It would be nice to have a canonical justification for their newfound existence. Maybe derived tech from the mk2 cargo racks or something?
They're just cargo racks. Brewer figured out a new design that was more space efficient. Done.
It would be nice to have a canonical justification for their newfound existence. Maybe derived tech from the mk2 cargo racks or something?
Does this make the early access pay to win now? Asking for a friend .
Sorry for the question, maybe it has already been written.1x of each class 5 and 6 cargo rack, pre-engineered with increased cargo capacity.
Sorry for the question, maybe it has already been written.
What level will they be? E?
Sorry, I'm blind and can't see this letter.And yes E
Er, where'd all the CMM Composites go? Inara is showing only the colonisation ships as having them, visited a couple of the stations listed in the screengrabs on the homepage and they don't exist there?
And, on the reverse:“Any sufficiently advanced technology is indistinguishable from magic.”
Arthur C. Clarke
Set your search for surface ports, or just look for the appropriate Refinery/Extraction for those of us that only use in game info.Er, where'd all the CMM Composites go? Inara is showing only the colonisation ships as having them, visited a couple of the stations listed in the screengrabs on the homepage and they don't exist there?
The conclusion from these words: Magic and Science are one and the same. And magicians are essentially scientists.And, on the reverse:
"Any sufficiently analyzed magic is indistinguishable from science."
Liminal Bridges
by Camilonwe of Alinor
A Discourse On The Theory and Praxis of Traveling Between Mundus and Oblivion
Transliminal passage of quickened objects or entities without the persistent agency of hyperagonal media is not possible, and even if possible, would result in instantaneous retromission of the transported referents. Only a transpontine circumpenetration of the limen will result in transits of greater than infinitesimal duration.
Though other hyperagonal media may exist in theory, the only known transliminal artifact capable of sustained transpontine circumpenetration is the sigil stone. A sigil stone is a specimen of pre-Mythic quasi-crystalline morpholith that has been transformed into an extra-dimensional artifact through the arcane inscription of a daedric sigil. Though some common morpholiths like soul gems may be found in nature, the exotic morpholiths used to make sigil stones occur only in pocket voids of Oblivion, and cannot be prospected or harvested without daedric assistance.
Therefore, since both the morpholiths and the daedric sigils required for hyperagonal media cannot be obtained without traffic and commerce with Daedra Lords, it is necessary that a transliminal mechanic cultivate a working knowledge of conjuration -- though purpose-built enchantments may be substituted if the mechanic has sufficient invocatory skill. Traffic and commerce with Daedra Lords is an esoteric but well-established practice, and lies outside the compass of this treatise.[1]
Presuming a sigil stone has been acquired, the transliminal mechanic must first prepare the morpholith to receive the daedric sigil.
Let the mechanic prepare a chamber, sealed against all daylight and disturbances of the outer air, roofed and walled with white stone and floored with black tiles. All surfaces of this chamber must be ritually purified with a solution of void salts in ether solvent.
A foursquare table shall be placed in the center of the room, with a dish to receive the morpholith. Four censers shall be prepared with incense compounded from gorvix and harrada. On the equinox, the mechanic shall then place the morpholith in the dish and intone the rites of the Book of Law, beginning at dawn and continuing without cease until the sunset of the same day.
The mechanic may then present the purified morpholith to the Daedra Lord for his inscription. Once inscribed with the Daedra Lord's sigil, the morpholith becomes a true sigil stone, a powerful artifact that collects and stores arcane power -- similar in many respects to a charged soul gem, but of a much greater magnitude. And it is this sigil stone that is required to provide the tremendous arcane power necessary to sustain the enchantment that supports the transpontine circumpenetration of the limen.
To open a gate to Oblivion, the mechanic must communicate directly, by spell or enchantment, with the Daedra Lord who inscribed the sigil stone in question. The Daedra Lord and the mechanic jointly invoke the conjurational charter[2], and the mechanic activates the charged sigil stone, which is immediately transported through the liminal barrier to the spot where its sigil was inscribed, thus opening a temporary portal between Mundus and Oblivion. This portal may only remain open for a brief period of time, depending on the strength of the liminal barrier at the chosen spots, several minutes being the longest ever reported, so the usefulness of such a gate is quite limited.
[1] Interested students are invited to consult the works of Albrecht Theophannes Bombidius and Galerion the Mystic for the fundaments of this discipline.
[2] Recommended examples of the conjurational charter may be found in Therion's Book of Most Arcane Covenants or Ralliballah's Eleven Ritual Forms.
Surface ports, yep - but was noticing the initial post this morning had plenty of orbital stations chock full of 'em as well, but all disappeared.Possibly a silly question, but have you included ground settlements in your search terms? I was finding plenty of surface ports with CMM Composites earlier.
Look closely at the original post, iirc the search was wrong, it listed stations that purchased CMMs.Surface ports, yep - but was noticing the initial post this morning had plenty of orbital stations chock full of 'em as well, but all disappeared.
These "stuck" NPCs which are ignored by station makes station entry littlebit difficult for PC2![]()
you're not competing with clippers for top 10 though, you're competing with people with fleet carriers and too much free timeGoing for the Top 10 CMDRs? Likely.
Being in the 75% upper bracket? Hardly.
The issue is players with fleet carriers, too much time and a Panther Clipper competing against people with a fleet carrier, too much time, but no Panther Clipper.you're not competing with clippers for top 10 though, you're competing with people with fleet carriers and too much free time
absolute defeatist mentalityThe issue is players with fleet carriers, too much time and a Panther Clipper competing against people with a fleet carrier, too much time, but no Panther Clipper.