Slavery war is a dynamic content. But the time that this content unrolls is very slow. I wouldn't be surprised that FD will have to unroll it manually because 1- there are not enough players participating to balance the war towards specific faction in a timely manner and 2 - it's very possible that logic behind the content is broken considering the details of Lugh system player driven event that is not going anywhere even though it's been affected by about a hundred of players during several days.
There was similar war zones tested in Beta and we didn't see any other game play mechanic than one capital ship and 2 faction space ships busting each other's chassis day and night without any progression on the AI part. I am eager to see what would be next stage of this slavery war event, but I am afraid there won't be stages. It's good if we get to completely destroy a capital ship.
I think Devs hoped that this big event will attract attention of many players and outcome will be shifted faster, but they failed to realize that players spawned In many different systems far from the event their ships are not good enough to jump to Sarbo, a lot of people went solo to trade their millions unwilling to be bothered by PvP wtc. I wish FD would aim for mini events rather.
So yeah the event part itself is very static if you look at it from the perspective of what is going on between two major factions in game in that one speicfic warzone. The dynamic part happens behind the veil of programming. The variables are shifting towards specific outcome except they are shifting extremely slow and may require manual intervention by the devs to start next leg of the event if there is one.
Ok so here is where we disagree: You think having a leaderboard to decide the outcome of a story is "dynamic" content - I don't.
I'll focus on the onion head story as it is the one I am following more closely:
1) Feds nuke farms on Panem with admitted collateral damage
2) Feds introduce checkpoints in the entire Kappa Furnacis system
3) Feds deploy several capital ships around Panem to stop the production of onion heads
And in your world of "dynamism" this translates into a conflict zone? I suppose you are expecting the farmers to bring the pitch forks to vanquish the Federal navy just to put something unexpected on that whole dynamism thing?
Sorry for expecting that as a smuggler of onion heads I would actually get stopped by the cops.
Sorry for expecting that the markets around Panem would not have food after their farms were bombed (although admittedly prices did go up - for everything, not just food)
Sorry for expecting that the market would be more inclined to buy weapons under the current circumstances than land enrichment systems
Sorry for expecting that Panem should be issuing missions to kill Feds instead of random bounty hunters light years away
And sorry especially for the sarcasm, as obviously who would need any of that when we can get a conflict zone, shoot each other up and then add all the points to see what happens? Uuuuuh, I can feel the dynamism down my spine right now.
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