I thought the Emperor was dying?

I am actually right there with you. I didn't expect the dynamic story line of course, I was with and development since KS started. But I did have some expectations that they would do something more with 400 billion star systems than just couple of little events spanning across few star systems in this vast Galaxy. There is always future of course. I for one going to check out these vents no matter how far I have to travel from the founders world sector. I am afraid however that this war will be similar to the war in Eranin where the war zones will just disappear eventually and Galnet Newsweed will see a post that queen won or empire won or alliance just killed everyone or those static warsones will be there for months.


Also
I'll go enjoy the fun tonight, but yeah it was obvious than there won't be anything more than what we saw in gamma. It looks like FD spent all their efforts on creating a galaxy just for the sake of vast numbers to attract some attention. In similar way they are attracting attention now by promoting cash event to rush to Elite rank. It seems FD is worried about numbers more than quality of the released content.

Hopefully they have something more in store than just new ships every month or so. Without extra game features and some interesting content There is no future for ED. It will definitely have a core players, original Elite refugees and people who need space sim fix while waiting for SC (I am one of them). ED is not a bad game if you look at it from the potential perspective. But it will be a looong time until it has realized its potential. They really need to learn how to make the things happen in game. It looks like David Braben had ideas but even those ideas didn't get into a game. Most like it's technically impossible to make interesting space sim in just 2 years of development. Here is to two more years of ED growing and getting more fun!

It also seems that forum is full of jokers who'd rather grind than have something fun to do in game ;). You can read all the sarcastic replies lol nobody really cares, maybe that why FD just made a space sim with basic game mechanics since these guys don't give a jack about anything more dynamic and fun than grind. I'll prolly get another infraction but I hoesntly don't care any more.

very good post!
 
Okay so I just logged in to see the galnet news feed.... Erm, so the BIG launch story line, dynamic evolving universe stuff that couldn't possibly be done offline amounts to two galaxy wide news pieces a few paragraphs long, one about the fed banning some plant (smuggling opportunity?) and the other a slave revolt in some corner of the empire which presumably signals the existence of a "war zone". Nothing local at all, nothing dynamic, nothing that I can get involved in without traveling half way across the empire and even then as there are only the two things happening anywhere in inhabited space I suppose my own input will just be utterly swamped by everyone else swarming into the area.

Colour me unimpressed.

Frontier love to troll their customers
 
And to me that's the most endearing part of ED. For ONCE a game where I am not some super hero. Just a dude making my own little way.

After 25+ years of gaming. That whole you are a superhero and can save the galaxy has become nauseating tbh.

God yes. This was my favorite part of Star Wars Galaxies. You weren't the hero and nobody was depending on you. Hell, nobody *cared* about you. Everyone was regular guys and girls just trying to make their way in the galaxy. Some became quite renowned but they had to work for it. Of course then everyone and their mother unlocked a Jedi... But I digress. I like the idea of an entire galaxy that doesn't revolve around me. Make your own story :)
 
And to me that's the most endearing part of ED. For ONCE a game where I am not some super hero. Just a dude making my own little way.

After 25+ years of gaming. That whole you are a superhero and can save the galaxy has become nauseating tbh.

Exactly the same for me - Each time I play a game where I miraculously find out thast I am "the chosen", I just roll eyes.

Considering the Emperors death, well:
[video=youtube;UPatfgoNBRo]https://www.youtube.com/watch?v=UPatfgoNBRo[/video]
:D
 
And to me that's the most endearing part of ED. For ONCE a game where I am not some super hero. Just a dude making my own little way.

After 25+ years of gaming. That whole you are a superhero and can save the galaxy has become nauseating tbh.

This, so much this! This ain't some lolly gagging stroke your personal ego game. It's not for the unintelligent either, you have to sit down do you research and there's much room for self guided learning in this game. It's less "THIS IS HOW YOU DO THINGS" and more "Oh thats cool, If I alter the throttle and curve my approach vector I increase the distance I have to travel thus giving me more time to break if I'm going too fast and prevent and over shot"
 
That is what I am most disappointed about, ED is a game of mass actions not my actions. I was still holding out hope that they had some kind of dynamic story system that was going to make all the vast number of systems come alive with their own story and content so I could be a key figure if and when I wanted to be in my own story. Instead we have this galaxy wide pair of stories that we can choose to involved outselves in knowing full well that unless we lead a guild of folks willing to act with us we're not going to make any meaningful difference. Gah, ED is turning out to be exactly as bad as my worst fears for it, its like the devs have exactly the opposite idea of what makes a fun game to me :(

I'm guessing you don't vote then... :D
 
If the game changed two hours into Launch day, with most people not even home from work and in their Freewinders, what effect would it have?

"But I've been here since Alpha!", you say. That's nice for you, but the majority of people need to find their feet and watch the evolving story line. Sit back and enjoy the ride. Or go to Lugh and help create the story.
 
I'm guessing you don't vote then... :D

What? Of course I vote. But I'm not under any illusions about the effect it has in the broken political system in this country. But anyway I'm a little tired of everyone drawing parallels to real life as justification for things in game. I spend plenty of time in real life thanks, when I'm playing games I'm looking for some escapism. I enjoy playing the everyman in games as much as I enjoy playing the hero, its not a choice of one or the other for me. What I expect from a game like Elite is the ability to do either one depending on how I'm feeling at the time. Plenty of other games achieve this so its hardly a unreasonable expectation.
 
In newsletter #51 he was dead:

Elite: Dangerous 1.0 will be released on 16th December. The game’s ever unfolding story starts on the 16 December launch with players participating in a vicious power struggle between the potential heirs to the recently-deceased Emperor, as the Federation and Alliance – the Empire’s rival galactic superpowers – attempt to manipulate the succession battle for their own advantage. Like every story in Elite: Dangerous’ shared galaxy, players will influence the outcome.

Then in #52 he was just sick:

Arguably the most powerful person in the galaxy, Emperor Hengist Duval, is sick.
 
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