Does anybody else find the skybox to feel quite flat compared to everything else when using the rift?
It's kinda hard to describe, everything in the game looks so real except when I look at the background and it just feels like the depth stops there, like there's just a flat wall with some stars painted on at some far distance in space.
Maybe the simple answer is that it's because it actually is just a flat box with stars painted on... whereas everything else is rendered with depth?
Are there multiple layers of skybox at the moment? If not is this a future enhancement, or out of the question due to excessive computing requirements?
It's kinda hard to describe, everything in the game looks so real except when I look at the background and it just feels like the depth stops there, like there's just a flat wall with some stars painted on at some far distance in space.
Maybe the simple answer is that it's because it actually is just a flat box with stars painted on... whereas everything else is rendered with depth?
Are there multiple layers of skybox at the moment? If not is this a future enhancement, or out of the question due to excessive computing requirements?