A new players sad story

Geez you fanbois need to actually read the OP. He's playing the game as intended from a fresh perspective and gets hit with the botched rep system in place at the moment.

No amount of "ED is a harsh mistress" crap will fix the rep issues currently.

And it is broken ATM despite some saying it's perfect and working as intended.... until FD fixes it. Stop making excuses for them.

He chose to take on the hardest role from the get-go, and he did it in a high-risk manner. I don't think that's "playing the game as intended" for a beginner. Regardless of whether the rep system is working as intended or not, he didn't take the time to figure out how it is working right now. It's perfectly valid to say it's too unforgiving on the beginner or that there are bugs, but it's also perfectly valid to say that he could have made things much easier on himself with different choices.
 
I've never been to a station without fuel, does sound odd.

He wasn't trying to buy it in commodities or something.. was he?

What did it say when he tried to buy fuel? Or was that whole part missing?
 
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Antigonos

Banned
I have been playing several months, but I convinced a friend to give it a go.

I am posting this for him (I love Elite already so I am prepared to 'put up' with this stuffs)

Without my help, forums and youtube he simply wouldnt have stood a chance. However, this is his release day diary.

Tutorials done. Not bad...could have been guided better (as above without additional research no chance).

Ran a days worth of trading/missions/mining made it to an Eagle, started kitting it out.
He is playing predominantly as a bounty hunter (and is pretty good at it).
2 times...15 mins + in combat against a big bad baddie...cops last hit...he loses large lumps of money on repairs/restock.
Looking for better guns....goes on the well known 'item' hunt, adds in a better power/shields/kws/wake scanner etc.
While looking for better guns (hopping from Hi Tech to Hi-pop Industrials based on forum research) notices he is low on fuel. Checks map, jumps to a system that says it has a station with fuel....but it doesnt. SELF DESTRUCT'

Had money to cover insurance.

Gets NPC jumped...shot at fires back...HE gets a bounty....kills baddie...feds arrive and kill him.

Down to his last pennies....takes on a couple of safe targets in a nav beacon.

Kills a couple...one more to cash in and cover insurance....fed flies across stream of fire...cops a hit...he gets bounty and killed.

6 hours of woe/bug/disaster....Elite looks great, feels great, I will come back in 6 months when its finished were his words. He couldnt be bothered creating a NEW account on forums...as its not the same as his game account....just another thing.

So pro : Feels are good, ED got his money
Con : Just too dysfunctional


where are the bugs in this story?

- - - - - Additional Content Posted / Auto Merge - - - - -

There are steep learning curves and there are trials by ordeal.

Many games that have grown to become greats...allow the entry level player to paddle a bit before swimming in a pool full of sharks.

Not hand holding/not welfare...but give folks a chance.

You are interdicted...you are shot at....you shoot back...you are now wanted and executed and lose a large chunk of asset and as yet handed in vouchers (like the co-op in 1972).

You run out of fuel at a station that says it has refuel. You need to commit suicide.

You hunt a 'pirate' and kill a wanted person ... but they arent a pirate...no points for you.

You hunt a 'trader' and kill a trader....you are wanted...but you dont get the trader reward.

You take goods marked as 'export' to the system they are 'exported to' you make a loss.

You want to upgrade your X to a Y but there are no clues why this wake scanner is better/kws scanner is better other than some letter thingy.

If you already loved Elite before you bought it....you will push through all of these and the 100 things not there yet.....

IF not.....our response is, dont let the door hit you on the way out.


sorry, Elite for sure has issues but NONE of what you stated are issues ...
 
where are the bugs in this story?

sorry, Elite for sure has issues but NONE of what you stated are issues ...

Nonsense,

1) He got interdicted and fined for firing back at an attacking NPC, this is a standard bug, has happened to me many times. Very standard issue, literally loads of people, loads of people today even, are complaining about this. The only way you can disagree with the fact that this is a standard issue is if you either don't read the forums or have some sort of built-in reality editor. Either way neither changes the fact that you are totally, completely and utterly wrong on this.

2) He got fined for accidentally clipping an NPC in combat. Hard to see how this is not a bug, NPCs do not incur a fine when they clip you! Another standard issue, in fact I'm actually starting to question now whether you actually play the game at all? Have you seriously not encountered this!?!?

3) If imports are cheaper than they are in the system the imports them then why are they imports for goodness sake? This, again, is widely discussed on the forums here and generally accepted as yet another standard issue. Now, I don't trade, I'm a bounty hunter, so I don't know one way or the other, all I can see is that lots and lots of people are talking about... Which makes it... You guessed it, yet another standard issue you're pretending people aren't reporting.

4) No refuel at a station that says it has the refuel facility? How is this not a bug?

Some people on this forum really do want to pretend these serious bugs don't exist, almost as if they believe imagining they don't, they'll just go away or something. Really, really, really silly...
 
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Antigonos

Banned
1) He got interdicted and fined for firing back at an attacking NPC, this is a standard bug, has happened to me many times.

never happened to me, when waited for the npc to get wanted status. NEVER with over 1.000 kills. And if the npc doesnt get wanted status, just run?

2) He got fined for accidentally clipping an NPC in combat. Hard to see how this is not a bug, NPCs do not incur a fine when they clip you!

not a bug, but a balancing issue. just dont hit a non wanted target.

3) If imports are cheaper than they are in the system the imports them then why are they imports for goodness sake?

its a dynamic system. AI traded so much volume that the market swept. this is annoying BUT how is this a game breaking bug (actually it proves that the system is working)? just bring your cargo elsewhere.

4) No fuel at a station that says it has the refuel facility? How is this not a bug?

screenshot of this station please, then i admit this is an issue. what name is this station? i travel there myself.
 
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I have to agree with everything Jeheil and MikeB have said.

I love the game - but I was a huge fan of the original and really have a huge amount of tolerance as I want the game to be successful. But there are many bugs and behaviours that would be extremely confusing and frustrating to a new comer.

It does no one any good to glaze over these flaws and pretend they don't exist. I think the newcomer who decided to retry in six months might be doing the right thing - I hope by then the game will be twice as good. By then it will hopefully have Wings' and numerous of these bugs fixed. The galaxy story line might have picked up a bit by then too.

Also - MikeB is right about the KWS. You don't need it for bounty hunting and you shouldn't be fined and attacked if your target is 'wanted'. This is a bug and it has been acknowledged by the devs as such.

On the running out of fuel thing though - I've done that before and I got a message saying someone is willing to sell me fuel for an increased price. That was in Beta though (I think) - does that still happen? There also use to be a distress button - but I think that got removed.
 
1) He got interdicted and fined for firing back at an attacking NPC, this is a standard bug, has happened to me many times.

never happened to me, when waited for the npc to get wanted status. NEVER with over 1.000 kills. And if the npc doesnt get wanted status, just run?

2) He got fined for accidentally clipping an NPC in combat. Hard to see how this is not a bug, NPCs do not incur a fine when they clip you!

not a bug, but a balancing issue. just dont hit a non wanted target.

3) If imports are cheaper than they are in the system the imports them then why are they imports for goodness sake?

its a dynamic system. AI traded so much volume that the market swept. this is annoying BUT how is this a game breaking bug (actually it proves that the system is working)? just bring your cargo elsewhere.

4) No fuel at a station that says it has the refuel facility? How is this not a bug?

screenshot of this station please, then i admit this is an issue. what name is this station? i travel there myself.

Never with over 1000 kills! Unless you got over 95% of them in combat zones I simply don't believe you, I honestly think you're telling pork pies here, happens to me most days while bounty hunting. Even Sandro reported that this actually happens, are you calling him a liar?!? Also, if the fact that clipping an NPC as it crosses into your fire makes you wanted, then why doesn't it make the NPC wanted when they clip you? Or should they play by different rules? This is clearly a bug, and what's worse, you've deliberately tried to dodge what I'm saying by calling it a 'balancing issue' instead... Whatever, either way, it's still a 'standard issue', which alone is more than enough to completely negate your bizarre post that claims that none of the above are 'standard' issues... They very clearly are!
 

Antigonos

Banned
Never with over 1000 kills! Unless you got over 95% of them in combat zones I simply don't believe you, I honestly think you're telling pork pies here, happens to me most days while bounty hunting. Even Sandro reported that this actually happens, are you calling him a liar?!? Also, if the fact that clipping an NPC as it crosses into your fire makes you wanted, then why doesn't it make the NPC wanted when they clip you? Or should they play by different rules? This is clearly a bug, and what's worse, you've deliberately tried to dodge what I'm saying by calling it a 'balancing issue' instead... Whatever, either way, it's still a 'standard issue', which alone is more than enough to completely negate your bizarre post that claims that none of the above are 'standard' issues... They very clearly are!


so what about the name of the station that has no fuel service? you have it? or a screenshot of its service menue not showing "fuel" ?

please quote where sandro admits you get fined for firing at a wanted ship. (scanned). the bug you think maybe the one that fed ships go red on you because they are on the same faction as the wanted ship. thats a totally different thing.

if you hit at a fed ship or not wanted ship, you get fined yes. this per se is working as intended and no bug. the balancing lies in HOW MUCH damage the enemy should get before it gets you fined and wanted. and that indeed is a balancing issue not a bug.

when an npc hits you he DOES get wanted, when you have "report crimes against me" is on and you are in a secure/controlled system. Not in an anarchy system though which also is working as intended.
 
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I have to agree with everything Jeheil and MikeB have said.

I love the game - but I was a huge fan of the original and really have a huge amount of tolerance as I want the game to be successful. But there are many bugs and behaviours that would be extremely confusing and frustrating to a new comer.

It does no one any good to glaze over these flaws and pretend they don't exist. I think the newcomer who decided to retry in six months might be doing the right thing - I hope by then the game will be twice as good. By then it will hopefully have Wings' and numerous of these bugs fixed. The galaxy story line might have picked up a bit by then too.

Also - MikeB is right about the KWS. You don't need it for bounty hunting and you shouldn't be fined and attacked if your target is 'wanted'. This is a bug and it has been acknowledged by the devs as such.

On the running out of fuel thing though - I've done that before and I got a message saying someone is willing to sell me fuel for an increased price. That was in Beta though (I think) - does that still happen? There also use to be a distress button - but I think that got removed.

It's actually far worse than simply pretending these bugs don't exist, if these fanboys are successful in convincing new players that these bugs are simply down to their own errors, or worse 'design features', then such new players are likely to think that the game is too frustrating and walk away and play something else, never to come back. This is a massive loss for everyone in the Elite Dangerous community. So please, for the love of God, let's be clear that these bugs are bugs and with time will be fixed!
 
so what about the name of the station that has no fuel service? you have it? or a screenshot of its service menue not showing "fuel" ?

please quote where sandro admits you get fined for firing at a wanted ship. (scanned). the bug you think maybe the one that fed ships go red on you because they are on the same faction as the wanted ship. thats a totally different thing.

if you hit at a fed ship or not wanted ship, you get fined yes. this per se is working as intended and no bug. the balancing lies in HOW MUCH damage the enemy should get before it gets you fined and wanted. and that indeed is a balancing issue not a bug.

when an npc hits you he DOES get wanted, when you have "report crimes against me" is on and you are in a secure/controlled system. Not in an anarchy system though which also is working as intended.

Right, I'm now 90% sure you don't actually play the game, or at least have very limited experience, a NPC who accidentally hits you does not get a wanted status... Seriously, are you hoping to convince anyone of that? This is rather like the Ostrich technique of debate!
 

Antigonos

Banned
Right, I'm now 90% sure you don't actually play the game, or at least have very limited experience, a NPC who accidentally hits you does not get a wanted status... Seriously, are you hoping to convince anyone of that? This is rather like the Ostrich technique of debate!

what about this station name? i admit im wrong on everything if you tell me the name or give me a screenshot. deal?
 
what about this station name? i admit im wrong on everything if you tell me the name or give me a screenshot. deal?

I haven't been to that station, that bug has never happened to me, I'm just saying that I believe the OP! If he's been flying around for a while then it makes sense to believe him that he knows how to refuel. The other bugs have happened to me, there's even videos of them happening to people on these forums, photos and so on. The devs have reported them too, if you can be bothered to find the posts
 
I've lost hundreds of thousands of credits due to being jumped by the security forces or some "clean" space ship, just out of the blue, no reason at all. i didn't clip or shoot anyone. I got rammed a lot, or a python or an anaconda showed up and 4-5 of them firing on me and I couldn't handle that.

1.Start chasing a "wanted" person, half the other ships turn red, but they are "clean". Some of them may open fire on you.
2. Arrive to a beacon, start scanning ships, security may attack you randomly.
3. They send me to kill pirates in an anarchy system, everyone is "clean" there. Obviously they are pirates, because one counter offer my pirate killing mission to kill police forces. There is really no way to know who is pirate, who is an independent smuggler, who is just an unfortunate ship. that got caught in a crossfire or accidentally shot someone. Also, a "wanted" ship may not be a pirate, but a "clean" may be one. You can warrant scan them, that only works for wanted persons.

I also still see a lot of npc ships being destroyed by the stations, for blocking the access door and who knows what else. Many times I leave, I see a lot of junk floating around, and hear laser fire constantly while I'm parked. NPC ships are murdered like lemmings, since they do things that puts them on a wanted list, or immediate termination.

\
By the way, did anyone notice, that even if they say "target shields is down " but they still have a blue sphere around them? Other times they have shields, but no blue bubble ? I think it's another thing messed up.
 
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Antigonos

Banned
I haven't been to that station, that bug has never happened to me, I'm just saying that I believe the OP! If he's been flying around for a while then it makes sense to believe him that he knows how to refuel. The other bugs have happened to me, there's even videos of them happening to people on these forums, photos and so on. The devs have reported them too, if you can be bothered to find the posts

ok, so you DONT know if there is a station out there not giving fuel?

can you link me one video where someone got wanted for shooting at a wanted npc? (i can make you a video where an npc shoots at me and gets wanted anytime. even a mining laser hitting me gets him wanted (perhaps fixed by now ^^).


the reason im so harsh about it: its important that the devs can work on CONFIRMED bugs and are not sweept with so called bugs, which arent bugs but misunderstandings of game mechanics.


ps: that the OP rather bought fancy weapons instead of a cheap fuel scoop, is another story ^^
 
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Some sink, some swim.

Then I'm definitely sinking.

After an infuriating experience with slow downloads due to a broken launcher, I finally manage to get in game. I played the combat demo a lot so I could at least grasp the controls. I ran a few errands to generate some cash but it's getting me absolutely no where, and I decided to try and do some low risk smuggling. I head to an independent system in which one of the stations sells Narcotics, I reach the station and Narcotics are no where to be found in commodities. This has happened a lot to me. I tried regular trading but the bogus map information and complete lack of supporting tools screwed me over a chunk of my errand money, several trade routes turn out not to be profitable after several hours attempts. I decide to wipe and resort to attempted piracy, shooting haulers in anarchic systems would be a good bet I thought. Turns out all the anarchic systems in range are all empty with only a Sun (Maybe my scanner sucks? I have no money for a new one).

How exactly am I supposed to start in this game? I havnt' gotten past the Sidewinder and I'm really not having fun.
 
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look at you tube Frontier Developments. Elite- pilot training. . start small . easy trade courier missions, tea , coffee , find an agriculture station and run food to maybe refinery or extraction outposts then maybe a three step taking minerals , its repetitive but thats elite , learn to escape interdiction as often as possible till you get a few upgrades, i have a notepad and pen just to watch my trade routes dont expect to be anywhere in a month but where ever you have got to will have been an adventure, the lows are a punch in the stomach but when you get those credits to a goal youve set the feeling is great this is a long duration game, patience and a bit of luck will make you the skills to become elite with the anaconda however mostly harmless in a cobra feels good too , good luck , ps know when to leave a fight or when not to get into one , 3 times with my canopy blown out i made it to a station with 4o-ish secs of air left makes your palms sweat and your heart frett
 
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ok, so you DONT know if there is a station out there not giving fuel?

can you link me one video where someone got wanted for shooting at a wanted npc? (i can make you a video where an npc shoots at me and gets wanted anytime. even a mining laser hitting me gets him wanted (perhaps fixed by now ^^).


the reason im so harsh about it: its important that the devs can work on CONFIRMED bugs and are not sweept with so called bugs, which arent bugs but misunderstandings of game mechanics.


ps: that the OP rather bought fancy weapons instead of a cheap fuel scoop, is another story ^^

I don't know, but the other bugs I mentioned have been confirmed...
 
Scattershot thoughts

I had a horrible time for the first day or two when I started playing in the Beta, but fortunately I seem to have figured enough out along the way to be able to enjoy the game now. The supercruise was the worst thing for me early on. I raged for hours at the speedometer's esoteric colours and general disregard for how fast I was telling it to go, then it'd refuse to slow down afterward while screaming at me to slow down. My friend, who got into the beta before I did, has since been totally turned off the game by a dreadful starting position that sucked all the fun away. I told him he should wipe his save, but his enthusiasm's totally gone.

I think a good starting tip is to make sure you're able to crash and burn as many times as you need to, try any and every career that seems viable, try to scrape a profit in the process, and hopefully you should have most of the game's weird undocumented and/or half-baked eccentricities under control around the same time as making enough money to be able to strike out on your favoured path.

I've been fortunate enough to have no bugs with bounty hunting or cops at all after a few days of solid hunting, so it does work for some people at least. Hopefully that means the fixes are technically in the game, as one patch note mentioned, and just aren't kicking in in whichever percentage of cases.
 
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First day or two? I had a horrendous time for weeks... None of it made any sense and i had no isea what i was doing and why. All part of the growing up process! In space noone is there to dry your tears!
 
Geez you fanbois need to actually read the OP. He's playing the game as intended from a fresh perspective and gets hit with the botched rep system in place at the moment.

No amount of "ED is a harsh mistress" crap will fix the rep issues currently.

And it is broken ATM despite some saying it's perfect and working as intended.... until FD fixes it. Stop making excuses for them.

Funny thing is that FD recognize it as a bug.
These people are defending a bug, that says a lot.
 
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