I just want to get something straight

I have been exploring further and further from Sol. I have noticed many systems are named the same just with different numbers. I mean hundreds of them with the same name. Ports are spread out far in between and provide next to no missions. Only good for refueling.

Is it safe to say that for good cargo missions, etc are located around where the pill was?

So pretty much deep space is just a desert only good for exploring?
 
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Well, a bigger area than the pill but that's as expected, there's a big populated core and then you're into unsettled space or at least systems without a space station. I believe we should see the frontier get pushed back as the galaxy simulation runs and more sytems are settled and spaceports built.
 
I think it depends what direction you take as well. I wouldn't mind some kind of colour map highlightning the majority of faction/populated space.
 
Somewhere in the thicket of posts just recently, Michael said that they will be watching areas that get a lot of exploration traffic and use them as guideposts for where to expand stations and faction control into.
 
The Galaxy map filters can be used to show federation/empire/alliance/independent systems. It's pretty useful for navigation. Would never have found my way to the Empire without it!!
 
Somewhere in the thicket of posts just recently, Michael said that they will be watching areas that get a lot of exploration traffic and use them as guideposts for where to expand stations and faction control into.


That is interesting actually. Also I think it would be cool if they gave Cargo missions for long export. Like 100LY haul missions with precious cargo and big payout.
 
Somewhere in the thicket of posts just recently, Michael said that they will be watching areas that get a lot of exploration traffic and use them as guideposts for where to expand stations and faction control into.

I thought that this was all meant to be automated by they dynamic living galaxy?! I didn't realise that Frontier would have to manually do all this! :(
 

Harbinger

Volunteer Moderator
Michael Brookes recently released a spreadsheet with the 3D coordinates of 19,833 Gamma 1 systems which have an economy and therefore should have starports. There is essentially a very large sphere of populated systems with a small percentage within that sphere being unpopulated systems.

Once you get outside this sphere everything else is unpopulated.
 
Michael Brookes recently released a spreadsheet with the 3D coordinates of 19,833 Gamma 1 systems which have an economy and therefore should have starports. There is essentially a very large sphere of populated systems with a small percentage within that sphere being unpopulated systems.

Once you get outside this sphere everything else is unpopulated.

Where can I find this? =)
 
All in all I have to think of Battletch ...
an area around Sol populated by the successor states ...
around this an area populated by small kingdoms and populated independent systems ...
and then nothing ... the uncartographed vastness of space (if we exclude the Pentagon cluster far out there, of course, where the long forgotten Exodus Fleet under Nicholas Kerensky found their new home and formed the Clans ;) )
 

Harbinger

Volunteer Moderator
Where can I find this? =)

This is probably the most useful as the raw data had extra entries and wasn't Sol Centric:

I've reworked the data Michael Brookes provided a little. It's sorted in name order and with Sol as the origin:

https://drive.google.com/file/d/0B8qNGkUZ266zZkZEeFZQWEJoejg/view

That's a CSV file inside the zip.

Edit: Newer version with test/destination systems removed.

Or a further updated version for TradeDangerous:
My System.csv is at http://www.davek.com.au/td/ . Yes it directly usable in TD (I was amazed and relieved it worked first time).

Where did the systems come from? eh - our previous data - so that was RedWizzard's systems.json plus some additions I had there from my fork of ed-systems, from that I made the System.csv we were using. Probably best to explain the method I used:
1. Take MB's list, put all the systems into the right columns, add 'Gamma1' source and timestamp columns.
2. Convert the coords to SOL-centric.
3. Append previous System.csv (that was 1130 systems).
4. find duplicate star names and delete the wrong one. This accounts for systems we knew about before or systems that have moved.
5. find duplicate coordinates and delete the wrong one - EXCEPT for HIP xxx19/20 that are real. This accounts for systems that have been renamed.

That gave me 20179 systems. I'm pretty sure there are no duplicates in there.
 
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This is probably the most useful as the raw data had extra entries and wasn't Sol Centric:



Or a further updated version for TradeDangerous:


I am actually in the HIP systems that are on this list. Yes they have ports but no jobs. You might run into 1 or 2 jobs here or there. Still nothing like around the pill.
 
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A lot of stars systems are named by the survey that finds them. So you see a lot that with BD in the name, for instance. This stands for Bonner Durchmusterung which is a survey from an observatory in Bonn. So if they catalog a star it gets their prefix and then an number that goes up as they find more. To me that is quite cool because when a system differs from that naming system is it worth investigating a bit more? Also it does give credit to the astronomers that did the work. The point is there are so many stars there has to be some pattern to it. I think they've got the mix nicely balanced.

The other thing that kind of cool is that I am sure there are people out flying their ship then doing a bit of research and pointing there back garden telescope at the star where their character is.

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That is interesting actually. Also I think it would be cool if they gave Cargo missions for long export. Like 100LY haul missions with precious cargo and big payout.

Absolutely. The Orca is a passenger carrier. Surely they want to go on a week long cruise taking in a short list of interesting places to visit, outside normal inhabited space. Big reputation hit if the 'cargo' doesn't make it back. That might already be in for all I know.
 
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