Randomly decided to browse the forums for the first time in about 3 weeks. Honestly I am surprised by racks with +cargo capacity, but I was always hoping for engineered racks that allowed a small percentage more cargo and weighed a lot less when empty (they seem to be made of cast iron,) or specific uses - say increased capacity, but the extra can only do limpet storage. Yes, as as result of less of that corner cutting, we might end up with more ships capable of multirole, not sure if that is a bad or good thing.
I echo the sentiment although the recent CGs back to back have been interesting from a power standpoint, but here we are, back to hauling. Gameplay mechanics are always going to push us in the direction of hauling or combat, and as a result, is will be hard to make it feel like player input into a CG neither wasted or onesided.