I don't think I have encountered any player yet - maybe one, but I escapd. Being fairly new, I don't even know how to tell alive players from AI's (how do you do that, btw?).
NPC are a solid square on the radar while Players are an empty square.
I don't think I have encountered any player yet - maybe one, but I escapd. Being fairly new, I don't even know how to tell alive players from AI's (how do you do that, btw?).
Misinformed rubbish. I've been playing mostly in the core systems since gamma, seen lots of other players, and never been attacked once. Plenty of that time spent hauling cargo in a Type 6, so a sitting duck for these mythical griefers. There's so much paranoia about PvP it's unreal. If the situation was remotely similar to the way you people describe it, I'd be playing in solo too. Open play has consistently been a sedate and pleasant experience for me - and for the vast majority, judging by every poll. Stop trying to spread irrational fear.none as i play solo only. but i am not blind, i can see the floods of Eve online grifers pouring into open play.
It's totally disproportionate. Check out the poll of people who think they've actually been griefed. It's less than 10% last time I looked. I've traded millions in open without being attacked once.There seems to be a number of threads and comments about people getting hammered by someone who clearly has spent more time in game and thus has a bigger/better ship. What is hard to work out is if the number of comments are disproporionate to the actual amount of times someone new has been attacked (I choose not to use the word grief as I am not really sure quite what constitutes that word).
I chose solo and then mobius as my previous games and pvp experience were structured to a point where there was some kind of level restriction so combat was (in theory albeit not always in practise) more balanced. I may well pvp in this, but do not currently have the time to make fast advancements so chose to get used to the game and develop more in something of a sanctuary.
never, there is no pvp in elite. elite is only about shooting unsuspecting targets and newbs, and that is not pvp, that is griefing.
if you are looking for pvp then this is not the game for you.
Utter .
It's not a grief if its a fair fight and they choose to. You must think all PvP is griefing at that rate. There is no challenge in this game without PvP.
Is there a possibility of a server coming out in the future that does not mingle/merge with single player mode?
There seems to be so much anger from people who don't want to be at constant risk towards those that enjoy that type of environment. I don't get it. Many are talking on here as if being compared to EVE online is such a horrible thing, but there are hundreds of thousands of people waiting for a game with eve type political and sandbox features with actual skill based pvp. Why not try to attract the different playstyles? Why are so many of you sooo insistant that only one playstyle can be represented?
I get that many don't like to feel always on their guard , and many want only consentual pvp, I don't understand this but I get that different people like different things. For many that feeling that they can be jumped and killed at any time is a huge part of the fun, building empires and risk vs reward etc...
Their are many clans multi gaming clans that have been fighting each other in different games for years (talking like 15 plus years here). We aren't 12 year old kids but range from 18 to 50ish or even older. We enjoy the competition and are not a small number.
If they made a server like this I would be willing to bet it would not only fill the fastest and draw the most players . But would bring many players who decide to join the merged servers as well.
Why does it HAVE to be one playstyle or the other? Seems detrimental to the games survival when both styles would be incorporated by simply adding another server.