBX.

Me neither. I just don't use it. It's why people keep old phones or cars locked in the garage for years. Sure, you could use them but they're largely inferior to anything made more recently and you could be stunting your potential by holding onto them.

Before my recent trip to The Void I spent a long time debating whether to take my DBX or my Mandalay. I came to the conclusion that my Mandalay was just the better ship, so I took that. I don't regret it. My DBX has been very respectfully docked at Jaques Station.
 
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