Why NOT to play ED anymore or even at all

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Hi Guys!

I was excited when my first game ever ("Elite" on my Schneider CPC 464 was one of the best games ever and I wonder how they could pack all this into just 64k(!) of RAM) was getting released in a new version and I instantly got a "Kickstarter". But now I'm really disapponted end discouraged to play ED any longer.

Why?

Because beside its huge Galaxy its empty, cold and not tempting at all.
There is simply no "story" no "content" just grinding one way or the other and don't get me wrong I can and do grind if there is a viable target ahead (like unlocking the Jedi class in SWO.... and this was really a grind).
Though it's called a "Multi-Player Game" it just lacks all MP elements like a viable chat system, and being able to group up easily only to name the most important things. It's just full of griefers (like in all phases of Beta as well) and self proclaimed PvPers who decide themselves whom to force into PvPing.

First example.... though I could get an easy start as a KS I opted the hardest way possible and started with a Sidewinder and 1000Cr (deleting my save game from Beta-Phase because I didn't want to have an advantage over other players). After four long days of exploring, trading and even some combat I earned myself enough money to buy my first Viper. I spent nearly all money to improve the equipment a bit and I went out to do my jobs as before. And then it happened I was pulled out of FSD and a selfproclaimed "sheriff" player asked me to sit tight and wait him to complete scanning me. There was no interesting things inside my hold and he gave me an ok to leave. Nothing to complain about that.
Then he asked me if I am backing the "empire" a question I wasn't going to answer because I don't felt like giving away my affiliation and I jumped out to complete my exploration of the system. He then followed my the whole way and pulled me out three times more, each time my ship was damaged (what a bad feature because you can't evade an interception of a player) due to the game mechanics. Then I told him to leave me alone and mind his own business. As an answer I was shot down by his superior ship without any warning and my Viper and my missions were gone because I didn't had enough money to rebuilt it.
For me this is "griefing" since in ED you dont have the opportunity to go the first steps in relative safety because starting any PvPing without others to force you to do things you just didn't want to do.
Even in EvE-Online you can get attacked in High-Sec but there is at least a chance you could survive this with the help of Concord. This is completely fine to me: there is a risk but you can choose how large it is staying in High-Sec, Low-Sec or going to 0.0.

Second example... I tried to complete a mission and deliver some cargo to an industrial outpost. Docking was impossible because there was a "traffic jam" around the outpost and no free docking bays were available. No problem to that... just wait 5 Minutes... 10 Minutes... 15 Minutes and watching what happened.
No one was able to dock because players in larger ships were just ramming those who were trying to land from the platforms before they'd complete their landing.
And since they didn't fire any weapons there was no response from the outpost.

Third example... I was experiencing a lot of "rubber-band" effects and failing client-server connectivity over all days resulting in missed approaches to space stations, empty news-articles in the bulletin boards when docked, large timeouts when leaving a jump. All things got even worse over the last days (probably due to overloaded server systems).

Fourth example... 75-85% of game time you're just inside a jump from one system to another or approaching long boring minutes do reach a space-station 20.000 LS away. 5-10% you use up for docking at a station and the rest is searching your mission targets at a gigantic galaxy-map which simply lacks easiest search options (like wildcards, you always have to type in the whole system name to find it and most system names are realy cryptic ones). There is simply no possibility to "program" a flight path from the mission description in an easier way.

So if you take my complaints and see how they could be countered the only way to do so with some of them would be to enter "Solo Mode" but then why is "Frontier" so pushy to call this a multy-player-game?
Right now it's simply not playable as a multy-player-game.
Yeah you can tell me "go to your own far end of the galaxy there won't be any/less griefers". That would be right, but why should I bother and not go the easier way end enter the completely empty and bloodless slolo-mode?

Don't get me wrong. I'm not complaining about the game being too hard because docking is so difficult (which in my opinion isn"t at all and for those who disagree there's docking computer available to you) or earning money is so hard and thus equipping and buying ships is so long and tedious (that's completly fine to me). I complain because there's less to no flair (right now) inside and if you just don't want to play a bad "X"-Clone you'll cant even get immersed inside while communicating or playing together with other players easily and uncomplicated. Instead a lot of griefers seem just to wait for others to ruin their game experience. A fact I even noticed during all beta-phases too and to me it seems nothing has changed or was done against it.

So ranting is over... my save game has been deleted... and I'm completely frustraded and desillusionated by ED.
 
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Antigonos

Banned
sorry for your bad experience. i share the docking thing, a queue is desperatly needed.

other examples were just normal gameplay, actualy the pirate played his role very nice. You didnt get griefed...

if you have network problems, yes solo play is your only choice.
 
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Due to lack of content and lack of response options, griefing is the most rapidly developing meta in the game. That's going to be a problem sooner rather than later.
 

Antigonos

Banned
Due to lack of content and lack of response options, griefing is the most rapidly developing meta in the game. That's going to be a problem sooner rather than later.

the problem is rather that people all have their own definition of "griefing", what once startet in mmos being spawn camped by 50lvl higher players and instakilled, is now someone playing within the game rules in fiction in his role as pirate, killing someone once.
 
And this is why there will be more and more players enjoying playing solo mode or groups with other civilized people... :) And the griefers will have less and less targets.
 
You have to take the good with the bad - life is like that, reframe your thinking a bit, view obstacles as challenges, view failure as growth, view loss as gain. Think outside the box.
 
What does this have to do with imagination?
Why do you think I took my time to create this long post?

I just wanted to see if was missing something (i.e. the option to change the UI-colour... thx to frontier for being able to do this).

I just wanted to start an honest discussion about things I see as a "flaw" and if there were already any solutions to them.
 
Here comes another one just like the other one.. Doesn't anyone have an imagination anymore?!

These type of replies are sad to see...

Imagination? No sense of imagination great or small can make the game have simply what it currently does not.

All these people are saying, is that they got their hopes up, then let down by the sheer lack of immersion - Imagination has little to do with this aspect of ED. Everyone will have their own sense of immersion. Let them vent if they need to vent, many times great ideas come from vent sessions, people willing to stand up and say what they think is wrong.

Sure the game has its ups and downs, but do not slap people in the face for voicing their concerns. We all know the game has a slim content and player option window as it currently stands. The DEVs even address this, and claim they will continue to work on adding content, ships, etc.

So lets wait and see, or move on to other games, but do not ridicule people for it.
 

Antigonos

Banned
What does this have to do with imagination?
Why do you think I took my time to create this long post?

I just wanted to see if was missing something (i.e. the option to change the UI-colour... thx to frontier for being able to do this).

I just wanted to start an honest discussion about things I see as a "flaw" and if there were already any solutions to them.


having pirates (npc do that too btw:) kill you, is no flaw.
 
And this is why there will be more and more players enjoying playing solo mode or groups with other civilized people... :) And the griefers will have less and less targets.

Yep and ED will die as a result. A multiplayer advertised game with no players in it. That's a sure winner in 2015+
 
And this is why there will be more and more players enjoying playing solo mode or groups with other civilized people... :) And the griefers will have less and less targets.

But is this desirable?

Fronier positions ED as multi-player game and there will be a lot of possibilities to exploit and infringement into other players. That's part of the nature of such games. Should the decision out of this to leave open-play?
 
It's just not a game for everyone.

While I agree that the game could use some more group functionality and perhaps group oriented content being added once Wings are in-game, I still love this game to death as-is. I'm very hopeful for what future expansions could bring to E:D as well.
 
These type of replies are sad to see...

Imagination? No sense of imagination great or small can make the game have simply what it currently does not.

All these people are saying, is that they got their hopes up, then let down by the sheer lack of immersion - Imagination has little to do with this aspect of ED. Everyone will have their own sense of immersion. Let them vent if they need to vent, many times great ideas come from vent sessions, people willing to stand up and say what they think is wrong.

Sure the game has its ups and downs, but do not slap people in the face for voicing their concerns. We all know the game has a slim content and player option window as it currently stands. The DEVs even address this, and claim they will continue to work on adding content, ships, etc.

So lets wait and see, or move on to other games, but do not ridicule people for it.

The basic game mechanics are done. These aren't going to change. And yes some sort of imagination is required as this is Elite. ED is exactly like Elite was and should be. There is no story, there are no goals. You make them up for yourself. It's wonderful to have this freedom rather than to be force fed a shallow story with characters I don't care about. I have met some good and some bad people in space - it's very refreshing to see this type of game play. It's a shame that others don't get it. They should move on as it won't radically change from what you have now.
 
having pirates (npc do that too btw:) kill you, is no flaw.

What I was complaining about is not piracy itself. If he'd shot me right on side ok he'd be a pirate. But he followed me through three or four jumps and insisted on me playing to his terms. That's what I call "griefing" or "harassing". And btw. the system was a democratic system and no anarchy.
 

Antigonos

Banned
What I was complaining about is not piracy itself. If he'd shot me right on side ok he'd be a pirate. But he followed me through three or four jumps and insisted on me playing to his terms. That's what I call "griefing" or "harassing". And btw. the system was a democratic system and no anarchy.

yes and he got a bounty on his head for shooting you, and if you had survived long enough, even the police would have showd up to help you out. So there ARE safe mechanics in place infiction ingame.
 
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