way, glad to hear you got the second account sorted out!
*People who are really going for it can consume more like 1 kW, obvs
Must admit, I'm still a little nervous and hesitant about starting up the new player. My plan is to try and rekindle my old affections for FPS and get into Odyssey some. I got pretty bored of FPS about the time that Blacklight Retribution was at it's prime, as I had been playing run-and-gun shooters since Doom in '95 when I bought my first PC. It was when it all went 'realistic' and we couldn't run around carrying up to ten different fantasy weapons to swap around anymore with the advent of Call of Cuty Modern Warfare, (which I never liked, having played the first WWII COD and not thought much of that either), and putting up with mostly just a rifle and sidearm thereafter. I was passionate about Unreal, and then Unreal Tournament when that came out back then, and was in a competative clan playing on the Wireplay servers for a while.
So as my main original accounts' CMDR has had no experience in on-foot Odyssey gameplay, I feel I ought to make my second account CMDR character more of a stupider 'ground-pounder' knucklehead type, simply for comic effect, and to bounce off his log entries against my own.
Thing is though, Odyssey is not exactly simple to play, unlike Quake Champions' with it's standard deathmatch maps, which emulate the old-school simplicity and fast-paced adrenaline rush of the earlier versions of Quake really well. The sheer number of materials that we need to upgrade everything, and their low level of availablity is daunting. And it's probably just as off-putting for new players as Horizons' Engineers. Also, Inara doesn't seem to have any personal inventory indicators present regarding all the data types, only the requirements for engineering so it needs lots of Googling and Reddit searching having to find answers first and ask questions later. (Rather than shooting first, and asking questions later, DayZ style). The top level tech unlock data types all seem very few and far between, and aren't abundant like G5 materials for ship engineering have become in recent years.
My plan is to first just get my new CMDR up and running with a small number of stock ships bought up, from hauling commodities starting with a 16t sidewinder off my main account's FC which will be set to super-low prices, having been quickly mined in just a couple of sessions in the mining Cutter. And then I can refresh my mind of the ship Engineers unlocks, some of which have changed a little since the earlier days, as well as become aquainted with the Odyssey Engineers progression.
So this is all going to be great fun, but I also have to think hard about what log entries to add to Inara along the way in order to create some kind of compelling and fluid narrative and chronicle of The Carbryck Corporations' first recruits' experience with an overbearing boss, who also now needs to start saying stuff on Inara for all this to make sense.
Meanwhile: It's nearly the beginning of summer, Vanguards is just around the corner, and only the Devs know what the actual release date is going to be...