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The problem with any of this is that for people who don't buy the expansion that would all be part of either get their game made worse because they have a less effective AFMU than previously, for no benefit (a message that people have to keep buying expansions or their gameplay will be degraded) or it stays the same as it is now and people who don't buy the expansion have better AFMUs than those that do.Just off the top of my head … could make the AFMU only able to 100% repair mechanical items like weapons, thrusters, MRPs, cargo hatch. Etc. other complex electronics repairs could be limited to a lower percentage, 50/75/80% (for example) by AFMU.
Shields+Cells/FSD+booster/computers/scannes and other “high tech” might need manual repairs to get back to 100%.
The last 20% would (say) need the maverick suit and the cutting tool (now upgraded to the multitool) with repair / tractor beam capability could use odyssey assets or purchasable materials or “repair kits” to affect repairs.
The components still work fine even at 50% it’s just a small debuff for an existing mechanic. And they can always be repaired at stations or even by another player using telepresence who DOES have Odyssey.
OR they perhaps simply want to save a slotThe problem with any of this is that for people who don't buy the expansion that would all be part of either get their game made worse because they have a less effective AFMU than previously, for no benefit (a message that people have to keep buying expansions or their gameplay will be degraded) or it stays the same as it is now and people who don't buy the expansion have better AFMUs than those that do.
Your solution is everyone stop using AFMUs? Interesting idea, but isn't going to catch on.OR they perhaps simply want to save a slot![]()
No XD My solution is to give everybody THE CHOICEYour solution is everyone stop using AFMUs? Interesting idea, but isn't going to catch on.
I was quite serious in every aspect of the post I made.Because EVEN IF all you proclaim here were to come true (and this is worst case really [VERY unlikely XD]),
give it ~ 5 to 6 months, and it would be still be a MONUMENTAL SUCCESS for Elite as a whole!
Making current gameplay more onerous for people who don't want ship interiors, forcing them to buy it or giving a disadvantage for those that do? That choice?No XD My solution is to give everybody THE CHOICE![]()
How might one traverse these mythical interiors without perambulation?One of the issues with ship interiors as a DLC is the old one of fracturing the player base even more, we already have Horizons (live) without legs and all that goes with it, we have Odyssey (live) with legs and etc, then we would have Ship Interiors (live), the question is could we have Odyssey and Ship Interior players playing together, or would Ship Interiors give them to great and advantage over Odyssey players so we have to set up a third group so the player base in live is now separated into 3 fractions, Horizons, Odyssey and Ship Interiors.
By the way that split was managed, it certainly didn't give off any impression that it was desirable or what was initially planned either.One of the issues with ship interiors as a DLC is the old one of fracturing the player base even more, we already have Horizons (live) without legs and all that goes with it, we have Odyssey (live) with legs and etc, then we would have Ship Interiors (live), the question is could we have Odyssey and Ship Interior players playing together, or would Ship Interiors give them to great and advantage over Odyssey players so we have to set up a third group so the player base in live is now separated into 3 fractions, Horizons, Odyssey and Ship Interiors.
Not exactly,Making current gameplay more onerous for people who don't want ship interiors, forcing them to buy it or giving a disadvantage for those that do? That choice?
Tschk, if they hadn't made the game at all, no one would be asking for any features. It's Frontier itself that's obviously the cause of the community's requests.I keep saying that if they stopped making such large ships and only focused on small ships or fighters, no one would ask for ship interiors... It's Frontier itself that's obviously the cause of the community's requests. The same goes for the deniers of this feature; their arguments are sometimes quite absurd; they're the ones who fuel these debates.
I see a pretty high probability that Horizonte players will buy a DLS with interiors, I see the same with Odyssey players, it is a common link with the 2 groups of players... The excuse in the role-playing game could be that some have the technology to leave the ship and others don't, but they do have the technology to move with magnetic boots inside your ship.One of the issues with ship interiors as a DLC is the old one of fracturing the player base even more, we already have Horizons (live) without legs and all that goes with it, we have Odyssey (live) with legs and etc, then we would have Ship Interiors (live), the question is could we have Odyssey and Ship Interior players playing together, or would Ship Interiors give them to great and advantage over Odyssey players so we have to set up a third group so the player base in live is now separated into 3 fractions, Horizons, Odyssey and Ship Interiors.
Tschk, if they hadn't made the game at all, no one would be asking for any features. It's Frontier itself that's obviously the cause of the community's requests.
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I see a pretty high probability that Horizonte players will buy a DLS with interiors,