I hate supercruise

Supercruise just needs to accelerate a bit faster in the initial phase, there's a lot of dead time on trips to the edge of a system. It slows down really quickly, but speeds up really slowly regardless of the proximity of stars/planets/gravity wells. The physics is wonky.. objects in space take just as long to speed up as they do to slow down. If supercruise acceleration was sped up maybe 30% I reckon most of these moans would go away since it would shave maybe a minute or so off the longer journeys.

The physics is wonky?

What is the last time you travelled at faster than the speed of light around a remote solar system trying to dock at an orbital space station?
 
Alrighty Germin, I am officially and for the record rebuking my complaint on supercruise. Most (around 90%) of my problems have disappeared simply from playing the game more. Now I find supercruise to be sort of boring, but very much acceptable and likeable. It just took me awhile to get used to it and get the hang of it and learning how to strafe up and down (preferably flying directly up) when you're going too fast for a destination, strafing up or down will sometimes fix your problem and if you overshoot your destination you can easily wrap around it barely having it leave your sight. So it's all good.

You can't strafe in super cruise. Your thrusters don't work at all. Try an ever-decreasing-altitude spiral around your target destination -as in, putting your destination at the top of your cockpit while orbiting, slowing down to fly ever closer. Some people call it button hooking.

I have noticed not being able to control your speed very well which can be annoying but as of right now it's a low-medium problem.

Well, yeah, it's difficult for a faster-than-light bullet to slow itself down. The game assists WAY more than it needs to, at that. If this were real physics, you'd have to turn and face the opposite direction to burn engines to slow you down and it would probably rip your ship to bits. There are some things that you just need to concede on. It's like going to the movies and having to suspend disbelief for entertainment value. It's not game-breaking and this game isn't selling itself as pure realism. You're playing in Braben's imagination.

As of right now the only thing I'd like to have fixed is to show us a general destination where we can find pirates/objects for some of the missions. I find accepting missions and spending 14 hours looking for an aimless item in the aimless galaxy is too difficult. I spent 8 hours going through unrecognized signals trying to find just 6 toxic barrels and I never found 1. But an hour before taking the mission I found around 5 floating around in unrecognized signal space.

Nav becons. You're welcome.

Also, I like that the game doesn't just tell you where to go and what to do. Surprise, sometimes you have to figure stuff out by trial and error! Additionally, sometimes you fail. Sometimes you WON'T find the canisters. I like that you can fail. I like that you can do everything you possibly can to try to finish a mission and sometimes life just kicks you in the nuts and tells you no. It makes the game a LOT more interesting. Plus, if I have to work harder and I DO succeed, it's that much more satisfying to know that I accomplished the task at hand.
 
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Tom Cruise
 
Trust me; it's heaps better than the original Elite. At least you don't have to spend 10 min getting to the station from witchspace.
It is also way worse than in Frontier /First Encounters where you just select a station and autopilot gets you there :) This supercruise minigame gets annoying after several hundred landings.
 
As an explorer, the only thing I'd like to see changed is a way to turn off the flight assist when cruising out to unknown planets and stars >50000ls so I don't slow down as I approach them. I don't have the "ultimate" advanced scanner, so I can only pick up object 1000ls or less. So I do a lot of searching using parallax viewing. (which I think is more fun than knowing everything in the sector from a single scan)
 
yes keep supercruise,i like it makes space feel big,please no jumping from planet to planet,that would just feel like going from room to room.The people who dont really like supercruise must have short attention spans.they may be better off playing a game that more combat oriented.Just how many dislike supercruise if 75% like it then there is no justfication to change it.
 
yes keep supercruise,i like it makes space feel big,please no jumping from planet to planet,that would just feel like going from room to room.The people who dont really like supercruise must have short attention spans.they may be better off playing a game that more combat oriented.Just how many dislike supercruise if 75% like it then there is no justfication to change it.

You do realize that if they kept SC and added in a faster means of travel as an option, you'd have the option of using it or SC, I agree there's no reason to remove SC because it's good and provides value, but that value gets overshadowed by its cumbersomeness if you do alot of traveling inside an individual system as opposed to seconds to jump between entire systems. You give up access to the SC stuff to get around faster, or go back and SC if you want to access that part of the game. If you dislike it, don't use it, and you won't be affected by it, whereas now the only option is the "huurr duuurr don't play dis game it nut for you" response coming from some of the resident forum trolls who are hopping on the "FD is always right" train.

TLDR: don't change super cruise, just add a faster travel option, everybody wins, including the people who are vehemently opposed to a faster travel option because they can just ignore it and keep on cruising.
 
You do realize that if they kept SC and added in a faster means of travel as an option, you'd have the option of using it or SC, I agree there's no reason to remove SC because it's good and provides value, but that value gets overshadowed by its cumbersomeness if you do alot of traveling inside an individual system as opposed to seconds to jump between entire systems. You give up access to the SC stuff to get around faster, or go back and SC if you want to access that part of the game. If you dislike it, don't use it, and you won't be affected by it, whereas now the only option is the "huurr duuurr don't play dis game it nut for you" response coming from some of the resident forum trolls who are hopping on the "FD is always right" train.

TLDR: don't change super cruise, just add a faster travel option, everybody wins, including the people who are vehemently opposed to a faster travel option because they can just ignore it and keep on cruising.

If a faster method of travel is implemented, it removes the challenge of getting from Point A to Point B while avoiding other players and NPCs who will interdict you and kill you or steal your cargo.

SC should be kept exactly as it is and anyone whining about a faster method of travel needs to realize that they'd be removing a major game mechanic by doing so, effectively negating the entire effort of creating the game mechanic in the first place.

YOU ARE A TARGET. PERIOD.

There MUST be some way for other players to have a chance to catch/interdict/steal/kill you. Changing this at all negates that risk/reward mechanic. The people whining about SC just aren't thinking this through or have no attention span or are carebears that don't want to get interdicted.
 
There MUST be some way for other players to have a chance to catch/interdict/steal/kill you. Changing this at all negates that risk/reward mechanic. The people whining about SC just aren't thinking this through or have no attention span or are carebears that don't want to get interdicted.
Wrong. I personally want to get interdictet. By _actual_ Pirates. Not by some Dude who dont know how to pirate properly and instead shooting at me for no reason and without a single word.
 
Wrong. I personally want to get interdictet. By _actual_ Pirates. Not by some Dude who dont know how to pirate properly and instead shooting at me for no reason and without a single word.

So you want to control who interdicts you and who doesn't? Awwwwww, must suck wanting to control everyone else in an MMO. :(

DON'T INTERDICT ME, GUYS, unless you're qualified!

If someone interdicts you and shoots at you with no warning, just kill him. What's the problem? If there were some way to skip SC, to remove yourself from the state in which others can interdict you, everyone would abuse it and no one would be interdicted. Hurrr durrrr
 
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If someone interdicts you and shoots at you with no warning, just kill him. What's the problem?
Nothing. But its totally pointless. And... oh, this might be some nice fuel for your trolling... It totally breaks my immersion. Even the AI does a better Job in being a random psycho, shooting on sight.
 
Nothing. But its totally pointless. And... oh, this might be some nice fuel for your trolling... It totally breaks my immersion. Even the AI does a better Job in being a random psycho, shooting on sight.

so now your complaining about random people interdicting you and just shooting at you?? Umm what? So they have to pirate you or do some RP stuff for YOU?

Imagine if this was required in the real world. "Excuse me sir, I'm going to rob you and mug you now, is that alright?" "Sure it is" Or even a better one, "Excuse me I don't care who you are, but I'm going to kill you"

*facepalm*
 
Yes but didn't also have up to x16 time acceleration. Something that doesn't work in MP. Autopilot would probably be like the docking computer and take MUCH longer than flying manually. Though you could probably go get a cup of tea and flip through the newspaper while you wait..
 

Lestat

Banned
There a lot of people on Elite Dangerous that like to Role play. So distance is a factor in Role playing. But here what you an do. Stay in system that have short distance stations.
 
You honestly just called a man a nerd for posting his computer specs, while complaining in the forums of a Space Flight Simulator, that all you wanted to spend 60USD to simply shoot other spaceships and flying said spaceships is too hard. I feel so white girl right now because I honestly can't even... I mean just, bravo sir...bravo
Take it easy, he obviously comes from a kiddie console... It's not the first time people try to 'annoy' me by such comments. The thing is, typically they are also the ones asking questions about how to "configure the key bindings", "what joystick to buy", "what is your computer specs to run this game", "is anybody usimg TrackIR", etc. you get the point.
I know my intention to help people having my specs in the signature, and if somebody want tips or imfo about certain stuff feel free to PM me. I don't really bother about the occasional kiddie troll.
 
Wrong. I personally want to get interdictet. By _actual_ Pirates. Not by some Dude who dont know how to pirate properly and instead shooting at me for no reason and without a single word.
Sounds like AI to me. Currently AI does a veeeery bad job at 'pirating'. Interdicted me with 'no'(!) Cargo and attacked me (I had NO fines or bounties on my head).
AI interdicted me while hauling scrap from A to B etc.Even the 17th/18th century Pirates could do better than that! They used informers, spies and so on at ports or in towns, looking up ships with valuable cargos or how they were armed, before putting their lives at risk for some load of grain or scrap...
 
You do realize that if they kept SC and added in a faster means of travel as an option, you'd have the option of using it or SC, I agree there's no reason to remove SC because it's good and provides value, but that value gets overshadowed by its cumbersomeness if you do alot of traveling inside an individual system as opposed to seconds to jump between entire systems. You give up access to the SC stuff to get around faster, or go back and SC if you want to access that part of the game. If you dislike it, don't use it, and you won't be affected by it, whereas now the only option is the "huurr duuurr don't play dis game it nut for you" response coming from some of the resident forum trolls who are hopping on the "FD is always right" train.

TLDR: don't change super cruise, just add a faster travel option, everybody wins, including the people who are vehemently opposed to a faster travel option because they can just ignore it and keep on cruising.
You do realize simply ignoring the facts people now told you multiple times, won't help? It doesn't matter if you speed up supercruise by warping/jumping or by making the throttle more 'responsive".
In the end it makes interdictions more or less impossible, thus removing the whole Bounty Hunter, Pirate and Assassin profession's mechanics! And neither the developera nor the silent majority would be happy with that, just a few very vocal kids would quickly get 'bored' , because "the only thing you can do in this boring game is 'grinding' for mkney and go dogfighting. lame!" So please, either read what people write or use your brain to think options through, before complainng and whining.

EDIT: if you don't like Trading, go Pirating or Bounty hunting, it is not that you HAVE to trade to get money... unfortunately you would still need to learn how to fly in supercruise, but it is much more challenging to get behind a ship and pull it out of sc.
 
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