Anne Otherplayer
Banned
Indeed a stick is a fantastic toy if you have enough imagination, I guess we wanted an actual fun to play game and not be forced to imagine we have that.
I'm having enormous amounts of fun. I'm sorry if you're not, but this isn't a game on rails - it's a galaxy in a box. I subjected myself to CoD:AW because a good mate of mine worked on the facial tools, and you know what? It was a nice cheesburger. This is having the run of the kitchen, and it's stocked with absolutely top-rate ingredients.
If you can't see the fun in having a functioning starship, in the whole Milky Way galaxy, with everything to do from simple missions to gaming the stock markets to murder for money... well, you know? Blaming the universe itself seems quite petulant. You've been given a credit card and the stars. You even got an invitation to go do stuff out there.
It's been less than 2 days and you're already saying your bored?
Don't worry. Next year, Activision will have another Call of Duty for you - and it'll be just like the last half-dozen.
More social interaction and chat rooms? no thanks we have FaceSpam for that, I'd rather do my own thing cheers.
I'm sure if I offered an Ethiopian a cheeseburger and told them it was the best food money could buy they would believe me.
And this is just poor. I'm guessing you've never met an Ethiopian if you're sure enough to think none of them have tasted a cheese burger. You should try to be less sure about things you have no knowledge off.
But there are some who seem to despise those of us who like or love this game and that's just plain sad.
Honestly it sounds like some of you are just now discovering that this game isn't for you and are lashing out. Grow up. Just because you see little of value doesn't mean there isn't any. People are enjoying the game. Deal with it.
Pardon my ignorance, the game is beautiful, controls tight, feel is great
But
What is there to do a part from jump to a system to another with some cargo, rinse and repeat woth some random pew pew and little interdiction mini-game?
Is not to flame, if that is what it is then that is ok, I just want to understand and manage my expectations.
I find a certain lack of focus or direction in the game. For example, with the factions would we be able to become military pilots and run military missions, potentially from an hub space station?
I liked the alpha-demo combat gameplay and I feel that if I want to fight battles I just have to wait in supercruise until I get interdicted
Am I playing the game wrong?
Simply saying "ED is like life! You do what you want, be a great trader etc, be the best pirate in the galaxy". What a load of rubbish. Be a great trader? You realise that literally means spending 80% of your time in super cruise watching numbers tick down? Making money is fun, ED's mechanics for doing so through commerce is not.
Be a pirate you say? Yes, because I love playing the same little interdicting minigame all the time, knowing my actions have zero effect on the system let alone the galaxy.
What no one is questioning:
-The game is beautiful
-The flight mechanics are smooth and satisfying
-The HUD is overly orange but we like it anyway
-The proportion of stations is awesome
-The game requires imagination
What we are questioning:
-Is "it's all about imagination" a valid excuse for so little features? I could go and give my kid a stick and say, use your imagination, he might use it as a sword or pretend to shoot bad guys with it, but how long do you think that will last. You're basically saying that to enjoy ED as it's intended you have to be a 100% roleplayer. No one is asking for achievements for christs sake, people are just want more out of the gameplay besides sitting in a USS shooting red dots or sitting in supercruise delivering goods to and from stations, I really don't think that's unfair.
What we are questioning:
-Where are the player interaction tools? We want to build ingame relationships, make friends, make corps, fly together, fight together, group pvp, escorting friendly merchants so they don't get interdicted. These are the kind of things that bring the excitement and comradery in games like this, there's none of it.
To be blunt, "use your imagination, it's like life, do what you want, think of it how you like" is THE worst excuse for a lack of features that I could ever think of. You can use that argument with EVERY SINGLE form of entertainment in the world. The thing is, no one is even ing on ED and people still get angry, apparently if you voice any opinion that isn't quite "ED IS AMAZING AND I'M NAMING MY FIRST BORN BRABEN" then you should expect some form of harassment in terms of "you have no imagination" "you're just whiney" or my favourite "go back to star citizen" (which I also don't get, the ED community seems to be much more obsessed with SC than they are of us). Get a grip, this is beta, and while I think half of the things we're asking for should already be in the game this close to release, if there is ANY time to criticize or ask for things it's right now, stop stepping all over it because the mean boy said your toy isn't as cool as you think it is.
Indeed a stick is a fantastic toy if you have enough imagination, I guess we wanted an actual fun to play game and not be forced to imagine we have that.
Sour grapes much?
It's called using a stereotype as a reference, a bit like how Call of Duty was used.
You do realise the majority of things people are asking for have already been promised, and we're less than a month away from release and none of it is here?
MNO, I did sound sarky at the end, and I'm really sorry about that - I've got a mouth on me and I really should keep it under tighter rein.
I'm not sure about the negativity, to be honest. I've had great fun playing the beta - resets, crashes, bugs 'n' all - because it's a genuinely freeform experience. I did a while doing missions, because that was easy starter money. Then when I had enough cargo hold and dosh in the bank to actually Trade Stuff, I used the Galaxy Map to find which star systems were importing what - and exporting what. Using that to plan trade loops turned into a <delboy> Nice Little Earner </delboy>.
Once I'd tricked out my shiny new Cobra, I mixed it up a bit. Experimented with weapon mixes. Got blown up a lot. Shuffled it around a bit, started flying smarter and shooting better, and started racking up kills.
Right before the 3.9 Reset, I was having some fun with mining lasers and onboard refineries. As I was frantically chasing down a hunk of unrefined Uranite, I saw the glitter of someone else's mining lasers, chewing away. I flipped open the text chat and rattled off "You're busy with your own rock - I'll leave you alone if you leave me!"
They sent back "Thanks! I'm really new!"
Which... to me ... is all the bits of a vibrant, expansive, expanded universe. And it just keeps expanding.
Yes, I have a lot of nostalgia steeped into this, right down to the wireframe paintjob I actually bought with my own money, made by working my fingers to nubbins all day. You're right. I am vested in loving this.
That doesn't give me a reason to be a jerk to people who aren't feeling it though, and you're quite right to pull me up short on it.
Mmm, cause using stereotypes are so great for making a point. Doing it simply because those on the opposing side of the argument are doing it really doesn't go very far.
If you want to be taken more seriously maybe resort less to exaggeration and references to stereotypes to get your point across.
I totally get there are people that absolutely LOVED elite games, and this is just another chapter in what they potentially grew up on, and they're going to love it because look at it, it's the Elite universe and it LOOKS LIKE THIS!! But the way the game is marketed is not the way the game is, and if the kind of features some people are pushing for aren't ingame soon, I can see it being pretty dead a year from now, and no one wants that, we all know how easily games can flop regardless of how much hype they have or how promising beta is. If things aren't delivered the diehards will be the only ones left, and that's not many people to fill out a 400 billion star system universe.. nor is it enough of an incentive for Frontier to develop the new exciting content that everyone wants.