Newcomer / Intro Why does it take soo long to go to stations in alpha centauri.

As above why does it take so long to travel to the stations in alpha centauri im heading to hutton orbital and its 0.22 ly away and im doing 976c+ and says its going to take 1.30+ thats going via superdrive or do i need to upgrade to get there faster if so what as if i have to wait 1hr+ to get to places then thats just stupid.
 
I understand that its just annoying as so far thats the only system i hate going as i know its going to take ages to get to a station.
 
Travel times are influenced by the masses and gravity wells of the objects in the system, I noticed that if I have to pass near a planet my speed will be lower, I usually try to do elliptical trajectories, meaning I don't always flight straight, I try to coast the gravity wells not too get bogged down.

Also, try putting more pips in engines
 
Super cruise will take you up to 2001c, so your time to arrival will continue to drop until your FSD starts to get affected by the gravity well of Proxima. I think someone on another thread posted that total transit time was about 20 minutes.
 
The station is actually at Proxima Centauri (which is the closest star to Sol). They should have listed it as a separate star on the galaxy map really :/

It's 0.22 light YEARS from Alpha Centauri. Some ships don't actually have big enough fuel tanks to reach it.
 
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Because even at 976 times the speed of light, they're 0.22 light years is still a long way away. Most people start complaining at more than 3000 light SECONDS away. There's 31,536,000 light seconds in a light year if my maths is correct.
 
i only wanted to go there as that was the closet place to have what i wanted but ended up going further because it was faster it just didnt seem right that was all if ya get me i understand some systems have more distance between things just didnt expect it to be that bad
 
The FSD always drops you at the primary star. If you can see the system map for your destination always check it first. If the station orbits another star than the primary you are likely to have a long trip. The concept of "micro-jumping" between associated stars has been mentioned, but I don't think it's officially on FD's list.
 
Because even at 976 times the speed of light, they're 0.22 light years is still a long way away. Most people start complaining at more than 3000 light SECONDS away. There's 31,536,000 light seconds in a light year if my maths is correct.
I have no problems with system in the x thousands of light seconds away. Tens of thousands is where I get a bit antsy! :)
 
i only wanted to go there as that was the closet place to have what i wanted but ended up going further because it was faster it just didnt seem right that was all if ya get me i understand some systems have more distance between things just didnt expect it to be that bad

You need to start looking at the system map before committing to a jump. Look at the orbital period of the station around its star (actually, look at the station's main stellar body around it's star) and if it's a multi star system like alpha centauri look at the orbital period between the primary star and your destination's star. You can use a calculator here to convert orbial periods to light seconds. If you want to do the math yourself it's (T^2*R^3)186282.40 to covert orbital period in days to light seconds. Or you could realise that an orbital period of 365 is the same as a distance of 1AU, which is the same as 499light seconds... so roughly 700days orbital period should be roughly 1000ls distance and so on.
 
I just had 3 systems in a row where the station was not at the parent star. The last one took me 20mins real time to get there. Used up nearly all my fuel but I could not jump to another system because they were all similar ()non parent star stations) and I would have been stranded without fuel.

All up the 3 systems I spent 45 mins just trying to get to stations.

Finally refuled at the station and went to leave but the planet was in between me and the Jump target. I would have had to use most of my fuel to get around it before I could jump. So, I went back to the station and turned off the game for tonight. I hope when I play tomorrow that the stations orbit has taken it to a better position so I can get out. If I cant get out next time, I'm just going to self destruct.

Definatly not fun and I do feel they need to do something about it
 
Alpha Centauri is rapid compared to some....

I timed a hyperspace jump to a station in the 36 Ophichui (sp?) system two days ago....it was a flight time of 4.5 hours realtime from entering the system to getting docked (and this was at hyperspace speeds of 1800c+ for the majority of the time).....

Neeeeeever going back there
 
The big distances in this system are there as a reference (and perhaps consistency) to the original Elite. It so happened that the distances on that system also happened to be large in the previous games, and so they made sure they're also large in this game.
 
Had a situation last night where even at full speed the timer was so large that I ended up going afk, grabbed a glass of something cold and alcoholic, went to the loo and came back in plenty of time to spend another few minutes staring at the screen.

Not sure it is good fr the game to have a situation where you can afk for quite so long. If I remember the original the game would leap you forwards if there was no contacts between you and the destination. There are other areas of grind and a good game should have them in my view, this could be an area where a tweak would be helpful.
 
You'll always come out of hyperspace next to the primary star, which is the topmost star in the system view. Long story short; just ignore any station that's not around the primary star, it's too far to bother going there.
 
Yeah, it's always been my impression that going to systems with more than one star will usually up your travel time quite a bit. It was like that in Frontier as well.
 
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