Well this just plain SUCKS... Yes I was doing long distance rare trading between a few systems. But my method was to buy what was available (2 to 8 on average), go out and hit up USS's and bounty hunt for 10 to 15 minutes, redock, stock up some more and repeat until my hold was full. Sometimes it was an hour, sometimes it was 2 hours to do this just to stock up. Then plot a route 160 to 180 ly away and explore every system I went into with the advanced discovery scanner. That would take another 1 to 4 hours depending on what I found on the way. It was the ONLY reason I really had to go any farther than 20 to 30 ly's from ANY system. My payoff would be around 1.5 million with Cartography sales and my rares. I could easily make more just trading locally in a small cluster of systems. Rares really are not overpriced in value when you factor the time needed to fill up a larger ship. I fly an ASP now. It's taken 3 weeks of playing but to get it, I have over 300 bounties collected and almost 400 systems explored. A single module upgrade for my FSD is 5.6 million. Even with rares as they were, it would have taken me 20+ hours to do the one upgrade (which I havent done yet) So please explain why everyone thinks it was so outlandish the way it was as of Release 1.0.0.0?
And to those with a smaller ship, 1.5 mil cr SOUNDS like a lot, but with a larger ship, larger profits are needed to just maintain it. The ASP may only be around 6 mil cr to buy, but it can easily cost another 50-60 mil to upgrade. Everyone needs to stop looking at just the numbers and saying OMG THATS A HUGE AMOUNT!!!! when in reality that "huge amount" is really just drops in the bucket towards even upgrading anything above a Cobra.