As the title says, it's starting to feel like Frontier bit off a little more than they can chew, when setting 16th December deadline for Release. I haven't yet seen Frontier fix any game balance issues (nor bugs causing balance issues) in Gamma:
* Bounty-hunting is broken due to faction bug... game not fun. They at least seem aware of this now (it took a forum post to notify them, as tickets were being incorrectly closed saying "working as intended"), but not fixed yet.
* Trading is now pretty hard (seemingly due to them fixing an NPC trading bug)... game not so fun. And no sign they even consider this a bug.
* Almost impossible to find many outfitting parts... game not fun. And little sign they even consider this a bug (a few small improvements but they feel very grudging).
* Mining is very tedious & barely worth it, unless you can find a diamond-in-a-haystack Pristine or Major reserve of Metallic ores. And no sign they'll be releasing the Mining Scanner any time soon, which would make it less tedious (but probably still hardly worth it without Pristine reserves).
* You can't be a Mercenary, as Combat Zones seem to have been removed from the game. We can only hope they'll be re-introduced for the Story on 16th December, since they show-cased one at the Premier, particularly with them selling a "Mercenary Edition".
So, that's Bounty Hunting, Trading, Mining & Mercenary roles which all feel broken from the player perspective... and even if you somehow manage to make money you'll find it almost impossible to find ship parts for you to spend your money on. It's almost a wonder that anyone is still playing Gamma (sorry "testing" Gamma) at this point.
Add lack of proper multiplayer features (grouping & local chat), and I'm really wondering what new players are going to be doing upon Release, after they've gotten to grips with flying their ship.
EDIT: For people mis-reading what I wrote above, I *never* stated "this is all we get". I know Frontier are going to be improving things (slowly) after Release. But that doesn't fix what may be major issues at release, and won't fix bad press resulting from that.
* Bounty-hunting is broken due to faction bug... game not fun. They at least seem aware of this now (it took a forum post to notify them, as tickets were being incorrectly closed saying "working as intended"), but not fixed yet.
* Trading is now pretty hard (seemingly due to them fixing an NPC trading bug)... game not so fun. And no sign they even consider this a bug.
* Almost impossible to find many outfitting parts... game not fun. And little sign they even consider this a bug (a few small improvements but they feel very grudging).
* Mining is very tedious & barely worth it, unless you can find a diamond-in-a-haystack Pristine or Major reserve of Metallic ores. And no sign they'll be releasing the Mining Scanner any time soon, which would make it less tedious (but probably still hardly worth it without Pristine reserves).
* You can't be a Mercenary, as Combat Zones seem to have been removed from the game. We can only hope they'll be re-introduced for the Story on 16th December, since they show-cased one at the Premier, particularly with them selling a "Mercenary Edition".
So, that's Bounty Hunting, Trading, Mining & Mercenary roles which all feel broken from the player perspective... and even if you somehow manage to make money you'll find it almost impossible to find ship parts for you to spend your money on. It's almost a wonder that anyone is still playing Gamma (sorry "testing" Gamma) at this point.
Add lack of proper multiplayer features (grouping & local chat), and I'm really wondering what new players are going to be doing upon Release, after they've gotten to grips with flying their ship.
EDIT: For people mis-reading what I wrote above, I *never* stated "this is all we get". I know Frontier are going to be improving things (slowly) after Release. But that doesn't fix what may be major issues at release, and won't fix bad press resulting from that.
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