This game needs more griefers!
I am following the "griefer" discussion in this forum and I am amazed at the arguments put forth. "PvPers are forcing their will on others", "your enjoyment is not mine enjoyment, you're forcing me!", "decent people will always hate crimimals, deal with it".. YIKES!
We're talking here about a space game, not about sexual assault for God's sakes, but reading this forum one could think it's a self-help group for abuse victims. All this whining about "griefers" makes me nauseous.
I am not a "griefer" myself, but griefers are absolutely needed in a game like this. They are the ones who make the game world interesting and challenging. The NPCs are of no real threat. Do you really want just to ferry goods between the stars without any danger? This game currently offers less gameplay features than Frontier: Elite 2 did. Removing danger from it would make it boring very fast (it's not like you can build stations or something with all that money, just upgrading your ship slightly). Frankly, I am dissapointed that huge portions of the Elite community are such whiners. The game is called ELITE DANGEROUS. It's predecessors were called FRONTIER. Yet there is not much of a frontier spirit, nor eliteness nor danger currently there. The huge game world and all the instancing make encounters between humans rare enough already, being able to avoid them altogether would be a real loss.
I thought with the player base being older, the players would be carved out of a different wood than most online players (given how much more harder games were in the 80s and 90s) but I guess I was wrong about that.
Seriously, what do you guys want? This game is about the conquest of space, about taming the frontier. Dangers and bandits included! You want to be safe? Well, there are far better ways for that: Fly in groups, "state owned" (fed, empire, alliance) ferry-ships armed to teeth that fly between the populated systems and to which players could attach to, clans that provide protection in the wilderness in exchange for credits etc. There would be many creative ways to provide certain protection.
A truly dangerous world full of griefers where you need allies and the occasional cavalry to survive in would be SO MUCH MORE FUN than the sterile carebear environment so many seem to want (don't you have the solo mode for that already?).
There's a reason why EVE is going strong for over a decade now, because they got it that a sterile safe space is no fun in the long run.
What do you peope want? Elite Dangerous or Space Truck Simulator 3300?