More than 26000 contributors to the CG

Wow, what a way to completely just ignore my point. Yes let's not acknowledge the side effect of nerfing legit colonization for a month and let's focus on the technicality of whether fdev set the amounts to minimum or just stopped the refilling of the ships to allow that initial drain.

in either case, they are EMPTY and going to stay empty for the duration of all this. and there are people who actually used them, who are now having to plan more time in building because we got to go around and get the mats piecemeal. I get WHY Fdev did it, it just sucks.

If that's the point you're trying to make, it's probably best not to post something entirely different, and unrelated.

Also, FWIW, I completely agree with you that it sucks that the megaships are shut down, thus hindering colonisation.
I don't think it's a huge problem,though, given that it's almost impossible to get an FC into one of the Megaship systems so ferrying stuff back and forth from a megaship isn't much different to buying stuff from stations or outposts.
 
Also, FWIW, I completely agree with you that it sucks that the megaships are shut down, thus hindering colonisation.
I thought I saw some posts in the early hours of the CG that they were still open, and then magically a server blip and they were all shut down. If true, sounds like FD didn't even realize the "conflict" until after they launched the CG.

I also thought only those closest to the CG system were shut down, I didn't realize all of them got nuked 😕
 
32k+ and counting, i keep checking occasionally and it shows we might even complete it with seconds to spare, if we pull it off we should all get a cobra mk4🥳
2 weeks, 3 days and change remaining. I'm just hoping mine is enough to keep me in the top 75% when I go away for a week.
Scary quantities at the top of the CG. If they are doing CMM bought for reasonable credits, have also made north of 36 billion.
 
Erm, yes, whatev's. :unsure:

You said, however, that people could buy stuff from the Trailblazer Megaships and sell it to the CG.

That is incorrect. (y)
I believe the statement was that it makes sense the Trailblazer ships are "offline" because people could load up from the megaships, then resell to Starlace. Not saying that it's possible.

However, the trailblazer ships being offline/out of stock is a major impediment for this commander. I don't agree with them, but that doesn't mean we get to ignore the substance of the actual argument being made.
 
I went to the megaship to get colony materials and found it to be bone dry. To which I was like "of course it would be" because it would self defeat the CG. But that doesn't change the fact the megaships are essentially offline for the duration of this CG, thus nerfing colonization during this time. And yeah sure sure, you can make fun "Oh, you have to go multiple places to gather mats now, how terrible" /s. But the point of these megaships in the first place was so we didn't have to do that.

Look I get that people like me are an after thought, people who, you know, actually want to build up their colony systems. And sure, I only have one system, but its mine, it's being developed in earnest and I'm trying to work within the colonization mechanic as it is, along with all the out of game resources to build it right. So yeah I'm complaining the megaship that was put in, precisely so I DON'T have to go running around isn't doing what it was designed to be doing.

As far as your commentary about the CG, credits don't mean anything, money as concept never has, it's what you can get with it that determines value. Right now Fdev has turned on the money faucet, precisely because these squadrons are getting upgraded into vanguards and squadron assets are going to be expensive, like hugely expensive. I think we all kind of guessed that. and the cargo racks are the cherry on top, since again they allow anyone who didn't get the PC to get a taste of that MkII cargo goodness. and those who do have a PC, to min-max the heck out of it.
To be honest I am surprised the Megaships are still where they are, I wasn’t expecting them to be withdrawn but I was expecting them to have moved.

Personally I have one system still very much in the early phase of construction, fortunately for me I was a little late picking my spot so apart from those emergency battery things I can get everything required for my builds from neighbouring colonies.
Which is just as well as it is about 3 jumps for my FC if I want to use it to get supplies from bubble or Megaships.

Yes it is <censored> inconvenient that they have been run out of stock but unless you are actually building a primary port it isn’t a disaster.
If you are building a primary port screen for assistance in the thread in the colonisation forum.
 
To be honest I am surprised the Megaships are still where they are, I wasn’t expecting them to be withdrawn but I was expecting them to have moved.

Personally I have one system still very much in the early phase of construction, fortunately for me I was a little late picking my spot so apart from those emergency battery things I can get everything required for my builds from neighbouring colonies.
Which is just as well as it is about 3 jumps for my FC if I want to use it to get supplies from bubble or Megaships.

Yes it is <censored> inconvenient that they have been run out of stock but unless you are actually building a primary port it isn’t a disaster.
If you are building a primary port screen for assistance in the thread in the colonisation forum.
Maybe if the CG hits its maximum tier they'll have enough spare stock to send out more megaships.
 
2 weeks, 3 days and change remaining. I'm just hoping mine is enough to keep me in the top 75% when I go away for a week.
Scary quantities at the top of the CG. If they are doing CMM bought for reasonable credits, have also made north of 36 billion.
I check it everyday too, it's the only CG that I have had any interest in to follow it daily.
 
I believe the statement was that it makes sense the Trailblazer ships are "offline" because people could load up from the megaships, then resell to Starlace. Not saying that it's possible.

However, the trailblazer ships being offline/out of stock is a major impediment for this commander. I don't agree with them, but that doesn't mean we get to ignore the substance of the actual argument being made.

Nah, the statement was...

Ok, someone explain this to me. So everyone is draining the colonization megaships to contribute to the CG. The goal of the CG is to restock the same megaships that the contributors JUST drained, and this some how mean there is MORE supply?

I pointed out that this was incorrect.

Because it is.
 
To be honest I am surprised the Megaships are still where they are, I wasn’t expecting them to be withdrawn but I was expecting them to have moved.

Personally I have one system still very much in the early phase of construction, fortunately for me I was a little late picking my spot so apart from those emergency battery things I can get everything required for my builds from neighbouring colonies.
Which is just as well as it is about 3 jumps for my FC if I want to use it to get supplies from bubble or Megaships.

Yes it is <censored> inconvenient that they have been run out of stock but unless you are actually building a primary port it isn’t a disaster.
If you are building a primary port screen for assistance in the thread in the colonisation forum.
yeah, I've gotten over it (because I dont have a choice otherwise.) I've got 2 of my projects finished today at about 3 hours of flight time a piece. This gives me enough points to drop 2 hubs for my new T3 station I just finished this weekend (didnt make last weeks tick) and get THESE done for this week's tick. Then finish the three current projects waiting for mats, then drop and add one more for 5 points, so I can drop an asteroid base and then work on building that.

All of this is added flight time because the mega ship is offline, that I was lucky enough to be three jumps away from one. I haven't participated in the CG yet because I wanted to build my system. But it seems to be a better use of my time to just stock up on some mats from my system and run them over there and get credits.
 
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Everybody seems to say "credits don't mean anything these days" but a lot of people seem willing to spend their time double-handling stuff just to earn credits, and get some magical cargo racks.

I'm one of those for whom money is a motivation. I could just sit back and do nothing more and probably still get both sets of cargo racks, but the reason I'm trying to stay in the top 25% bracket is because of the money. But then I've never been one to say "credits don't mean anything", and I've been a billionaire for a majority of my play time now.

Wow, what a way to completely just ignore my point. Yes let's not acknowledge the side effect of nerfing legit colonization for a month and let's focus on the technicality of whether fdev set the amounts to minimum or just stopped the refilling of the ships to allow that initial drain.

My colonisation efforts certainly haven't been nerfed. I've been building my first T2 station just fine without needing to get anything from the megaships.
 
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