Obviously I doubt that, but we will never know unless Frontier releases a Krait Mk.III with just a few reshuffled internals and stats. Which of course will not happen.They don't need to be better to be accepted
Obviously I doubt that, but we will never know unless Frontier releases a Krait Mk.III with just a few reshuffled internals and stats. Which of course will not happen.They don't need to be better to be accepted
I think there is some degree, yes.
Is it as catastrophic as is made out to be, no, the reality that we're not all mindless robots doing the identical thing, ensures that.
Unfortunately it works for FDEV. No other new ship in early ARXess has surpassed the bottom ranks on Inara so quickly.
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But this won't change my stance. Pre ARXess for me is a no go.
Nobody is being compared against each other. I have no idea where you are currently or anyone else. The only ranking I will ever see is my own; therefore, not a competition.
Maybe not strictly a single contribution, but the people who don't get into the top 75% are going to be the people who don't care enough to bother.
That's more a meta-competition rather than an in-game one though.That sounds pretty much like competition to me.
That's more a meta-competition rather than an in-game one though.
Is inventory space pay to win? I feel like many would agree; we have MMO examples (carts on Archeage comes to mind) of that;
The 75% cut off has now gone up a few tonnes, but crucially tipped over from 2 max Panther loads to 3.
Which now means that the difference between making the cut in a Panther and a Cutter/T9 is a single trip.
FDev have pushed the buttons to make sure they get their Summer Holidays in, and we haven't had many CGs run for 4 weeks so I won't say it's 100% certain, but I expect that's where it'll stay.
One of the biggest CGs in a while, and the 'Pay to Win' was that you bought yourself at most 10 minutes... which you'd already wasted many times over in equipping and engineering a new ship.
its OT for this thread but this is exactly why i binned the game. making potions and combining runes etc is a huge part of the game however the inventory is so limited you are constantly managing your inventory and having to decide which precious stuff to bin... essentially forcing you to pay a sub... it killed an otherwise decent gameIIRC, didn't Elder Scrolls Online increase your inventory capacity if you had a subscription?
IIRC, didn't Elder Scrolls Online increase your inventory capacity if you had a subscription?
I
yes i believe so.
my hope is that FDEV does future CGs where all participants get all gameplay rewards, and competition is only for cosmetics or top CMDRs naming stations & megaships
otherwise , instead of being semantic about the definition of P2W, i will just add I don't think credits alone matter, but new fancy cargo racks, definitely do![]()
Unfortunately the Cobra IV is now dead. What it had going for itself was the cargo capacity and the 5 guns on a small frame. The Cobra V has it beat in both regards, more capacity and flipping the ratio of small to medium guns from 3:2 to 2:3. And then it killed the Cobra III as well by being faster and more nimble.How about a CG with a unique Cobra Mk4 ship kit as a reward!
I'm sure it would get unprecedented levels of engagement!
That's why they brought in the Mk5 so many people wanting the MK4 ...How about a CG with a unique Cobra Mk4 ship kit as a reward!
I'm sure it would get unprecedented levels of engagement!
Unfortunately the Cobra IV is now dead.
I keep banging on about this, but that's what I would have expected. Someone at the top is almost certainly playing efficiently, and hauling direct is more efficient than using a carrier in the situation of this CG. The station distance is small and supply sources are only a couple of jumps away. I'm in the top 50% and I've never done more than 2 jumps*. I have a carrier, but it's parked a long way away.
Where some might be slipping up is with CMM composites. To get high in the percentages it's necessary to haul as many tons as possible, not make highest profit on every ton. Therefore, titanium or steel are better for CG advancement than CMMs which involve planetary landing or carriers.
* OK, my Panther has a Guardian FSD booster and a fuel scoop as well as DC and SCA. I build for versatility and ease, not minmax.
So does the CM3!Never! The CM4 lives! Long live the CM4!
I can't tell if this is a wind up or notIt's NOT a competition! The people who end up below 75% are going to be the ones who just made a single contribution. Everyone who actually cares about getting the second set of racks will get them. You are not competing with anyone but yourself, and the ships others are flying are irrelevant.