I have bought all the early access ships in early access, except the mandalay and the type 8. I always go for the base model as I like to do my own modules and engineering, but I foolishly decided to go for the premium Panther Clipper, as I saw a bunch of expensive A rated core modules are included and I thought I'd save some cash.
Then I tried to store some of the modules... and you can't. WHAT?
So I'm stuck with these modules on the ship forever? If I engineer the Power Plant shielded for example, then later I decide I also want an overcharged power plant, I have to throw away the module that came on the ship? Wasting the millions of credits I shortcutted by spending the extra ARX AND the engineering materials??? This is unacceptable.
I understand why it's like that, people could strip the modules, sell the ship for 0 credits, then redeploy. But this is too high a price for the User who paid money for a preconfigured ship, to pay to avoid this exploit. Surely there must be a way to ID the specific modules as ones that were pre-paid and you then can't deploy a new version of the ship if any of those modules are in storage?
It is not a small amount of in game credits to buy all the core modules A rated, now this ship is compromised and inflexible compared to the others which I didn't pay ARX for.
Will the modules be storable after it comes out for game credits in a couple of months? If not, then I paid ARX for a ship that will be compromised forever.
I'm not very happy.
Then I tried to store some of the modules... and you can't. WHAT?
So I'm stuck with these modules on the ship forever? If I engineer the Power Plant shielded for example, then later I decide I also want an overcharged power plant, I have to throw away the module that came on the ship? Wasting the millions of credits I shortcutted by spending the extra ARX AND the engineering materials??? This is unacceptable.
I understand why it's like that, people could strip the modules, sell the ship for 0 credits, then redeploy. But this is too high a price for the User who paid money for a preconfigured ship, to pay to avoid this exploit. Surely there must be a way to ID the specific modules as ones that were pre-paid and you then can't deploy a new version of the ship if any of those modules are in storage?
It is not a small amount of in game credits to buy all the core modules A rated, now this ship is compromised and inflexible compared to the others which I didn't pay ARX for.
Will the modules be storable after it comes out for game credits in a couple of months? If not, then I paid ARX for a ship that will be compromised forever.
I'm not very happy.