General / Off-Topic Watch Dogs

Minti2

Deadly, But very fluffy...
Yep, looks pretty damn cool if you ask me. :cool: http://youtu.be/WvzRF9sNn40


Yep it sure does, only trouble is its not out till Nov i beleive which is a shame as all am playing right now is candy crush! :eek:

@Mobius yeah i loved populous, and saw Godus as a follow on was being made, will look out for that one to.

Saw an expansion for Civ5 coming out in a few months to, but its like a double edged sword with Civ5, some good bits then some dumbing down, but still get a flutter when i see anything Civ! like Elite i guess ;)
 

Minti2

Deadly, But very fluffy...
http://www.youtube.com/watch?v=utQNNlN0dTg

http://www.youtube.com/watch?v=dsF1CX7E1zo

Remember me. It could be something a bit different but also quite good. I hope it is good, may just finally get rid of the bitter taste of disappointment that ME3 gave me.

Yeah does look good, as someone mentions, a rival to Lara Croft by the sounds of it, but more complex which i like!

Mass effect 3? yeah i bought the org but just couldn't get into it(although many loved it, and the second to) thought from reviews ME3 was good to? but all done to personal taste i guess ;)
 
What was wrong with ME3, a lot.


*WARNING SPOILERS FOR ME3*


Don't get me wrong there was some very enjoyable stuff in ME3, Tuchanka and Ranoch storylines were good but there was an awful lot very very wrong with it.

First of all the "reviews" were a sham, most of the "perfect scores" they received came from reviewers that had a vested interest to actually give it a good score. I'd expect a good reviewer to actually criticise the game when it shipped with flaws and not fall over themselves to gloss over everything and slap a "10/10" or "awesome" or " I'll give it any superlative you want EA if you pay me money".

The game itself shipped with a horrendous flaw from the get go. The inability to import your characters face code properly. How in hell did that happen? For a game series that prided itself on it's ability to allow players to carry over the look of their Shephard to the final instalment, to ship the game with a broken face import program and then keep deathly quiet about it after release was appalling. It took them a few months to even acknowledge the problem by which time fans had had to cobble something together. Even when Bioware released what they said was a "fix" for the problem it hardly worked.

And the reviewers didn't even comment on it. Great reviewing guys, and yes I am aware not all of them would have imported a saved game but you would have expected some of them to have done so!

"The best place to start!" - Casey Hudson

Really Casey? So for those of us who have slogged their way through 2 enjoyable games and 5 years to get to this point and you are telling us that you are really catering to new players and not your established fan base? Gee thanks.. I think. The sad thing is, it showed. You streamlined the RPG elements, you streamlined the conversations, you streamlined the story, you tried to improve the gfx and what did you make at the end of it? A kick in the nuts for your established fans as you chased the quick twitch crowd of CoD and GoW. Thanks.


Day 1 DLC. It's always annoying to find cut content available the moment you've registered the game. ME3 jumped onto the bandwagon with it's "From the Ashes" which ended up being a very important part of the game that they cut out to force people to buy the Collectors Edition and when they couldn't get you to buy the CE they made sure you paid for the DLC. I just find the fact that it was cut from the game astonishingly poor and then to charge extra for it akin to tearing out Gandalf from Tolkein's books and then charging you money to add him back in again.

Bugs, bugs and more bugs. What happened to the polish guys? There are various instances of bugs that are pretty glaringly obvious and yet no reviewer saw them in their "perfect score" reviews. You have eye glitches, you have head glitches you have scenery from one section of the game overwriting onto other sections (look for battle damage on the citadel, sometimes you see the damage and the smoke BEFORE it has gotten to the stage it's supposed to happen.. and then you still see it when things have been supposedly cleaned up). It doesn't fully detract from playing the game, but it's pretty glaringly obvious that they exist and the Devs and reviewers ignored them.

"The presence of the Rachni has huge consequences" - Mac Walters

Really? I'm still waiting for the huge consequences that they are supposed to bring. If you saved them you see them.. if you killed them.. you still see them... so err.. what consequences? To make a statement like that prior to release and then fail to deliver anything is very misleading and also a big disappointment. As it was a lot of interesting sub plots were ignored or consigned to off screen. Shiala and the survivors of the Tholian are a good example. Shiala who is the only other person in the series who had access to the Cipher, who is the only one to not only recover from indoctrination but has an immunity to it and as a consequence of the Tholian controlling the settlers they too are immune to the indoctrination techniques of the reapers. And yet all this is explained in a 3 or 4 line in game mail message and basically reduced to nothing more than a side note. Hello? Immunity to indoctrination? Surely that's a frigging massive weapon against the reapers and you reduce it to a throw away email? And there are others that make you scratch your head as to why they weren't expanded or investigated.

Hubs.. well a lack of them at any rate. We have a galactic war going on and the only place we can explore is the citadel. Sorry guys but a serious missed opportunity. The lore states that a Reaper harvest lasts hundreds of years even when they have locked down the relays, now it seems that the reapers are basically doing a mass harvest in less than 6 months with everyone resisting them. It smacks of people either forgetting their own game's lore or being lazy and hoping we won't notice. I'd have been ok if they had said that certain worlds were completely off the menu due to them being invaded from the get go, but that still leaves and awful lot of other places available to be hubs. Again very disappointing.

Eavesdropping to get sub quests and a flawed journal. Very very very poorly executed and very very very poorly implemented. The journal is extremely disappointing since it's basically the same fricking thing from ME2! It's not rocket science guys, if you are going to use the same feature from ME2 in ME3 at least make sure it works the same way. As for the eavesdropping to get quests, very lazy. Sure, you could have done some of the quests that way but to do nearly all of them? It sounds like someone ran out of time and they just threw this together and released it and hoped nobody would notice.

Lack of interaction with some ME2 squad mates. Some you get forced on you (Miranda) and have some good screen time, others have very very little (Kasumi, Thane, Jacob, Zaeed, Jack) great if you are a Miranda fan, bad if you are not. Thanks for forcing a character on me that I don't care about and then virtually ignoring the ones I do. I understand that maybe things were tight in development, but you could have added extra content with all the squad mates via DLC and folks probably would have loved you for it.

Reducing the game to nothing but numbers. It's what they achieved, You find a battleship, get 100 points. You save Omega, get 400 points. You save Mr Wiggles the cat from being eaten by Vorcha... get 1000 points. The trouble is they stated that "multiplayer is not needed to get the best endings"

********.

Initially you could only get the best endings if you ramped up your spreadsheet with multiplayer participation. Well done guys the "bug" you obviously missed leads your player base to participate in MP where it just so happens you have a cash store option available to make it go a bit quicker...

The endings. Bad endings are fine, as long as there is choice. The initial endings were different colours but basically the same thing. No real variation, no real sense, no real closure. As someone remarked, the same turd, just a different colour. The real issue for a lot of people is that the end comes out of left field. Without subsequent DLC there is no foreshadowing of what we may face. The game has been all about gathering allies to take back Earth, it gave a feeling of united we stand, divided we fall. The last 20 minutes of the game felt as though we'd suddenly gotten an ending to someone else's game tacked on. There are scenes that make no sense, there are characters that are with you one second, flying away on a ship the next. A gun that has unlimited bullets, what seems to be you going through a dream sequence where you are not you. It's almost as though you've been playing a game directed by George Lucas only for him to give up the reins and let David Lynch direct the ending. It made very little sense and gave very little satisfying closure. With the EC you got some closure but more questions were raised and left unanswered, one big one was how Harbringer suddenly got selective vision when the Normandy was parked slap bang next to him and he was playing spank the human with his lasers. Utterly bemusing. Again it comes down to the Devs seemingly not paying attention to what they are doing. Even so the expanded endings didn't really expand anything, we are still left with God Emperor Shep, Genetic Shep and Genocide Shep (with added ambigious breath scene). The same 3 turds, but now with added 100's and 1000's toppings to make it slightly easier to swallow.

Thanks but no thanks. If I wanted to play the endings of Deus Ex, I'd go back and play Deus Ex. It was the original and it did it a hell of a lot better. I'd just like some endings that make some sense from the game lore we've seen established. I want to see my assets in action, I want to see hope kindled by the combined races of the galaxy trying to fight the big bad, I want to see the decisions I've made in the last 3 games come down to this final battle, above all I want to make it a spectacular finale. Instead we get the 1812 overture up until the final bars where the crescendo is at it's height only for the fat tuba player at the back to play a massive wrong note and the whole thing is ruined.

Which leads me to the cut story content. 2 pieces of the DLC content should have been in the original game from the start (as well as From the ashes), Leviathan and Omega. When you add those 2 pieces to the game it makes it slightly more complete. Not better mind you just complete. I have an issue with adding essential story related content as DLC, especially when it foreshadows the main storyline so much. Previous DLCs from Bioware haven't really had much impact on the main storyline but have been additional stories contained within their own DLC. This is fine, a simple story that is optional, a sub quest as some would call it. Not a glaringly evident important main plot line story, that they didn't add to the original release.

I've probably bored you enough by now, but these were some of the main issues I had with ME3. The game is obviously rushed, whether or not by Bioware or EA who knows, but it is pretty obvious that major mistakes were made and that the game needed to be released as it is now. As it stands the game with all it's DLC works, but is far from perfect, or complete. If they had taken their time and released the current version of the game with potential other DLC the game could have been spectacular. What we got instead was a mess, a very bitter and disappointing mess.
 

Minti2

Deadly, But very fluffy...
@ Nicodemus.....WOW! Nope you didn't bore me for one, and have to say you are at least passionate about how MR3 turned out.

I can understand your view without knowing to much of MR3, i have said before that i love the Civ series, but when they bought out a dumbed down version in Civ5, it felt like a real blow to what was one of the most perfect games ever in my opinion. However some do like it,so again all down to how you view it.

Anyway seeing as i never played any of MR games i will leave it for my friend PacalB to reply if he wants, and if he does, am sure it will be as long as yours knowing him! hes just as passionate on the topics he likes to :)
 
TLG I know what you mean about Civ5. I bought Civ4 and hated it the instant I started playing it. It felt like they'd tried to turn Civ into an RTS. So I went back to Civ3 (which I still love, just completed an epic 900 turn game the other day) and forgot about Civ4. Civ 5 came out and I was persuaded to give it a go by some friends. At first I enjoyed it, then I found that the AI was actually inferior to Civ3's which was disappointing but I kept playing because I was playing MP versus my friends but I found over time that the AI was really hampering me from enjoying the single player so I went back to Civ3 and that's where I've been ever since!

ME3 just rubbed me up the wrong way, I love the first 2 and recommend them to everyone who shows interest (ME1 takes a little time to get into, you have to do the Citadel bit at the start which can be a bit boring but once you get out of that it's great fun) but after playing ME3 I tell folks not to play it as it's not enjoyable.

I think the main crux is that I play games to enjoy myself. I think a lot of people are the same, you play something to enjoy yourself and to forget about the troubles of real life for a while. Escapism I suppose is the right word to use. What I don't want to do is play a game that brings the depression and reality of the real world into my "me" time, all I have to do is turn on the news if I want to get depressed. This to me is a major reason why ME3 fails, the developer tried to bring something dark and depressing into my "me" time after building the game up to be something else over a 5 year period. I feel that invasion can be construed as a violation as it's not something I wanted to experience and was not led to believe that I would be forced to experience it. Having the "choice" to experience it would be fine, then at least you can play a game with the knowledge that the way you are playing it will lead to something unsavoury at the end. Alas, ME3 didn't give any options other than the depressing ones and since we were unable to get an option of a non depressing ending ME3 will forever be classed as a missed opportunity to set the bar for games yet to come.
 
Day 1 DLC. It's always annoying to find cut content available the moment you've registered the game. ME3 jumped onto the bandwagon with it's "From the Ashes" which ended up being a very important part of the game that they cut out to force people to buy the Collectors Edition and when they couldn't get you to buy the CE they made sure you paid for the DLC. I just find the fact that it was cut from the game astonishingly poor and then to charge extra for it akin to tearing out Gandalf from Tolkein's books and then charging you money to add him back in again.

I disagree with this point... kinda.

Firstly, Day 1 DLC isn't always cut content. It's usually something that is optional and additional to the main game. In the case of ME3? Dunno.

Secondly, this isn't really the problem - reducing the story, or even the game in general, and offering the rest of it as DLC is fine, provided it's clear that the story has been reduced in the standalone game. There are plenty of reasons to do this, and they're not just limited to money. It's up to the consumer whether they want to pay £50 for a reduced story version or £60 for a full story version (or whatever the prices actually were).

Similarly, buying a Gandalf-less version of LotR and then paying to put him back in is fine - provided the consumer is aware that they're buying a Gandalf-less version of LotR and have to pay more in order to put him back in.

The problem is, in the case of ME3 it wasn't made clear that these were your options. People were led to believe that the standalone game contained the full story and the DLC contained additional side stories, and this wasn't the case. So the problem isn't one of DLC, but one of misinformation.
 

Minti2

Deadly, But very fluffy...
Nicodemus, Thats so funny, i actually love Civ4! dont get me wrong i loved all the others before and played Civ3 to death, but with the added expansion ie Beyond the sword and others, i think Civ 4 is my favourite, RTS? the graphics better but still turn based.

A 900 turn game, nice! I would always put it on an Epic setting, largest map and Prince/king setting, i wasn't good enough for higher(other then winning once in Emperor mode on i believe Civ3, but only once! lol)
My wife and i play the Hot seat game which is fun.

Funny again ive heard others say give ME another go, get through the first part as it gets better after, i might do that as playing candy crush is killing me! ;)

Agree any game that gives you great Escapism is great and sometimes rare, Elite and Civ spring straight to mind obviously, others like Fallout3 i love to, lets hope ED turns out how we want it to be to :)
 
I think it was the feel and look of it that screamed RTS.. enough to make this old fart go back to Civ 3 :D Maybe I should give it another go and see how I get on after playing Civ5, who knows.. maybe this time I might enjoy it more.

I completed a Points victory game (having set the points victory total to 200,000) on Emperor. Hard work and a fair few go back and reload from an earlier point moments as I cocked up a fair few times.

@DD

In this instance I have to say it was. ME2 I think had day 1 DLC but it was free. This was obviously cut content as it was active for CE recipients but not for the bog standard.

I disagree with having any paid for DLC on Day1 as it sort of screams, we've either rushed it and we need extra money or we've rushed it out and this was left out. Either way bodes ill for the experience that the player is about to get.

I agree that the end result of ME3 DLC releases was misinformation but the more these big games companies get away with it the worse it will get and soon we'll be forced to pay for the shell of the game and pay for the story DLC by DLC.
 
I disagree with having any paid for DLC on Day1 as it sort of screams, we've either rushed it and we need extra money or we've rushed it out and this was left out. Either way bodes ill for the experience that the player is about to get.

Not really. DLC suggests an optional extra, regardless of when it is released.

The only difference between having the content as Day 1 DLC and having it included in the game is that in the latter case, you are forced to pay for it.

I'd rather have the option to not buy it, thanks.

I agree that the end result of ME3 DLC releases was misinformation but the more these big games companies get away with it the worse it will get and soon we'll be forced to pay for the shell of the game and pay for the story DLC by DLC.

We're forced to pay for all that anyway. What difference does it make? You're not paying more. Companies budget for certain prices. If the game you "should" get consists of one shell and four DLC packages, then it's likely to be priced at £20 + 4 x £10 = £60 altogether.

You say "pay for the story DLC by DLC" like that isn't exactly what an episodic format is.

Your alternative isn't "getting that content for free", it's "getting less choice of what you pay for".
 
What was wrong with ME3, a lot.


*clip*

I hear where you are coming from and feel your pain there. For myself I always ended up playing the ME games a few months [or longer down the line] after all the hype had died down and patches and the likes had been released, be that 1, 2 and 3. I had fun with them and took it all rather lightly really. As for not being able to port my character, yes it was a wee bit annoying but I just ended up rebuilding my character the same way, so I didn't really feel any loss there.

If you like Civ type games, I'd suggest to you all just go get "Distant Worlds" Legends from Matrix games.

http://matrixgames.com/products/415/details/Distant.Worlds.-.Legends

One word ... brilliant. :cool:
 
@DD

Again I sort of agree and disagree with you. Back in the late 90's we didn't have DLC but expansions instead. The main game was always a complete story the expansion just added more to that story. The big companies are really just taking us for a ride by not giving us the complete story and making us pay more to get it. Sometimes as you say it is optional, quite often though it is actually pretty critical for the story.

The problem with your break down is that you aren't paying £20 for the shell, you are usually paying £40 plus and then you are paying £10 plus for the dlc. They are expecting you to buy the game for an over inflated price and then expect you to pay for the bits you are missing.

It's sadly an issue that is beginning to get silly.
 
Watch Dogs does look as though it might be a good game.

I did really enjoy all of the Mass Effect games, but I agree there are some issues with them. ME1 feels like it has the broadest scope and the most depth, but like many rpg you have to watch your inventory like a hawk and sell redundant stuff at every opportunity, also the characters lack a little depth. ME2 is arguably the most fun of the series, the inventory system is completely different and gets rid of all the hassle and the characters seem to be fleshed out a bit more. ME3 is reasonable apart from the ending, but it does suffer from the constant feel of impending doom. As for the DLC, I don't think any of it was crucial to the plot. 'From the Ashes' does give a Prothean perspective of what happened in the previous cycle. 'Leviathan' really does seem to suggest that the ending was rushed and ill thought out and that the reapers could have been defeated in another way.

I agree that the pricing and dlc issue is getting quite absurd, though it is mainly confined to certain publishers. It may also be a reflection of the current dominance of consoles. If you compare TF2 with any of the CoD games you see the difference that TF2 has numerous custom maps made by modders all available free, CoD games if you want extra maps you have to pay for them.
 
The problem with your break down is that you aren't paying £20 for the shell, you are usually paying £40 plus and then you are paying £10 plus for the dlc. They are expecting you to buy the game for an over inflated price and then expect you to pay for the bits you are missing.

No. Because when companies charge £80 for a complete game, far fewer people buy it.
 
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