http://www.youtube.com/watch?v=76UF2gnLKho
I've talked in a number of threads why it would not be a good idea for David and FD to try to focus too much on making the graphics of Elite: Dangerous too costly to make(dev side) and run(customer side in terms of hardware requirements).
I think this recent video on the detail Star Citizen is aiming for is a perfect example to show what to avoid in E: D!
I wonder what the base recommended system requirements are now going to be for Star Citizen! Just because you can do it, does not always mean you should!
Since the first Elite: Dangerous video's i've been more than happy with the graphical fidelity, knowing these would have just been rough versions based on early render code etc, but also that they do not need massive improvement to make an engaging and believable game world.
So i'm hear to argue for not over egging the graphics as Star Citizen is doing, to keep the game as hardware efficient as possible, and to focus more on the gameplay content.
So i'll run a poll for just that. Do we want more graphics or more gameplay in Elite: Dangerous (as the two are mutely exclusive unless you have a bottomless fund pool and at least 5 years to develop the game).
Edit: Update. X: Rebirth would be the perfect example in this thread if it had been around when the thread was first posted. But SC is still good value as a benchmark in relation to the graphics issue.
I've talked in a number of threads why it would not be a good idea for David and FD to try to focus too much on making the graphics of Elite: Dangerous too costly to make(dev side) and run(customer side in terms of hardware requirements).
I think this recent video on the detail Star Citizen is aiming for is a perfect example to show what to avoid in E: D!
I wonder what the base recommended system requirements are now going to be for Star Citizen! Just because you can do it, does not always mean you should!
Since the first Elite: Dangerous video's i've been more than happy with the graphical fidelity, knowing these would have just been rough versions based on early render code etc, but also that they do not need massive improvement to make an engaging and believable game world.
So i'm hear to argue for not over egging the graphics as Star Citizen is doing, to keep the game as hardware efficient as possible, and to focus more on the gameplay content.
So i'll run a poll for just that. Do we want more graphics or more gameplay in Elite: Dangerous (as the two are mutely exclusive unless you have a bottomless fund pool and at least 5 years to develop the game).
Edit: Update. X: Rebirth would be the perfect example in this thread if it had been around when the thread was first posted. But SC is still good value as a benchmark in relation to the graphics issue.
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