BOYCOTT the Panther Clipper to avoid future "Updates"

My problem is that I WANT to buy things from them. They stopped giving me things I want to buy. This does apply to paint more than ships, since that's only happened twice (I didn't get a Python MkII, but it wouldn't have been something I use, rather than a disappointing iteration of something I do.)
FDEV, TAKE my money!!! Oh wait, ewww... Not for that!
 
Well, the Lifetime Expansion Pass, also known as LEP, covers expansions - and we've gotten Horizons as well as Odyssey for free due to that pass. Ships do not count as expansions and as such shouldn't be included in the pass. As a LEP holder, I'm okay with this.
The ships are part of the expansions, that's why if you haven't acquired Odyssey, you have to pay for the ships. Early access is a little wheeze designed to try to get those who already have paid for the ships, to pay again to avoid late release.

Kickstarter backers who pledged to £90 were told 'any expansions or updates are free'.

Will I have to pay for updates, or expansions, or new content?


Some new features and content will be paid for, especially those that build significantly on the game. If you have pledged to £90 tier or higher then any expansions or updates are free.
 
Count me in. I'll boycott the ship until 22 July. That is, unless they release it early.

Hmmm... I have already purchased ARX for PC standard, a couple of days ago, meaning I gave them the money. Now I'm forced to boycott the actual purchase of the ship until 22nd.
So am I the boycotter (since still having no ship) or did my money transfer to FD made me a non-boycotter?
 
Last edited:
Hmmm... I have already purchased ARX for PC standard, a couple of days ago, meaning I gave them the money. Now I'm forced to boycott the actual purchase of the ship until 22nd.
So am I the boycotter (since still having no ship) or did my money transfer to FD made me a non-boycotter?
To be, or not...
 
and you think there's no REAL work to create the 3D assets, the adaption of the engine to its mechanics, etc.?
You may have noticed that the ship's bridge has been created from ground up, the new cargo modules needed adjustment of the engine and therefore more work had to be put into its creation.
Yeah I didn't actually say or hint towards any of that, you just made a complete bad faith assumption and put words into my mouth. My opinion on this is that it shouldn't cost more than a small/medium ship, not that it shouldn't be sold at all necessarily, so again no prize better luck next time. Creating this asset is not a monumental leap from any other size ship with its interior, and it's an incredible leap in logic to consider a slightly different type of slot restriction "requiring engine adjustment" when all it really would be an additional check on top of "Is SlotSize more than or equal to desired module? Yes? Allow equip. No? Don't." to have "Is CurrentShipIdentifier Panther Clipper? Yes? Allow equip. No? Don't."
Because the game is already built around a slot based outfitting system with the ability to restrict modules under certain conditions.
 
My main worry is now will fdev charge more for paintjobs cos there is more paint or shipkits as they are bigger but to be truthful they also aren't going to reduce the cost of small ships or srv paintjobs or even suit and weapon accessories. Or paintjobs, shipkits etc that are a couple of years old and would have probably made the money it cost to "make" them?
Me personally i find it harder and harder to to find a reason to buy Arx and I get the feeling that it's helping keep the lights on but if they are just relying on arx I think I would be worried.
Like I said fdev have the people to make paintjobs that make you go ohhh my ... But for some reason noone wants to make a unicorn paintjob?
 
Last edited:
It's been over a year.
Increase the prices of things in Arx, or increase the price of Arx themselves.
You have to choose one.
increasing the price of the ARX themselves is imo the fairer option out of those 2, that way it doesnt devalue the ARX already bought/earned.

PS i fully accept inflation is a thing, however i notice inflation hasnt trickled down to our 400ARX a week earning limits ;) ........... also no 12 days of ARXmas last year.
 
Last edited:
I'm all in for the early access! However...

I don't think that selling ships for ARX is going to be good for the player base long term. Its got nothing to do with PTW, more of providing a shiny new pilot instant access to mid game content (Stellar T8) without having to scrape their way out of the noob zone, upgrade modules, trade up for bigger ships, etc. (...and all the satisfaction that comes with the process).

Lots of the folks here have been playing this game for a very long time (now where did I put my Medicare card again?). In that regard, ships for arx means very little and helps support the game.

...but for NEW folks, they can easily miss out on the early game process/achievement by simply buying a T8 right on Day 1. If new players don't have to earn their place in the galaxy, it won't be much of an investment. The problem will not be "Pay to Win", it will be more like "Easy come, easy go"...

I hope I'm wrong...
 
I'm all in for the early access! However...

I don't think that selling ships for ARX is going to be good for the player base long term. Its got nothing to do with PTW, more of providing a shiny new pilot instant access to mid game content (Stellar T8) without having to scrape their way out of the noob zone, upgrade modules, trade up for bigger ships, etc. (...and all the satisfaction that comes with the process).

Lots of the folks here have been playing this game for a very long time (now where did I put my Medicare card again?). In that regard, ships for arx means very little and helps support the game.

...but for NEW folks, they can easily miss out on the early game process/achievement by simply buying a T8 right on Day 1. If new players don't have to earn their place in the galaxy, it won't be much of an investment. The problem will not be "Pay to Win", it will be more like "Easy come, easy go"...

I hope I'm wrong...
Yeah.... No. From what I have seen the over abundance of credits has pretty much throttled that. It's so easy to get to a mid-tiered ship or a large ship, even a rank locked ship, that there is no early content let alone any kind of ship progression anymore.
 
I totally expect a trade CG during the Panther's early access phase. 😁
of course there will be......... and if for some reason there wasnt....... then FD are boneheads! (in the nicest possible sense!)

my hope is that even with my trusty old T9 i will still be able to make it into what ever tier i need to get the shinies. IF FD wanted to be really mean, they could lock the best rewards in the top 25% or even 10%.... and maybe offer that unicorn weapon (i cant remember what it was) but i think it was an anti thargoid weapon which was pre engineered and has never appeared since it was given in a CG reward)

that would really "encourage" the FOMOs to open their wallet. :D

I dont think FD would do that however.
 
Last edited:
It'll only be a decisive factor if two or more players compete for top 10, some with and some without Panthers. The ones with Panthers will need 1/3 less effort. The CG would probably complete sooner than usual.
 
if there is a trade CG you will certainly have a massive advantage and that has a clear " win" scenario. Note I am not ranting and my toys are still in my pram, but it's an objective fact for trade this is (by design) going to be a massive advantage....
Someone in solo with a T-8 could out deliver someone who plays in open with a Panther Clipper
Not a clear "win" scenario.
Solo play is more of a win when it comes to CGs imo.
 
Someone in solo with a T-8 could out deliver someone who plays in open with a Panther Clipper
Not a clear "win" scenario.
Solo play is more of a win when it comes to CGs imo.
not sure that is relevant. Solo is a game mode open to everyone and doesnt involve even credits and certainly not cash...... By playing in open a commander is choosing to do it for the added risk of loss and excitement. it is a conscious decision so would then be kind of strange for them to complain they were at an unfair disadvantage

so put that same cmdr in a PC into solo and go head to head with the T8 pilot....... any PC commander who didnt "win" that contest either were not trying, or the T8 pilot went all in and ploughed in all the hrs into it.

Also ...... (and again to be clear i am not bothered, i am just having a technical chat, not a rant) but P2W does not have to be a definite "I win" button, it just has to give an unfair advantage to a competing player who does not have the same options without paying money).

few would argue "golden" ammo which had 60% bonus damage paid for cash for each reload would be P2W... despite the fact that a superior pilot would still have a chance against them.....neither would a vehicle with 60% more speed in a race.................. a ship with 60% more cargo hauling in a bulk trade competition is the same.
 
Last edited:
The most you can put in is a 24/7 commitment, and I could imagine someone competing for top 10 could do that with taking shifts of different persons at the PC. Ship cargo capacity then wins.
 
Back
Top Bottom