Hi,
Just in case this is of any interest to anyone thinking of doing the same.
I started out with the DK2 using a GTX780. Elite (through the various P Beta, Beta & Gamma) versions the performance has been pretty similar with full settings resulting in frame drop round stations to the point where LP mode gets turned off and you get significant judder, which breaks the immersion.
To combat this I was dropping detail down to low. But with the Candy off and especially shadows to low / med it found that broke some of the immersion too. Also you'd still get frame drops round Asteroid belts and stations.
When the Beta update (I think Beta 2, but can't remember) came out that included the Oculus Quality settings, I used to up the ingame detail and drop the Oculus Quality settings 3 or 4 points from max. This obviously had a great improvement on FPS and I could set max detail on everything bar the shadows, which I kept to Medium (but this still gave the cockpit self shadowing so I was more than happy). The visual impact of reducing the Oculus Quality slider was bothersome though, more aliasing, and txt was near unreadable, but I found it the best compromise (with a bit of leaning forward to read panels).
Now, putting a 980 in, it's transformed it all. I've set details to max (shadows still medium) but now I have the Oculus Quality slider all the way up. It's Sooooo smooth, FPS never seems to dip below the magic 75fps. No judder in stations or approaching the opening, like I used to get. Also the textures seem to load in much quicker when you start.
Anyone looking to make what doesn't seem to be a huge upgrade from a 780 to a 980, I can say it makes all the diff.
Just in case this is of any interest to anyone thinking of doing the same.
I started out with the DK2 using a GTX780. Elite (through the various P Beta, Beta & Gamma) versions the performance has been pretty similar with full settings resulting in frame drop round stations to the point where LP mode gets turned off and you get significant judder, which breaks the immersion.
To combat this I was dropping detail down to low. But with the Candy off and especially shadows to low / med it found that broke some of the immersion too. Also you'd still get frame drops round Asteroid belts and stations.
When the Beta update (I think Beta 2, but can't remember) came out that included the Oculus Quality settings, I used to up the ingame detail and drop the Oculus Quality settings 3 or 4 points from max. This obviously had a great improvement on FPS and I could set max detail on everything bar the shadows, which I kept to Medium (but this still gave the cockpit self shadowing so I was more than happy). The visual impact of reducing the Oculus Quality slider was bothersome though, more aliasing, and txt was near unreadable, but I found it the best compromise (with a bit of leaning forward to read panels).
Now, putting a 980 in, it's transformed it all. I've set details to max (shadows still medium) but now I have the Oculus Quality slider all the way up. It's Sooooo smooth, FPS never seems to dip below the magic 75fps. No judder in stations or approaching the opening, like I used to get. Also the textures seem to load in much quicker when you start.
Anyone looking to make what doesn't seem to be a huge upgrade from a 780 to a 980, I can say it makes all the diff.