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No other broken mess trolls you more than this one, honestly!
Sure did, at 3.5M credits it's almost 200 SCU of capacity and practicality are very worthy. Specially since I had never tried big hauling before and old Betsy capacity was simply too low. Hauling basically opened and funded all my other industrial ships (mining and salvaging).So are you telling us you've cracked and bought a Raft than Daniel?
Finally supporting the project, as it proves everyone wrong with this latest borked patch...
Sure did, at 3.5M credits
Much of that thread could have come directly from this one, some of it verbatim.![]()
I am not giving a single $ more to CIG untill they have a game. - Star Citizen Spectrum
The latest event was the breaking point for me. I’ve been a backer of Star Citizen for years and have invested a lot into this project — time, money, and hope. Like many of you, I believed in the...robertsspaceindustries.com
Eternal alpha development clearly isn't for them.
To make things better as I've went on to get the Raft and get deep into the Hauling path they make a hauling event with amazing prizes, free Armour, weapons and ship skins along with decent credits. Already at 3M credits. Still missing a heavy bomber, anti-capital, touring and towing ship. Also some kind of fighter for PvP, but that's further down the line. Still much hauling to be done. Too much...but hey, can't resist to free skins and gear.
Nah, no need to spend money to fly this corsair.Ah ok, still not powering the vision with dollars then. You're asking them to reach the promised land on fumes!
May the god of wipes smile kindly upon you.
Don't believe the myth that everything is constantly wiped
and this is the internet sir, there's always someone hurting...
Could be handy to shorten spawn times but I haven't been blessedNo that's true, each patch can also add ship duplicates instead.
Play silly games, win silly prizes...
Yep. In this case it's mainly the guys who funded this folly![]()
Couple of questions to ask here Dany:Sure did, at 3.5M credits it's almost 200 SCU of capacity and practicality are very worthy. Specially since I had never tried big hauling before and old Betsy capacity was simply too low. Hauling basically opened and funded all my other industrial ships (mining and salvaging).
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I had most of the dough from doing Pyro missions it was a a different move than going for the traditional vertical upgrade of the Cutter to Cutlass Black. Best move ever since just doing chains of hauling missions proved to be very profitable while complementing itself well with the Prospector and Vulture since I can use it to transport the refined ore mined and salvaged materials the sell in the main cities.
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While ore was refined I would just do more hauling or salvaging along with bunker cleaning, there's always abandoned ships nearby.
Besides the manual tools and the mech some cargo/utilitarian ships have their own tractor beams, the Raft has it in the back at a corner and it's controlled through the console on the top deck so having a crew can speed things up.Couple of questions to ask here Dany:
1. Have the RACKs tractor beam mechanics been implemented?
2. Same question, but relating to its Cargo Container mechanics?
Picked up at the GuardFreq discord: The SC creator exodus continues, Space Tomato seems to be the latest one that decides to branch out of mostly exclusive SC content into "space games" in general.
Source: https://youtu.be/0fvYRgoadxE?si=E7JMlGWAmwOK-yjo
That's forbidden!!!!!!!!@With luck, they'll be covering ED as well![]()
Yes, but im not comparing a completed game with an alpha, merely stating what the completed game lacks.
Ok sure, but do remember that they started at the same time.
Kickstarter yes, but the pre-production for Elite had been going on for over a decade or more according to Braben.
Also, they already had a studio under their belt and made ONE game, not TWO at the same time.
And with Frontier having it being mostly procedurally generated that saved a lot of time.
They are at their core very different games.
Considering they keep funding it at an increasing rate when others would prefer otherwise I'd say they aren't the ones hurting![]()
And that is what I do. I play both SC and Elite regularly and I enjoy both for different things. Right now I'm vibing in Elite because SC is an absolute nightmare due to 4.2.1 being broken beyond reason. But I still put up with it to get Hurston to tier 5 and Microtech to tier 5 in the Second Life Resource Drive.