will look really empty in the panther. npc crew should be there running systems in the background of the bridge at the very least
Also the Apex Interstellar Transport's shuttle service has you and an npc in the ship as well, so yeah not really a technical limitation from that point.that is what I have never got! it's surely not a technical issue the pieces are already there. we have ships crew (if we choose). and in multicrew we can see that the feature exists to see characters in seats... so why on earth (or in space) can we not see our crew in their seats?
Was that before or after you included drives etc?Maybe some of you remember in Elite ii that the Panther Clipper's Cargo Hold was 2,100 (At least according to chat gpt). It would sweeten our pot if Frontier released it very soon! Can't wait, I'm so excited if Fdev could match the cargo to Previous Releases! o7
That would be before anything had been fitted to the ship:Was that before or after you included drives etc?
Back then it was all part of the tonnage availability.
In FE2/FFE that was the total internal space which in ED is split between four different module types and slots. Once you'd fitted a hyperdrive (essential), weapons (essential in FE2/FFE), shields (likewise), and other basic utilities like sensors, atmospheric shielding, etc. you'd probably be well below 1500t cargo space - and well below 1000t if you were fitting plasma accelerators to it.Maybe some of you remember in Elite ii that the Panther Clipper's Cargo Hold was 2,100 (At least according to chat gpt). It would sweeten our pot if Frontier released it very soon! Can't wait, I'm so excited if Fdev could match the cargo to Previous Releases! o7
I don't expect more than 1536t which would be already a massive increase in capacity. It also would make sense to get more specialised slots and modules which really excel in one area and give a ship more purpose. E.g. a ship based on Guardian tech which can be equipped only with Guardian modules are at least Guardian modules would greatly boost its capacity - including the drawback that it might be very vulnerable to Thargoid anti-Guardian fields.My guess is still on 2048 tons (max.) in those grey containers in the back. That looks to me like 4 compartments for either 8x 8E CRs (á 256 t) or for 4x (new to invent) 9E CRs (á 512 t).
These slots are cargo only... Plus some internals for shieldgenerator, fuelscoop, etc. (but maybe not suited for additional cargo racks...![]()
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I am really pleased with the Panther Clipper Mark II. This is not going to fit into the mail slot of a star-port or any large standard landing pad. Its just too massive.
Type 9 2.0?If ED wishes so, they could make a 3-4K cargo capacity hauler in that rectangle.
Type 9 2.0?
For when you really want to hammer your sanity into the underworld.
WinDestroyer, then.Nah, Panther Windjammer.