It was interesting: here is a precursor to that article:
http://news.bbc.co.uk/1/hi/technology/6937058.stm
It suggests that Outsider is around 2 years from completion. If the current speed of game development and the advances in gameplay are anything to go by then Outsider is going to be a very different beastie to what is currently implied through the trailer and the likes.
Bioshock was a totally over hyped disappointment. Pretty yes but revolutionary? Definitely not. It is fundamentally an FPS shooter and followed the expected linearity and predictability that become used to in this genre (as an aside - what was up with the rubbish widescreen support and no antialiasing???). I think the disparity in the 'Next Generation' definition occurs when developers and producers start to use it as a catch phrase. Why is it a next generation game? Is it because it has significantly advanced graphics? Is it because the environment is significantly more interactive? Is it because it is running on a 'next gen' console? Following on from this should we define a game as next gen because it conforms to all of these things or is it acceptable if it conforms to one or two of these things.
Personally I am inclined to agree with David on this one, the only honest way to define next generation is when the gameplay itself is revolutionised and he is dead right in saying that the likes of Bioshock and Halo 3 are just not there. Bioshock and Halo 3 are still fundamentally Wolfenstein 3D and Halo Multi player is still fundamentally multi player Doom. Yes the graphics are pretty and yes there are flashier and better weapons and environments within which to run around but the fundamental gamplay has not evolved.
From a gaming perspective does this concern me? Yes is many ways it does. Admittedly I play games enough so that my better and far more attractive half still gets extremely fed up with me. I have reached a point where I have not found a game that particularly engages me. There is not the 'new and fresh' feeling that I got from firing up Frontier or Elite or for that matter when I first got hooked on Battlefield 2. Recently I have tried Bioshock, World in Conflict, Command & Conquer, Dirt (rally driving), ET Quake Wars,
Test Drive Unlimited, Civ 4 and a few others that I can't remember and none of them have achieved the level of addiction that I got from Frontier and that I at times get from Battlefield 2142. They just don't have the feeling of immersion anymore, and certainly fall short on the replay value.
Games that did grab me and hold on for a fairly long time? Final Fantasy VII kept me hooked for a seriously long time as did GTA 3, both of which were in my opinion real revolutions in gameplay, environment and production values.
It's been an unfortunately long time since I was last engaged in a game and I wait in interest for one that will provide a similar bother to my ever suffering lady
