Why is Cargo found in USS marked as 'Stolen' when picked up.......??

Why is Cargo that you pick up from 'USS' is marked as Stolen, and you get fined for picking it up.......

.....surely this should be marked as found or as nothing at all, cargo that you get from a 'Wanted' character should also marked as this.

The only time it should be marked as stolen, is if you have looted if you are a pirate (i.e. shot down a ship that is not wanted or unlocked his cargo hatch) and have looted there cargo.

Thoughts please......
 

Philip Coutts

Volunteer Moderator
Because it's not yours is it? If you found a large screen tv outside someone's house and just took it don't you think the police would show up asking a few questions?
 
I see the point that you are making, but me tinks that there is a wee bit of difference from floating in the middle of space to sitting outside some ones door........

.......and I understand if you have taken someone out then that should be marked as 'Stolen' if but if it is just floating in space...... xxx ls away from anyone else, I think it should be classed differently.
 
Ive wondered the same thing myself. I can definately see the point in Philips answer, but consider this:

I accidently drop my mittens. Person X comes along the next day and finds them. He picks them up and walk by a police station, gently smiling at the receptionist: "Hello. These here are my mittens".

Now...if I have called the police and said "Hey, I dropped my mittens", then they would be labeled as stolen and person X labeled a thief. However, if I didnt let the authorities know that my mittens are gone, then who else would know that they're stolen except me?
 
If someone doesn't voluntarily eject cargo it is stolen.
Each cargo container is electronically tagged and remains the property of the owner even if it is floating in space.
Maybe they are on their way to recover it but not arrived yet. Either way, if you take it you steal it. Simple as that.
The next thing you will be saying is that you didn't kill the ship carrying it to get the cargo.
You mean you didn't? Really? Then why are you carrying stolen cargo?
You just "found" it did you. Ok...come with me son....
 
I see the point that you are making, but me tinks that there is a wee bit of difference from floating in the middle of space to sitting outside some ones door........

.......and I understand if you have taken someone out then that should be marked as 'Stolen' if but if it is just floating in space...... xxx ls away from anyone else, I think it should be classed differently.

The question is, why is it floating out in space?

Answers:
1: it was jettisoned by a pilot accidentally and he didn't come back for it

2: it was jettisoned due to a pirate attack/demand and the pirate didn't have enough cargo space to take it all.

3: ship malfunction and subsequent jettison and destruction or limping away of ship.

Any way it goes, the cargo belonged to someone else at some point before ending up in space. Canisters are tagged with the owner's ID, you are not that owner, and it wasn't properly transferred to you, so, seen as stolen.

There are missions to gather stolen items, there's also a black market to sell it, but first gonna have to get it past security, because it's still marked as belonging to someone other than you.
 
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Ok, then if the cargo has been anyone of these answers

Answers: 1: it was jettisoned by a pilot accidentally and he didn't come back for it

2: it was jettisoned due to a pirate attack/demand and the pirate didn't have enough cargo space to take it all.

3: ship malfunction and subsequent jettison and destruction or limping away of ship.

Tho, surely, there must be a way to put on a TTL (Time To Live) or should that be a TTC (Time To Collect) stamp on the cargo, which activates once jettisoned from the hold....or the ship is destroyed and when that expires then the cargo can become fair game......then this will give the original owner time to come back and rightfully claim what was his.......
 
As an add on to this, I have no idea why some missions require good that HAVE to be stolen. Why are legal goods not good enough >?
 
Ok, then if the cargo has been anyone of these answers

Answers: 1: it was jettisoned by a pilot accidentally and he didn't come back for it

2: it was jettisoned due to a pirate attack/demand and the pirate didn't have enough cargo space to take it all.

3: ship malfunction and subsequent jettison and destruction or limping away of ship.

Tho, surely, there must be a way to put on a TTL (Time To Live) or should that be a TTC (Time To Collect) stamp on the cargo, which activates once jettisoned from the hold....or the ship is destroyed and when that expires then the cargo can become fair game......then this will give the original owner time to come back and rightfully claim what was his.......

Or they could add salvage mechanics...
It's been mentioned a couple of times.
 
As an add on to this, I have no idea why some missions require good that HAVE to be stolen. Why are legal goods not good enough >?

2 possible reasons:
- the mission is partly a request to 'prove' to the relevant illegal organization that you can be trusted.
- the organization does not want a paper trail showing that they bought the goods.
 
Or they could add salvage mechanics...
It's been mentioned a couple of times.

+1 to this. I think cargo should be tagged with the owner's name. You'd have the option to turn this off, as it could potentially reveal your presence in a location where knowledge of your presence would be bad.

We need a state between "floating in space" and "stolen". If I pick up your mittens, to use the earlier example, and I am on my way to the police station to report them as found, I'd be a bit surprised to be thrown in jail or fined for just carrying the mittens.

"Lost and found" at stations would be nice. It would allow for player cargo to be dropped off by whoever picked it up, and then the owner could collect it. Perhaps put a week's time limit on it, then ownership would revert to the player who dropped it off. Of course, it would necessitate being able to own cargo that is not currently in your cargo bay, which is currently an impossibility. If it's cargo belonging to an NPC faction, you'd have to dock at that faction's station and they'd pay you for recovering it. Or the black market option would be there still.

There's loads of options here, for sure. I'm keen to see where this one goes, because the current implementation is functional but very minimal and not very pro-player-choice.
 
To be honest a simple Time To Collect (TTC) on any cargo jettisoned into space, whether it be via combat or any other circumstances.....would be the simplest way forward, then this gives the owner time to come back and get it, and if he doesn't then it is 'Free to Collect'
 
To be honest a simple Time To Collect (TTC) on any cargo jettisoned into space, whether it be via combat or any other circumstances.....would be the simplest way forward, then this gives the owner time to come back and get it, and if he doesn't then it is 'Free to Collect'

Or just keep it like it is now, you can drop it as non-stolen(I think they implemented this already?) and if you don't it's stolen.
 
I agree - it looks like it might be fixed in one of the Gamma 2 fixes, though the wording was ambiguous:

Sorry can't find the line (there are a lot of fixes!)
 
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