My god!...Solo, group mode and open play can't be the same universe!!!

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So true. If they don't want to PVP with other people, why do they play an online game involving combat? I mean, they could play Hello Kitty Online

Risk-averse players are the worst things that has ever happened to online gaming and it's killing games and community. The less unconsensual PVP there is, the less online games are being developed and the less people play them.

Now I understand why some need an offline mode just to be able to go from sidewinder to eagle, but does online gaming really need them? I don't think so.

However, what online gaming needs is more gameplay allowing for multiple accounts, and that's where the REAL gamer shines: the man with the most dedication (the man that has more accounts) should be the man with the best chances in combat. Elite did it all wrong in that aspect. Direct control flight? this game is gonna tank LOL no serious gamer wants to fly spaceships, this is time lost when you could be infiltrating somebody's clan under a false identity (ingame ofc we PVP types know how to separate gaming from RL, something players obviously cannot :p)

Actually I believe it is people like you and your nonsense rant above that is ruining the online community. Have a pat on the head and a cookie and be off to your PS3. Please take your meds. Merry Christmas!
 
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Unfortunately that applies to PvP as well, hence all the blob wars in Eve.

I really hope a wing finds it hard to intercept a lone ship or something, or that's going to suck.

That will depend on how Wings are implemented, especially the way Mass Lock works against solo ships trying to evade. I don't think FD wants Wings to be an automatic "I Win" button with superior numbers, but the numbers will still matter.

Also, the last I heard from an FDEV on this (Sandro, I think), they're planning on Wings initially being small, like just 3-4 ships. Players might be able to coordinate multiple Wings, but they'll still hit the 32 player instance limit. If they fill an instance with their own association's Wings, there won't be any other players to fight. So there won't ever be huge blobs in this game. The network model works against it (intentionally, I suspect).

To the people who say that this has been discussed multiple times in the last month and you should have informed yourself better: It isn't mentioned in most of the reviews and there was no post about it after the launch (when most new players started to visit here). And the whole concept is so alien in gaming that nobody would expect it to be included. It destroys allot of possible playstyles w/o no advantage whats so ever for Solo only players.

It's an alien play style in gaming? Really?

There is this little MMO called World of Warcraft you might not be aware of. It allows players to self-flag for PvP on PvE servers, back and forth with a short timer and totally voluntary, as well as optional PvP battlegrounds on PvE servers. It's not terribly different from Elite Dangerous except for scale. I hear that game has been moderately successful....
 
As Elite currently is lots of people play semi-solo in open play cause of how network interactions are designed in this game ... i for one have UPNP problem end open play is like solo with occasional suprise.

TURN servers are bad and laggy. STUN server dosnt allways see your port open (mostly it just chooses random port and not the one a game is on).

And its like you play solo...
 
I would play multi but for "docking request denied"

Plus most people just have no interactions at all in multi player mode anyway I have found,just off doing their own thing.
Maybe joint missions with bigger rewards would make it more interesting ?
Well until docking is sorted multi player for me is a no go as it is just too frustrating waiting or leaving and rejoining the game in different modes.
 
Exactly. These are the type of people who think of themselves as "hardcore gamers". They are torn between going to their shift at McDonalds, or trying to play Counterstrike in real life.

Hmmm, well, i am over 40, i enjoy computer games as a hobby but i would not describe myself as a "hardcore gamer" as for doing the shift at Macdonalds sorry no can do, too busy making money as a Classical/Jazz Pianist and Piano teacher, as for counterstrike, i thought that was what people do when they dont make enough money.......


On the topic of people making money easily in offline then going online, i think what you do in offline mode should be seperate to online mode.
 
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So true. If they don't want to PVP with other people, why do they play an online game involving combat? I mean, they could play Hello Kitty Online

Risk-averse players are the worst things that has ever happened to online gaming and it's killing games and community. The less unconsensual PVP there is, the less online games are being developed and the less people play them.

Now I understand why some need an offline mode just to be able to go from sidewinder to eagle, but does online gaming really need them? I don't think so.

However, what online gaming needs is more gameplay allowing for multiple accounts, and that's where the REAL gamer shines: the man with the most dedication (the man that has more accounts) should be the man with the best chances in combat. Elite did it all wrong in that aspect. Direct control flight? this game is gonna tank LOL no serious gamer wants to fly spaceships, this is time lost when you could be infiltrating somebody's clan under a false identity (ingame ofc we PVP types know how to separate gaming from RL, something players obviously cannot :p)

Wow ageist AND sexist too!

You're definitely everything that's right with gaming!
 
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So true. If they don't want to PVP with other people, why do they play an online game involving combat? I mean, they could play Hello Kitty Online

Risk-averse players are the worst things that has ever happened to online gaming and it's killing games and community. The less unconsensual PVP there is, the less online games are being developed and the less people play them.

Now I understand why some need an offline mode just to be able to go from sidewinder to eagle, but does online gaming really need them? I don't think so.

However, what online gaming needs is more gameplay allowing for multiple accounts, and that's where the REAL gamer shines: the man with the most dedication (the man that has more accounts) should be the man with the best chances in combat. Elite did it all wrong in that aspect. Direct control flight? this game is gonna tank LOL no serious gamer wants to fly spaceships, this is time lost when you could be infiltrating somebody's clan under a false identity (ingame ofc we PVP types know how to separate gaming from RL, something players obviously cannot :p)

Carebear?

So you are one of those, eh? Those that resort to name calling because you can, safely hidden behind the sanctity of the keyboard. Good for you then, you made THE list. It's going to be good stepping on you. Going to be even sweeter stepping on you again when I run into you.

And no, I'm not a carebear. I'm not even a PvP'er. I'm an Elite Dangerous Commander. You might want to give it a shot before mouthing off like you just did - uncalled for, Sir, uncalled for.

Oh yes, I'm 43, going on half-blind and still going strong.
 
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Wow ageist AND sexist too!

You're definitely everything that's right with gaming!

Don't forget delusional. I mean nevermind that pve server populations outnumber pvp server populations by vast margins in pretty much every mmo that offers both options, why let actual facts get in the way of a good story!
 
So true. If they don't want to PVP with other people, why do they play an online game involving combat? I mean, they could play Hello Kitty Online

Risk-averse players are the worst things that has ever happened to online gaming and it's killing games and community. The less unconsensual PVP there is, the less online games are being developed and the less people play them.

Now I understand why some need an offline mode just to be able to go from sidewinder to eagle, but does online gaming really need them? I don't think so.

However, what online gaming needs is more gameplay allowing for multiple accounts, and that's where the REAL gamer shines: the man with the most dedication (the man that has more accounts) should be the man with the best chances in combat. Elite did it all wrong in that aspect. Direct control flight? this game is gonna tank LOL no serious gamer wants to fly spaceships, this is time lost when you could be infiltrating somebody's clan under a false identity (ingame ofc we PVP types know how to separate gaming from RL, something players obviously cannot :p)
What a load of nonsense.
 
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Sriously guys you should understand that eve is really the superior game where SKILL actually makes a difference since you have to possess a lot of it in order to control several accounts at once. For example, if you want to have a successfull gate camp, you need: a pair of scouts in neighboring systems, a couple ships on the gate, also a positive sec status alt (or two) ready to run missions when a blob of anti-pirates chase you out (but that very seldom happens ;)). Alternatively you need friends, but I don't even trust my eve buddies lol so I do most stuff alone.

Flying a spaceship with a stick, only one account and no unconsensual PVP ? LOL what kind of game is that. How can you infiltrate corps and scam other players?

If you can't attack all the players you see, you're doing them a disservice by allowing them to not get better at the game.
 
Sriously guys you should understand that eve is really the superior game where SKILL actually makes a difference since you have to possess a lot of it in order to control several accounts at once.

Then why are you wasting precious time posting here? Best multi-log back on to Eve and pay your rent - Goons will be taking over your system any second now!

Seriously though - multi-boxing is anything but hard. It's trivially simple, which is why so many nubs can do it.
 
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Sriously guys you should understand that eve is really the superior game where SKILL actually makes a difference since you have to possess a lot of it in order to control several accounts at once. For example, if you want to have a successfull gate camp, you need: a pair of scouts in neighboring systems, a couple ships on the gate, also a positive sec status alt (or two) ready to run missions when a blob of anti-pirates chase you out (but that very seldom happens ;)). Alternatively you need friends, but I don't even trust my eve buddies lol so I do most stuff alone.

Flying a spaceship with a stick, only one account and no unconsensual PVP ? LOL what kind of game is that. How can you infiltrate corps and scam other players?

If you can't attack all the players you see, you're doing them a disservice by allowing them to not get better at the game.
Still a load of nonsense. This isn't EVE.
 
But there is PVP in this game and by definition PVP must be unconsensual otherwise it keeps player in their comfort zone where they can't get better at the game

But I always knew that solo players were actually the real sociopaths online. They refuse to play with other and they're too afraid to lose their internet pixels
 
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... but what people do in solo mode should not effect what happens in open play.

This is your opinion. You have every right to hold it. FD do not share it and nor do a significant proportion of the folks replying to this thread.

Given that it is how it is, it's up to you whether that's a deal-breaker for you, isn't it? Because the only opinion that matters, that of the game developers, does not align with yours.
 
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