ED: I luv it ... i hate it

Do we really have to put warning signs on high voltage power cables? Seriously do we need tutorials for people explaining what electricity is?

I'm not taking anyone's side here. All I'm advocating is transparency of information, something which only idiots argue against.

Yes. We place warning signs on high voltage power cables. Why? Because thats real life buddy.
My insurance policy on my Toyota comes with a stack of terms and agreements that requires a law degree to decipher. Why? Real life.
This is a game. It doesn't have to be as complex as that. As far a transparency of information... I'm all for that. So seriously (not joking like you seem to assume) do we need a tutorial mission on how insurance works?
 
related question but if you take the sidewinder, do you get the difference back in cash or is the insurance company laughing their butts off as you launch your sidewinder out of the station??Actually, why would they laugh? This seems like a good argument for up front premiums to me.. After all, how does the insurance company make any money? That's a fundamentally odd way of doing insurance ;)

In the beta you could pay the insurance to get your free sidewinder back or take a free sidewinder. About 16k cheaper.:) Its a ripoff.

In the full game they removed death so I dont know.
 
Elite Dangerous truly is a gorgeous game to look at. It has lived up to all i 'imagined' as I played the original BBC Elite all those years ago and has also finally given me a game to replace Earth & Beyond from 10 years ago. This game has so much potential but is suffering from a few really annoying bugs or incomplete parts of the game.

The final straw for me in enjoying playing it came on Friday evening, I finally had a few hours to sit down and play the game properly instead of organising our guild and working on our elite website.

So I undock and fly out of the station to try out a tip i'd been given on the new ranking missions.
Just as I get to the slot, i lose focus on the ED window and hence control of the ship (this is an intermittent issue on my PC and not ED BTW, that I've yet to track down).

So my Python clips the edge of the slot and ... Boom.

Ok, no problem, not the first ship I've blown up. Ah well I think fair enough, I've lost the cargo and I'll have to stump up the insurance or get it topped off with the in game Loan mechanic.

Until i discover that the Loan's are capped at 200k. Well to be honest I really do not feel like restarting and working my way back up to earning another ~80 million credits and putting in countless hours to do so just because the Loan system has some arbitrary cap that is totally useless for anyone in but one of the basic ships.

And thus I've not bothered to login since.
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You should have gone to Specsavers.
 
It would be nice if the game neatly displayed:
Total worth of current ship.
Total cost of insurance deductible.
Max available insurance loan.

That would really help people make more informed choices about how and what they fly.
 
Yes. We place warning signs on high voltage power cables. Why? Because thats real life buddy.
My insurance policy on my Toyota comes with a stack of terms and agreements that requires a law degree to decipher. Why? Real life.
This is a game. It doesn't have to be as complex as that. As far a transparency of information... I'm all for that. So seriously (not joking like you seem to assume) do we need a tutorial mission on how insurance works?

And even if there was such a mission I'm pretty sure that it would literally be "Nobody ain't got time for that! "
And if it was mentioned in the manual (and the manual was there...:p) people would still complain that "What? Go read a manual?!?! Pffft. Nobody ain't got time for that!"

And even if it was stated before the game start...
but you got the hang of it.
 
Yes. We place warning signs on high voltage power cables. Why? Because thats real life buddy.
My insurance policy on my Toyota comes with a stack of terms and agreements that requires a law degree to decipher. Why? Real life.
This is a game. It doesn't have to be as complex as that. As far a transparency of information... I'm all for that. So seriously (not joking like you seem to assume) do we need a tutorial mission on how insurance works?

Why would you need a damned tutorial, all you would need is your loan cap displayed in your systems panel under your rebuy cost? I made the real life connection because every time someone brings up some sort of misfortune there has to be at least a few people that come in and say, "Well that's how it's in real life, so it should be like that int he game...". OP flew and knew that he could not cover the insurance, but he probably assumed that the loan mechanic would cover him. Of course one should not assume anything, but that the information about a loan mechanic covering costs if you can't afford the insurance exists but does not clearly state the limit, then it's a fair assessment. Players should be punished for their mistakes, but they should not be punished additionally because relevant information was not explcitly and clearly conveyed to them that would have otherwise altered their choice. I'm pretty sure that OP would have not un-docked if he had known that the cap of a loan was 200k.
 
Its people like you that make this game rubbish - the point is, the loan system is broken and flawed and is an end game breaker for a lot of folk.

I cant believe they've capped this loan at 200,000c?!

Actually I did not have any involvement in designing or programming this game, so I can't claim any responsibility for its rubbishness. :p The loan system is not broken; it is a deliberate constraint. Else the resource management aspect of this game becomes broken.

Actually nothing like real life.

In real life i pay my insurance up front. I dont go any buy a vehicle before i've got the money to pay for my insurance.
I dont use my vehicle, get involved in some mishap and then at that moment realise that I'm unable to pay the premium.

True; in Eve Online for instance you pay up front. However you know that if you blow your ship, you have to pony up 20% of its value (including add-ons) for replacement. So you know that you have to keep 20% of the value of your ship in reserve to be covered. It's resource management.

In real life I check out the insurance costs of a car before I buy it for the same reason.
 
Why would you need a damned tutorial, all you would need is your loan cap displayed in your systems panel under your rebuy cost? I made the real life connection because every time someone brings up some sort of misfortune there has to be at least a few people that come in and say, "Well that's how it's in real life, so it should be like that int he game...". OP flew and knew that he could not cover the insurance, but he probably assumed that the loan mechanic would cover him. Of course one should not assume anything, but that the information about a loan mechanic covering costs if you can't afford the insurance exists but does not clearly state the limit, then it's a fair assessment. Players should be punished for their mistakes, but they should not be punished additionally because relevant information was not explcitly and clearly conveyed to them that would have otherwise altered their choice. I'm pretty sure that OP would have not un-docked if he had known that the cap of a loan was 200k.

Concur. This is ELITE and DANGEROUS.


Not "Average Joe in Space with its trusted lifesaver".

Why the guns in ARMA 3 clips don't hold 3000 bullets?
Why DCS planes are so harf to fly?
Why FLT game engine hates me?
Why Elite Dangerous is not easier?

What people complain about it's actually gameplay
Granted, there are bugs still and room for more content.

But seriously, I can't play IRacing as I'm Virtual Driving impaired, I don't pest their forum asking for a aimpler gameplay.
 
Actually nothing like real life.

In real life i pay my insurance up front. I dont go any buy a vehicle before i've got the money to pay for my insurance.
I don't use my vehicle, get involved in some mishap and then at that moment realise that I'm unable to pay the premium.
Generally in real life if you destroy your own vehicle you have to pay the excess in order to make your claim. Essentially that's what the price tag is.

Also the reason i've been using the Python with no money (initially I had 20k, which was kindof o_O fun to try and build up a balance), was because I lost several million in Founders world while trying to work out why the advertised prices for ships were not what the game was actually trying to charge players. If that part of the game wasn't also bugged, i've had had around 6million cash after buying the Python.
Whatever your reason was, you were still flying a ship you couldn't afford to lose. That's a choice you made.

Anyway the above is not really the point. I was trying to highlight the fact that someone at Elite thought that putting in a "Loan" system was a good idea to cover those players that didnt have the funds to pay insurance at time of a mishap (because you can't buy it up front). But the 'cap' they have put in, basically means the Loan system is useless for a % of the times that players would be in a position to want to use it.
The loan is there to help new players who might lose their ship resulting in them being bumped back to a sidewinder and having no spares about, basically having to restart. If it weren't limited it would just be a global safety net. I do however think it's a bit of an issue that it's not something that's explained, and that you can;t put of rebuying your ship for like a day or something to give you a chance to put together the funds.
 
So to recap: a player actively flew without enough insurance, using a PC where they have known issues of losing controls, without shields, crashed in to a wall, and people are *still* crying out that the game needs to be "fixed".

Time to take a break from the forums I think.


yep i've pretty much abandoned the forums right after release and i just feel bad the devs have to deal with this now.


although i do understand that OP was quite unlucky, you never, ever fly out with not enough money for insurance. ever. EVER
 

Antigonos

Banned
next wish: indestructable ships. its so HARD to lose a ship, come on ED ease it up by making them indestructible. by that way i also can sell my shields and weapons and make MILLIONS in an hour and then finally play another game!
 
It isn't broken. It isn't flawed. There isn't an endgame. There is a limit, and you might debate if it's too low, but spewing rubbish like this is not particularly productive.

You know, at this stage this is the *only* way in which you can lose your ship. The *only* way in which you can lose your progress. And it's only relevant for those in an Asp or larger. If you get that far in to the game without knowing about some of the basics, well you're not really playing the game anyway you're just going through the motions.

+1. Exactly as I see it
 
1.0.4 upon death players get 3 free anacondas (fully upgraded ofc).
1.0.5 players can't die anymore

Man, this game is doomed.
 

Antigonos

Banned
It would be nice if the game neatly displayed:
Total worth of current ship.
Total cost of insurance deductible.
Max available insurance loan.

That would really help people make more informed choices about how and what they fly.

you mean like the display "rebuy cost" right under "balance" already in the game?

- - - - - Additional Content Posted / Auto Merge - - - - -

Progress resets are not good. Ever.

This will only serve to drive people away, nothing more. Allow the loan.

so what should the limit of the loan be? infinite?

player dies in his 2million annaconda, loan granted, player starts and crashes his new annaconda, loan granted, next annaconda... well cant bother to fly save just for the heck bump into that other annaconda, both players laugh, loans granted, both players still laughing trying out killing station, annacondas killed, loans granted, universe only consists of suicidal psychopaths ruining the fun
for any other, loans granted, game is finished...
 
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Blows my mind people are arguing for progress resets. I can't think of a better way to make people quit this game than surprising them with a progress reset.

It's like some people have argued too much on the forums and have lost all common sense....would it really be so bad if the OP was allowed to go into debt and pay it off? Loans are currently for cheap ships only and that makes no sense at all.
 
The credit card culture.....Only buy what you can afford to lose. Anything else is risk

Only 3rd party Insurance cover is compulsory in Real Life, for moving vehicles.
And thats NOT part of the insurance cover in game. (should be, after reading that Security ships can crash into you and kill you)

You can play this game without ever relying on insurance.

Top tips.
Don't rush to upgrade ship types
Have double money in bank.
Always fully upgrade ship then STORE that model before moving onto the next ship type.
Don't rush to upgrade ship types.....did I say that already.

oh, and don't rush to upgrade ships.

I predict players starting to post on the forums about showing early signs of the
'Game Burnout Syndrome' (G.B.S) , as seen at the end of Beta.
 
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player dies in his 2million annaconda, loan granted, player starts and crashes his new annaconda, loan granted, next annaconda... well cant bother to fly save just for the heck bump into that other annaconda, both players laugh, loans granted, both players still laughing trying out killing station, annacondas killed, loans granted, universe only consists of suicidal psychopaths ruining the fun
for any other, loans granted, game is finished...

Of course there should be a limit, it should just not a completely nonsensical number like 200k.

If you crash too many times in a short span, they stop covering you.
 
Although I feel sorry for the OP as he has taken a massive hit, it's still his own fault for flying above his means.
As for knowing about the 200,000 loan cap, I knew about it, many others did too, and FD mentioned it when they introduced it! Flying a python he was no doubt around during that introduction too.

That being said...

The 200,000 cap, is in my opinion, ridiculously low. Generally if your in a position whare it's still enough to cover your ship, you may as well clear save and restart.
Somewhare between 1 and 2 mill would make far more sense.
After all, even the big boys have died occasionally once or twice in a row due to bugs etc.
 
Big boys would generally hold enough money back so as not to use the loan though? Never used it myself, no intention to...

Sorry for OP, but should know better.
 
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