Player Feedback On Proposed No-Engineered-Ships Limitation Of Squadron Carriers

It serves literally no purpose except to rob you of 3,000 Tons of Cargo Space that you could spend on something else, like Hauling 3,000 Tons of actual Cargo.
I have 2 alts, with all of their ships & modules resident on one of my FCs - if there was no shipyard & outfitting (along with auxilliary services) on the FC they wouldn't be able to travel along with me.
So, literally, it has a purpose, for me (and others in my play group) to lose over 3k cargo space for convenience.

Thus, I don't see why it even got implemented like that, unless there were additional Plans for it to have additional Functions.
Additional functions than being able to store other ships - or even sell stock ships if it takes one's fancy?

If one doesn't have a specific use for all of the optional FC services, there is absolutely no need to install them, I agree!
 
OK, so, I'm not someone with Alternate Accounts on tap, and even if I did have them, they would likely have Fleet Carriers of their own.
Seriously, to maximise Carry Capacity, I'd personally have more than one Fleet Carrier, to ensure that I could Colonise what I liked as and when, on tap.
Spend ages filling them, then, go around claiming Systems, yep, that's what I would do, IF I had some Alternates on tap.
 
OK, so, I'm not someone with Alternate Accounts on tap, and even if I did have them, they would likely have Fleet Carriers of their own.
I had 4 accounts with FCs, but circumstances changed for me and playing time reduced noticeably. 2 junior accounts decommissioned their FCs and occupy one of the others. Should I have the free time to make flying them viable, they can buy again.

The only services apart from rearm/repair/refuel on my Alts FCs was Secure Storage, which left a hauge amount of cargo space available.
 
I'm still thinking about this issue months after the initial announcement. I think it's really scummy and unfortunate for Frontier Developments to prevent us from sharing engineered components with one another. We're not ignorant; we know they're doing this because of RMTs & pre-built ships. Best case scenario they should allow us to share engineered stuff anyways! Let people spend money if they want, they'll do so on cosmetics and such anyway. Hell, I've done that!

At BARE MINIMUM they should allow us to share engineering materials using a squadron bank!
 
Revisiting this, I think I probably didn't lay out how I feel about this feature quite right before.

The first thing I asked myself was: what is this for? It's not a feature anyone's really been asking for, and I don't feel strongly that we need this feature at all.

Given that they're doing it, the essential requirement in my book is that they've figured out how to do this in a way that's like temporarily borrowing a ship from a friend, and doesn't turn into outright giving people ships.

IF they've figured that out, borrowing engineered ships should be fine, and would be 95% of the point for me. e.g. it'd be fun to set up two G5 engineered racing ships and loan one to a friend to fly in races, when I know he won't ever set up a racer like that himself.

IF they haven't, I really don't think they should be doing the feature at all. I'm worried the restriction on engineering is actually a sign that they haven't got the whole experience figured out, and I'm definitely not asking for players to be able to permanently give away engineered ships.
 
I'm still thinking about this issue months after the initial announcement. I think it's really scummy and unfortunate for Frontier Developments to prevent us from sharing engineered components with one another. We're not ignorant; we know they're doing this because of RMTs & pre-built ships. Best case scenario they should allow us to share engineered stuff anyways! Let people spend money if they want, they'll do so on cosmetics and such anyway. Hell, I've done that!

At BARE MINIMUM they should allow us to share engineering materials using a squadron bank!
Scummy is a bit hyperbolic imo.
Can you name another game that allows the transfer/loan of a complete set of end game, top tier gear, to a completely new player?
 
Scummy is a bit hyperbolic imo.
Can you name another game that allows the transfer/loan of a complete set of end game, top tier gear, to a completely new player?
Yes. Warframe, Helldivers (at least for backpack/support weapons), examples do exist.

I already said as much back here https://forums.frontier.co.uk/threa...ion-of-squadron-carriers.638008/post-10644570 but part of the real issue here is in the utter lack of balance. There's no parity to speak of between default ships & properly outfitted ships, and then vanilla & engineered (+ guardian tech) ships - the gap is so massive that it's not even remotely comparable in terms of power level.

In both of those games you can reasonably compare gear/equipment with each other (leveling mods and rivens are a different story in Warframe, it's not a perfect example by any means, but I digress). In Helldivers especially you can go in with starting, default gear and it will still be roughly as effective as unlockable stuff.

That's never going to stop being an issue for this feature until that problem gets addressed.
 
Can you name another game that allows the transfer/loan of a complete set of end game, top tier gear, to a completely new player?
And have no in-game skill progression/levelling/requisites to use said gear.
After the Fall (VR only game) will permit giving weapons with highest level mods to another member of the party. Even if they have started playing a few minutes back!
Needed as players can join a game at any level of toughness, so giving out gear helps them survive.
(There is no armour as such) ETA: Well, there is, but that can only be earned by playing!)
 
Hey. we still need to remember that even if we will able to share fully enginered ships ( Im all for that and im expecting it anyway sooner or later), they still will be borrowed. Ppl who will use them, cannot customise them because they will be "borrowed" if ppl who will have ability to use those ships and they like it, they will have motivation to build their own ships later, but they not forced to build then "now" to do all the fun staff
 
My question why ? I'm must be pretty thick because I don't see why ?
The engineering loops arent particularly hard and ( have gotten easier) give you an insight in other stuff you can do in game . So why circumvent it ?

Because someone wants an engineered ship ? But doesn't want to put the effort in ?
I am genuinely perplexed about the whole thing.
If you want it work for it, if you don't you obviously don't need it.
At least that's my thoughts
 
My question why ? I'm must be pretty thick because I don't see why ?
The engineering loops arent particularly hard and ( have gotten easier) give you an insight in other stuff you can do in game . So why circumvent it ?

Because someone wants an engineered ship ? But doesn't want to put the effort in ?
I am genuinely perplexed about the whole thing.
If you want it work for it, if you don't you obviously don't need it.
At least that's my thoughts
unfortunately its a trait in modern gaming, folks want everything for no effort now!

O7
 
This is a reasonable question, though you could readily extend it to ask: why bother with the entire ship-sharing thing in the first place...?
Honestly, I'm too lazy to catch up on the entire 20-page thread, but I realised that this might just be a strange attempt to replace the poorly organised sell offer in our FC shipyards
 
My question why ? I'm must be pretty thick because I don't see why ?
The engineering loops arent particularly hard and ( have gotten easier) give you an insight in other stuff you can do in game . So why circumvent it ?
Two part answer. Firstly, as Neilski says, you could equally ask why Vanguards is going to have this feature at all. There isn't more point to having the feature with non-engineered ships than there is to having it with engineered ships – there's less.

Secondly, as long as the feature encourages short-term sharing but not long-term sharing / gifting ships, there is some benefit to it. Engineering might be much more accessible now, but the average player will still probably never build a 932 m/s racing Viper – at least not until a friend in the same squadron gives them the opportunity to try theirs out and they find it a lot of fun. As long as it's short-term sharing, "if you want it work for it" still applies, but you get to learn about what you might want.
 
Two part answer. Firstly, as Neilski says, you could equally ask why Vanguards is going to have this feature at all. There isn't more point to having the feature with non-engineered ships than there is to having it with engineered ships – there's less.

Secondly, as long as the feature encourages short-term sharing but not long-term sharing / gifting ships, there is some benefit to it. Engineering might be much more accessible now, but the average player will still probably never build a 932 m/s racing Viper – at least not until a friend in the same squadron gives them the opportunity to try theirs out and they find it a lot of fun. As long as it's short-term sharing, "if you want it work for it" still applies, but you get to learn about what you might want.
Ok so why did we build 932 viper ? Or an explorer viper ? Or why did I spend hours building non meta ships in the first and second iterations of engineering ? Just to find out how bad my ideas actually were ?
Again if you want a 932m/s viper isn't that more of push to do engineering ?
You can multicrew ( which works perfectly 🤣) in some ships .
I'm very much against the idea of getting engineering when you haven't put the work in .
If you've unlocked those engineers then fine no issue but if you haven't unlocked Palin Chloe G5 but have felicity then G3 is all you are going to get ?
Like I said I don't see the reasoning on why Fdev are even mentioning it . If it's that much of hike for enjoyment get rid of the engineers altogether. Then they can give out the ships willy nilly as credits isn't really an issue
Again my thoughts only and Im just trying to figure out the "need" of Fdevs proposal? There has been more on ship interiors or PvP than on sharing ships.
 
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