Extended Cargo Bays for Hauler?

Hey Commanders,

I've dragged my Space SUV from Hach to Sol and am now trucking towards Eranin, but with a grand total of 8 cargo slots.

I've docked at 100 ports, from little tin-can Outposts to the gritty Abraham Lincoln, and it's pristine sister station Michael Gorbachev and oh so many in between, and at every stop I've dropped into the hangar seeking only one thing - 8-slot cargo racks to replace my default 4-slot ones.

Is it still possible to get a 16-rack Hauler? I've been offered everything from Frameshift interdictors to automatic circumcisers, but not a single 8-tonne rack to be seen.

Anyone? Bueller?

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Also, would anyone else like to be able to see the Outfitting options without having to wait through the hangar animation? It's brilliant the first 500 or so times, but hnnnnngggggg....!
 
The bigger cargo racks do exist in the game, but good luck finding them. I think the cargo racks are the silliest updates anyhow; why would a ship come with wrong size cargo racks by default...
 
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Not sure what the problem is to be honest,

I've upgraded my SideWinder -> Hauler -> Cobra all to Max Capacity in the starting system... Had no problems finding any upgrades so far.
 
Also, would anyone else like to be able to see the Outfitting options without having to wait through the hangar animation? It's brilliant the first 500 or so times, but hnnnnngggggg....!

My routine is to hit "enter hangar" immediately after landing, then open the station menu so I can do repairs and reloads, check the bulletin boards and commodity market, etc while the animation happens in the background. Then check outfitting after the animation has already finished.
 
Hey Commanders,

I've dragged my Space SUV from Hach to Sol and am now trucking towards Eranin, but with a grand total of 8 cargo slots.

I've docked at 100 ports, from little tin-can Outposts to the gritty Abraham Lincoln, and it's pristine sister station Michael Gorbachev and oh so many in between, and at every stop I've dropped into the hangar seeking only one thing - 8-slot cargo racks to replace my default 4-slot ones.

Is it still possible to get a 16-rack Hauler? I've been offered everything from Frameshift interdictors to automatic circumcisers, but not a single 8-tonne rack to be seen.

Anyone? Bueller?

- - - - - Additional Content Posted / Auto Merge - - - - -

Also, would anyone else like to be able to see the Outfitting options without having to wait through the hangar animation? It's brilliant the first 500 or so times, but hnnnnngggggg....!

yes

 
The bigger cargo racks do exist in the game, but good luck finding them. I think the cargo racks are the silliest updates anyhow; why would a ship come with wrong size cargo racks by default...

Its not so much to do with the wrong size cargo racks, more to do with what you can afford at the time. The starting ship / hauler has basic equipment by default and if you want to you can upgrade the components over time.
 
cptzipzap, I don't suppose you could name the system you got your racks at, could you?

I'm fine with buying extended racks - it harks back to the first Elite's "Extended Cargo Bay" purchase. I'm not grouching on that, I just can't *find* the blimmin' things!
 
Its not so much to do with the wrong size cargo racks, more to do with what you can afford at the time. The starting ship / hauler has basic equipment by default and if you want to you can upgrade the components over time.

I get that FDEV puts in smaller cargo racks to make the ships less powerful in the beginning. What I mean is that it makes no sense for a starship manufacturer to sell their ships with a cargo rack of 8 ton capacity in an internal compartment that is big enough for 16 tons. A cargo rack is just a rack, not a complex piece of future technology. So this sort of video-gamey limitation breaks the immersion quite a bit for me, similar to games like Assassin's Creed where we're supposed to believe that a belt with room for more throwing knives is a super-expensive item that only becomes available later in the game, when logically it is just a belt...


Anyhow, when it comes to Elite: Dangerous, I would be willing to accept an increase in the price of the ship if it would otherwise be unbalanced with the correct (maximum) size of cargo rack, although I don't think it is currently the case; the cargo racks are not expensive even in larger sizes, which makes it even more annoying that it just depends on luck whether you can find them for sale, when they should be the most basic module of all. If more expensive cargo racks were available, then I would expect them to have other advantages than size (e.g., cargo hatch would be more resistant to attacks, or there could be super-expensive stealth racks that block cargo scans).
 
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I get that FDEV puts in smaller cargo racks to make the ships less powerful in the beginning. What I mean is that it makes no sense for a starship manufacturer to sell their ships with a cargo rack of 8 ton capacity in an internal compartment that is big enough for 16 tons. A cargo rack is just a rack, not a complex piece of future technology. So this sort of video-gamey limitation breaks the immersion quite a bit for me, similar to games like Assassin's Creed where we're supposed to believe that a belt with room for more throwing knives is a super-expensive item that only becomes available later in the game, when logically it is just a belt...

You should view it as an up-sale. Most vehicle manufacturers have features that they do not include to allow options to sell a premium version at higher cost. Same with CPU's, which is a perfect example. It's cheaper for AMD to simply disable a chips core, and mark it as a 3 core processor, sell it for cheaper, than it is to change an entire assembly line to make 3 core processors. They're actually quad core processors.

So what you're seeing is actually MORE immersion, as marketing people would try to do this to you to get more credits out of you.

If you wanted a better direct analogy, I would view it as a cube van. You might purchase a cube van that can hold a lot of equipment, but assuming you can't stack the equipment on top of it self, the cube van has only so much space on the floor to put items.
You can purchase cargo mounts to allow you to safely store more equipment at greater heights within the van.

It also would make your van heavier. I can't confirm if it does this unloaded in the game but it can be part of it. The additional thing to remember is that the original 4 slot style may simply have a different design at the time of development, and more (maybe they need to add lore?) advanced designed came later to allow for even more storage space, perhaps getting rid of redundant supports etc. These are all feasible non-immersion breaking ideas, hopefully some of these views help you.
 
If you wanted a better direct analogy, I would view it as a cube van. You might purchase a cube van that can hold a lot of equipment, but assuming you can't stack the equipment on top of it self, the cube van has only so much space on the floor to put items.
You can purchase cargo mounts to allow you to safely store more equipment at greater heights within the van.

It also would make your van heavier. I can't confirm if it does this unloaded in the game but it can be part of it. The additional thing to remember is that the original 4 slot style may simply have a different design at the time of development, and more (maybe they need to add lore?) advanced designed came later to allow for even more storage space, perhaps getting rid of redundant supports etc. These are all feasible non-immersion breaking ideas, hopefully some of these views help you.

Yup - or, they'd be costlier but higher-capacity in the same bay because they're made of stronger materials - for example, if the cargo rack was made of aluminium, you'd need quite a lot of it to support a Tonne Canister (tm). Big, broad struts with those circular weight-reduction holes punched in them.

A stronger, more advanced material massframe could me smaller, but perhaps denser - some kind of titanium alloy, with smaller support struts and bracings, but denser - more internal volume, but more massive - and a lot more expensive.
 
You should view it as an up-sale. Most vehicle manufacturers have features that they do not include to allow options to sell a premium version at higher cost. Same with CPU's, which is a perfect example. It's cheaper for AMD to simply disable a chips core, and mark it as a 3 core processor, sell it for cheaper, than it is to change an entire assembly line to make 3 core processors. They're actually quad core processors.

So what you're seeing is actually MORE immersion, as marketing people would try to do this to you to get more credits out of you.

This viewpoint would make sense, were the higher capacity rack readily available in exchange for credits. All you need to do for a 4-core AMD processor is go to a local store that sells components and part with the money. That would be fine for the cargo rack, but now it's like you have to be in a specific shop in Greenland at a specific time and then you get a chance to be randomly selected to be eligible to buy it. Like I said above, I would be willing to accept that the ships with full-size cargo capacity cost more as long as they are available. Then it would be as you say, but now the manufacturer can't get the credits out of me because the product is not for sale, thus the logic doesn't hold.

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Yup - or, they'd be costlier but higher-capacity in the same bay because they're made of stronger materials.

Yes, I'm not arguing that the higher capacity rack shouldn't cost more. It should. I would be very happy if it was triple the current price but available everywhere. I can buy a cargo hold full of titanium, but apparently not that titanium rack...
 
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And that's my question! Please, let me know - WHERE can I buy my costly Oakley vanadium-titanium-costlium 8-tonne rack!

I just want two eight tonne racks. And I've just moved out of Hollywood.

Playaz halp.
 
Sell your shield and throw a rack in there too. It is like driving a real car in space after that. I would recommend not allowing interdiction and 4 pips to the engines is also a wise choice. I have made over 250k with this method. Just sweating it out until I pick up a Cobra.

The only interesting thing so far that made me poop the pants a little was afterburning clear of a station upon exit and not noticing the cargo containers someone jettisioned until I took one in the windscreen.
 
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This viewpoint would make sense, were the higher capacity rack readily available in exchange for credits. All you need to do for a 4-core AMD processor is go to a local store that sells components and part with the money. That would be fine for the cargo rack, but now it's like you have to be in a specific shop in Greenland at a specific time and then you get a chance to be randomly selected to be eligible to buy it. Like I said above, I would be willing to accept that the ships with full-size cargo capacity cost more as long as they are available. Then it would be as you say, but now the manufacturer can't get the credits out of me because the product is not for sale, thus the logic doesn't hold.

The logic holds quite well when you consider the fact that these are not CPU's but complex cargo handling systems ... finding upgrades for heavy machinery is quite different from consumer products.
 
You can pimp the hauler out at TZ ARIERIS you will get everything you need. I've just upgraded to 22t for cargo. .
 
Sell your shield and throw a rack in there too. It is like driving a real car in space after that. I would recommend not allowing interdiction and 4 pips to the engines is also a wise choice. I have made over 250k with this method. Just sweating it out until I pick up a Cobra.

The only interesting thing so far that made me poop the pants a little was afterburning clear of a station upon exit and not noticing the cargo containers someone jettisioned until I took one in the windscreen.

I did this too, stripped the scanner and shields out and added 4t cargo units. Got rid of lasers too to lighten the load and extend jump range. Sold it, got the cobra and stripped that back too.
 
The logic holds quite well when you consider the fact that these are not CPU's but complex cargo handling systems ... finding upgrades for heavy machinery is quite different from consumer products.

Umm, the post I was replying made the comparison to 4-core CPUs being sold as 3-core CPUs, the idea being that the manufacturer artificially creates the difference to sell at different price points to get more money from customers. My point in response is that the higher capacity cargo rack is not readily available, hence it's not a comparable situation where the amount of money you're willing to spend dictates which one you get, but an artificially limited situation where the ship manufacturer sells crippled ships (that could easily carry the full cargo capacity in the space on board, with the engines it ships with) without even trying to upsell either a better-equipped ship or the full-size cargo rack anywhere.

So, yes, I agree with you that the comparison to CPUs is flawed (but I didn't make the comparison, only responded to it).
 
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