Current mining ruins game concept.

Maybe FD could introduce collection drones to collect ejected ore only, not mine it? Possible Suggestion lol

That is already part of the official design proposals. We will probably get these eventually as another type of module you can install in your ship, thus sacrificing cargo hold for drones.

The mining proposal can be read here:

https://forums.frontier.co.uk/showthread.php?t=7196

The relevant passage:

Drones - commanders may equip and employ drones to collect solid resources in the same way that they can collect floating canisters (this is an alternative method of collection for vessels without an operational cargo scoop
 
I still think the method used in EvE works best. Fiddling about scooping chunks of rock is pretty boring. Hit it with the laser, wait for the hold to fill, sell it.

Sod the arguments about 'realism' - it's a game and there is nothing vaguely realistic about it. Try hearing sound in a vacuum sometime, for example... :D
 
Hello,

This game is just now released and still may change without difficulty in the usual gameplay. The first thing I recommended to add new features for collecting ore while time from release allow to do this. (I dont know why beta players not suggest it.)

There is 3000 year with lasers, energy shields, warp drives, but I must collect ore by cargo scoop? Are you sirious? Its ok for fighters or small ships, but not for medium industry vessels. And this is most unlogic thing which ruins game setting. I believe that there must be an alternative way of collecting ore.

1. Tractor beam.
2. Particles of ore must be transfered by special mining beam.

Thanx.

Hi xcyber, and welcome to the Forum :)

As far as Tractor Beams and their inclusion goes, I remember that being discussed quite a lot during Beta and IIRC it was said (by an FD Dev I think?) that they werent going to include these Im afraid :/ It just isnt part of the plan.

I must say I really enjoy mining myself and look forward to relaxing to it once Ive made enough creds to tool up my ship a bit. I wont be a full time miner but I'll certainly buy a separate ship for it in the end for whenever I fancy it. I will say I use a DK2 rift which brings mining onto a whole other plane. Some of the asteroids are ENORMOUS when you are in VR, and its a lot of fun seeing the side of one slowly loom over your canopy while you are racing against time to scoop up the ore before you crash into it :) Great fun :)

However I can appreciate that if you want a tractor beam implemented to speed up the time to credits mined ratio and its not looking like its going to happen, it must feel like a bummer :/

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I still think the method used in EvE works best. Fiddling about scooping chunks of rock is pretty boring. Hit it with the laser, wait for the hold to fill, sell it.

Sod the arguments about 'realism' - it's a game and there is nothing vaguely realistic about it. Try hearing sound in a vacuum sometime, for example... :D

The sound you hear in flight is your ships computer recreating it for you Connor, rather than you actually hearing the real sound itself. Have you noticed when you lose cabin pressure from a split canopy screen, everything goes silent excpet for the hiss of your survival suit's oxygen supply and your own breath? :)
 
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I agree that mining is currently horrible and needs a lot of work, the effect when the mining laser hits the asteroid is cool though, so they have something to work with!

Here's a suggestion, make it so the tractor beam has limitations so it's only able to pick up small pieces of ore/minerals, then introduce a new bigger chunk type that spawns less often and that you have to use the cargo scoop for, it's a win win.
 
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Hi xcyber, and welcome to the Forum :)
I must say I really enjoy mining myself and look forward to relaxing to it once Ive made enough creds to tool up my ship a bit. I wont be a full time miner but I'll certainly buy a separate ship for it in the end for whenever I fancy it. I will say I use a DK2 rift which brings mining onto a whole other plane. Some of the asteroids are ENORMOUS when you are in VR, and its a lot of fun seeing the side of one slowly loom over your canopy while you are racing against time to scoop up the ore before you crash into it :) Great fun :)

However I can appreciate that if you want a tractor beam implemented to speed up the time to credits mined ratio and its not looking like its going to happen, it must feel like a bummer :/

I have nothing against cargo scoop, let it present in game, but for big mining this is unacceptable. Let the developers answer us - mining, exploring and transporting is secondary low income level part of pew-pew gameplay, or they going to upgrade this parts for more various and interesting gameplay.
 
2. Particles of ore must be transfered by special mining beam.

so basically mining from EVE?
guess what, knocking off chunks and scooping them was exactly how mining worked in all previous elite games, though in 2 and 3 you had mining rigs as well (i believe e:d will get these also in the future).
 
1. Tractor beam.
2. Particles of ore must be transfered by special mining beam.

Thanx.

1: This was discussed in Beta and the reason given was that they want players actively taking part in the mining to reduce botting.

2: This isn't EVE, the reason for 1 still applies.
 
I don't think the mining needs changing per-se, but I do think perhaps that cargo-scooping could be made easier. The speed/accuracy restriction is fine in deep-space, but inhibits mining somewhat.

I think the real solution will lie in the scooping mechanic... something to make it a little easier/quicker. Not too much.. A skill-element still needs to stay (e.g. no auto-scooping/tractor beams)... A skilled pilot should be able to scoop up multiple cannisters very quickly, whilst a starter would still struggle a bit. Much like docking.

Not sure what to suggest at this juncture, however.
 
I still think the method used in EvE works best. Fiddling about scooping chunks of rock is pretty boring. Hit it with the laser, wait for the hold to fill, sell it.

Sod the arguments about 'realism' - it's a game and there is nothing vaguely realistic about it. Try hearing sound in a vacuum sometime, for example... :D

I found EVE's mining to be very boring and pretty poor. I really like the mining as it is in Elite Dangerous, its great fun and with some practice you can scoop up fragents very quickly indeed.

a "lazy mode" tractor beam would ruin mining, for me at least and I suspect for others too. Please don't add one.
 
I found EVE's mining to be very boring and pretty poor. I really like the mining as it is in Elite Dangerous, its great fun and with some practice you can scoop up fragents very quickly indeed.

a "lazy mode" tractor beam would ruin mining, for me at least and I suspect for others too. Please don't add one.

mining will always be boring, just in EVE it's super efficient industrial scale boring, botting in EVE mining is common to the point if you are not doing it you're doing it wrong, people send their ships to a belt start the OCR bot and go watch a movie.
 
I don't think the mining needs changing per-se, but I do think perhaps that cargo-scooping could be made easier. The speed/accuracy restriction is fine in deep-space, but inhibits mining somewhat.

I think the real solution will lie in the scooping mechanic... something to make it a little easier/quicker. Not too much.. A skill-element still needs to stay (e.g. no auto-scooping/tractor beams)... A skilled pilot should be able to scoop up multiple cannisters very quickly, whilst a starter would still struggle a bit. Much like docking.

Not sure what to suggest at this juncture, however.

I think you can have all these things if you make them very expensive... so there's something to save up for.

Personally, the most frustrating thing about mining for me is not knowing which asteroids I've already checked.
 
You know what? This is Elite. It was not designed by you newbies. It's design is set in stone. You want an Eve program then go back there. Stop trying to turn this program into Eve.
 
so basically mining from EVE?
guess what, knocking off chunks and scooping them was exactly how mining worked in all previous elite games, though in 2 and 3 you had mining rigs as well (i believe e:d will get these also in the future).

Elite must develop new ideas and add new features in Elite universe. I dont care what was in 2 and 3 Elite, but pottle for ore is not innovation in game industry. This is lack of good ideas. I dont blame developers, but at 3000 years this is shame.

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You know what? This is Elite. It was not designed by you newbies. It's design is set in stone. You want an Eve program then go back there. Stop trying to turn this program into Eve.

Ok, If ore beam turn Elite to EVE, then WASD controlled games returns any game to Doom and Duke Nukem 3D.
 
No to tractor beams
Yes to drones.
Yes to tethers.
Yes to deployable auto miners but given how asteroids are set up in terms of instancing I'm not sure how that would work.
but....
All these things must have an associated cargo/cost vs benefit. I think there should be some reward for manually scooping.

As Kicks said, perhaps make the scooping mechanic a little bit less fiddly in the terminal stage.

Cheers

Edit: hey, I'm into exploration, so what the hell do I know. Which makes me think. Would it not add another dimension to exploring mining if you could find super rare elements when out there. Another thing to add flavour?
 
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Although I would not mind Tractor beams, I dont think it really fits into Elite.

Give me Grappling hooks, that I actually need to aim and fire at the chunks with or collector drones instead...

Meanwhile, Pleeeeeeeease FD, give me a Asteroid Probe Launcher.

It fires a small probe into the asteroid, and scans its content.

Basic Probe Launcher = Only shows the content of the asteroid.
Mk.II Probe Launcher = Shows content and quantity of the asteroid.
Mk.X Experimental Probe Launcher = Shows content, quantity and is able to find the small hidden pockets in the asteroid, increasing its overall yield.

Add Enhanced and Lightweight version of each launcher.
Enhanced = Carry more probes but have increased weight.
Lightweight = Carry less probes, but have decreased weight.
 
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mining will always be boring, just in EVE it's super efficient industrial scale boring, botting in EVE mining is common to the point if you are not doing it you're doing it wrong, people send their ships to a belt start the OCR bot and go watch a movie.

always? but I don't find it boring right now, I find it relaxing and rather fun, dodging and flying around asteroids picking up chunks.
 
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