So you discount all of "Ship Repair" just because you can install an AFMU?I'd just like to see an argument for ship interiors that doesn't involve something we can already do from the cockpit,
(Which cannot repair everything AND needs a second slot to repair itself [... and despite everything else that was mentioned]).
Well fine. Let's accept that for a moment.
For yes, the #1 argument has never been gameplay, I never claimed anything else. (Allthough it should and could come at a good #2 [Ship Repair
But the #1 would be immersion (with the subsequent $) and I frequently like to use Warframe as an example.
You have an Orbiter there that basically does NOTHING new.
You see, when Warframe released there was only a menue.
You could do everything from within that menue.
THEN they transformed that menue into a Ship Interior which they gradually expanded.
You can still do almost everything from a menue if you want.
But people LOVE this Ship Interior and you cannot believe the amounts of $ ppl have spent to decorate them.
A huge boon here would be the ability to invite friends to come and check them out so you can gloat.
Ofc there should be fancy decorations extremely expensive to craft which btw. would go hand-in-hand with Elites
primary design-philosophy: Insane amounts of endless grind. (Not that I ask for more grind but yeah ... just mentioning)
+
It is extremely important to remember one thing:
We are not asking for a castle, we are asking for a FEW rooms and we are happy with them only beeing accessible via loading-screen and only if the ship is stationary.
If this is really too much too ask, then I'm sorry, but I beg to differ. (IMO, even accessing the Interiors while the Ship travels in a straight line should be a doable)
You really do ignore the factorThat tells me they have no good ideas with this and they'd only be doing it to shut us up, which is absolutely not the right motivation that leads to a good game update.

I mean ok, lets pretend that Ship Interiors are actually everything evil and bad that their opponents like to describe them as,
so what XD ?
If they just do a half decent job (and I think it is hard to screw up a few rooms only accesible through loading screens),
FDev will still earn more $ from them than from anything else really, which can then be re-invested into different features.
WITH the added bonus of "shutting us up".
PS:
This IS a good point, but this really comes down to a design decision.As much as I would love to have ship interiors myself, they will never be practical until artificial gravity is developed.
I just want to get into my imperial cutter at any time any place and go down one deck to where the jacuzzi is located. Of course, without artificial gravity that place is going to be a mess, with water all over the place.
FDev could just come up with a galnet-news-story and introduce artificial grav (as Cosmo suggested)
OR (as I like to say) they could just do it XD ...
As I love to say: Did ANYONE ever complain about Luk and Han not fLoATinG ArOUnD in the Falcon
BUT:
FDev obviously went for a far more realistic depiction of space and I respect that.
Furthermore, the #1-design inspiration for Elite was likely Kubricks 2001 Masterpiece
Ergo. I guess the good old Magnet Boots will be the way <D
BUT²:
If you want a jacuzzi I see no issue with that either, just have a force-field prevent the water from flowing around
And that's just an idea I had like, after 5s thinking about it.
Any creative writer/designer with at least half of a brain can come up with solutions to such questions.
...
All I ever wanted in Elite was to stand on that lookout-deck of my Anaconda and gaze at the Stars ...
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