Rose tinted glasses

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So, before i get slammed with "if you don't enjoy the game, don't play it" and "you just want to push the "i win" button and get everything" and months ago "it's in beta/gamma..." and "it isn't finished! give them time (to add stuff that should be in a 1.0 version)"

I ENJOY the game. it's awesome. I'm happy with my eagle and hauler. i don't want an anaconda.

BUT


You cannot deny that it was rushed, and lacks content.

Yet, i see people slamming people with the above^ it isn't about enjoying it, i am, but not as much as i hoped.

This is the release version, and it's just a shell.
Currently, everything is bare-bones, besides the atmosphere and look/sound of the game (never had had a more immerse game honestly)
And i know, some of this stuff is planned, but the game is Released! which means it should have most of it's content ready, and bug free with expansions on the way adding features to the game (instead of fixing broken systems EG the wings thing for co-op)
Why was it not pushed back? the lack of content will (and has) done permanent damage to the game as a whole.

Exploring, consists of flying around looking at planets for 5-20 seconds and moving on to the next. I, and others can have fun with this, but it's still bare bones basic and bland.
Where is some sort of minigame, so ou actually have to do something other than targeting an object? other stuff to find? stranded npcs derelicts, pirate bases on the fringe, the "dark systems" they talked about, and the "finding hyperspace routes" basicly all the stuff they said they would put in the game that should have been there allready, but can't add now.

Tradeing is what you would expect, though it could use better UI/pictures of goods ect.

Combat is great, and easily the most fleshed out of the "big three"

Smuggling is broken, and not viable.
Everything i have read makes me scared to even try. why do you become hostile to a third of the inhabited galaxy for smuggling some stolen fish in a fringe colony? only the local government should care (unless you become a massive well-known smuggler of slaves with a huge bounty ect ect) doesn't it sound ridiculous if i said "i'm on the run and hunted by the federation because i got caught with some biowaste i found" no? just me?
And apparently, you make little to no profit as well.

Mineing i've been wanting to try it for a while, but everything i've read makes it sound extremely tedious, boreing and a massive time sink.

All of the above are the core features and they only have their functional components. they work. but they are hollow, with SOOOO much missing, or that could be added to make it more alive

And now, the biggest problem, and one even i can't overlook.


The so called breathing universe

While some people (myself included) are content to fill the gaps with imagination, it can only go so far.
As it stands, you have NO effect on the world at all, except changeing numbers.

The player driven events like the crimson state group thing don't change anything at all, the system is clearly, and confirmed, broken.

Why do we not have small little bits of dialouge to make the word seem more alive?

E.G "Ah it's you again Commander, i was beginning to wonder where you were, i've been starting to rely on you quite a lot recently"
actual lines of vocie acted dialogue for combat? "surrender your cargo!" ect ect i often see people complain about NPC's being faceless, and not being able to care about them.

Where are the missions?
"escort a trader to X station" "track down this guy"(ACTUALLY TRACK HIM, not drop into random instances for and hour, and eventually find a guy that always has an elite anaconda)

"group up with this squadron, and try to disable the guns on this hostile station/capital ship so it can be captured" (instead of jump in, to find a capital ship arriving just for you, and an infinite battle that is never won or lost until the devs say so)

Events like the onionhead "blockade" should actually BLOCKCADE atm, it seems the galnet news it just fluff-text to make it more alive than it is. (it works for me if i put on my rose tinted glasses)


sigh.

I've had enough of typeing for now, there was plenty more i wanted to say but can't be bothered.

To sum it all up
You forum goers need to stop being so dismissive of people who have legitimate concerns of the game.

Just because you can pretend the galaxy is actually alive, does not mean that it is.
You can't replace actual content with imagination (though you can supplement it, and i do)

The game is most definetly lacking in content, regardless of weather you enjoy it or not (again, i do) take of your rose tinted glasses for a moment, and realise the game is far from finished, and should not have been "released" in the state it is in right now bare-bones and only functional with no extras.


All of that said, i'm still enjoying the game for the moment, hope that more content and promised features are added soon, because as some people have said "it has the width of an ocean, but the depth of a puddle".

I will of course be sticking with the game, and hoping for the best.
But please stop it with the generic dissimissive posts, people are allowed to criticize the game, without criticism, it will never improve and get past this content-lacking stage.

Thank you for your time, sorry for the rant :D. (and incase you are wondering "why the crazy font sizes and contant underlineing?" people on forums always nitpick and pick one part of your post to comment on, i'm underlining the most important parts, that i want them to see.
 
Everyone knows it is unfinished, its how you deal with it that makes or breaks you.

I fully understand and support your frustrations, but do we really need another thread on this subject?
 
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Your post strained my eyes with that small print ;) Is the game at the point where they should have released it? Probably not, but they set the date and decided to stick with it. I just hope they can add a bunch more content to it in the next 3 or 4 months before they start to lose people from boredom. That said, it's not much more bare bones than what Eve Online was when it released. The only big short falling now is that it's not truly an MMOG with its tiny groups that get randomly put together. It is a nice solid base though and with some hard work they can improve it greatly over the next few months.
 
Yes, because most of those threads get shut down with dismissive comments, my main gripe is with the forum goers attitude of "if you don't like it, get out" or "it'l be fixed...eventually be patient because it totally isn't released or anything "
 
"it has the width of an ocean, but the depth of a puddle".

I will of course be sticking with the game, and hoping for the best.
But please stop it with the generic dissimissive posts, people are allowed to criticize the game, without criticism, it will never improve and get past this content-lacking stage.

You're pretty much spot on.;)
 
Design Discussion Archives
https://forums.frontier.co.uk/forumdisplay.php?f=36

So you can see what is planned and why some things work like they do

PS I don't jnow what you done with formatting, but it makes it very hard to read on a 24"

BTW

"Smuggling is broken, and not viable.
Everything i have read makes me scared to even try"

So you haven't tried it but it's ..broken ? Interesting
 
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It's almost like this is a gaming forum with fan boys on one side haters on the other and a handful of realists caught in the middle.

I agree with everything you said but have just come to accept that it comes with the territory and isn't going to change.
 
"people on forums always nitpick and pick one part of your post to comment"

There is no e in mining, trading and changing :) but apart from that I agree, although its nothing that has not been said before.
 
It's almost like this is a gaming forum with fan boys on one side haters on the other and a handful of realists caught in the middle.

I agree with everything you said but have just come to accept that it comes with the territory and isn't going to change.

haha, yeah pretty much, but it just got to me after reading so many of the same dismissive arguments.

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"people on forums always nitpick and pick one part of your post to comment"

There is no e in mining, trading and changing :) but apart from that I agree, although its nothing that has not been said before.

Yep, i have lots of typos :D just try to look past them...
 
I've been thinking about this for a while and its probably a rubbish idea but... With such a passionate fan base and with such alot of content already existing if you could have some access to a text based wiki about systems and factions which could be created and moderated by the fanbase but appear actually in the game it may add some life to the universe in a simple and uncomplicated way. Although to be honest maybe I like the light touch thing where you let your imagination do the work particularly as you get to know a local area.
 
Uhh yeah ok... lots of different font sizes, thankfully you didnt start using colours too.

We get it, you've worked out that it's unfinished. We know. I think the problem is more that you believe people are saying it's perfect... we're not. We're saying that it is what it is, that we enjoy playing it, and that we expect it to keep improving. If you enjoy playing it too then keep on doing so, if not perhaps you should stop. We're not being dismissive of you coz we think it's perfect, we're being dismissive coz you're making a bunch of noise about something we already know.
 

nats

Banned
I honestly dont think anyone playing the game with any sort of intensity doesnt agree with you on these points as they are certainly things I have thought as well.

Yes when the game was in beta/gamma these things were acceptable. But now that the game has been released it is not very acceptable to be playing a bare bones game. Especially bearing in mind the very reason Frontier went down this route of development was to enable them to do the game 'properly' without interference from publishers forcing them to release early. And now they seem to have done the very thing they were adamant they would not do with this game - release an unfinished incomplete game.

I think all of us could understand a bit of polish needed etc but things like having half the amount of ships that they were supposed to have? No external views? Mostly identical space station interiors? And bare mechanics for most of the game activities? Yeah I was expecting better for the release.

I am also trusting the game will get much better over time but I do wonder if I will be still playing it months from now. Or will I not be playing this game properly until a year from now? Because that is what its looking like to me.

So yeah, great start, and the more complete bits like combat are done really well. But Frontier have a hell of a long way to go here before they get an immersive fully featured game here. And that sort of does concern me, as I really did expect a lot more from David and Frontier after all the early DDA features and the silence generally during the later stages of development. They just havent come up with the goods at the end of the day. I mean I was a bit devastated when they didnt even introduce a new ship on release or anything. That was a pants release it really was. They really need to start pulling their finger out now.

Problem I have now though with all this is that the game has released, and so there will be an urgent need for more money - so will they be concentrating on filling in features of an already released game or on the development of the first paid for expansion, or on new games completely? Seeing all the silence and lack of communication came to naught after all the expectations of the last few years, I do now have concerns....
 
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I honestly dont think anyone playing the game with any sort of intensity doesnt agree with you on these points as they are certainly things I have thought as well.

yeah, most normal people, though there are some praise the game and simply do not see it's problems, (or choose not to) and dismiss them. :/

I was expecting better for the release.

Problem I have now though with all this is that the game has released, and so there will be an urgent need for more money - so will they be concentrating on filling in features of an already released game or on the development of the first paid for expansion, or on new games completely? Seeing all the silence and lack of communication came to naught after all the expectations of the last few years, I do now have concerns....

You and i both, and i think those concerns are slowly driving the community crazy :D
 
I honestly dont think anyone playing the game with any sort of intensity doesnt agree with you on these points as they are certainly things I have thought as well.

Yes when the game was in beta/gamma these things were acceptable. But now that the game has been released it is not very acceptable to be playing a bare bones game. Especially bearing in mind the very reason Frontier went down this route of development was to enable them to do the game 'properly' without interference from publishers forcing them to release early. And now they seem to have done the very thing they were adamant they would not do with this game - release an unfinished incomplete game.

I think all of us could understand a bit of polish needed etc but things like having half the amount of ships that they were supposed to have? No external views? Mostly identical space station interiors? And bare mechanics for most of the game activities? Yeah I was expecting better for the release.

I am also trusting the game will get much better over time but I do wonder if I will be still playing it months from now. Or will I not be playing this game properly until a year from now? Because that is what its looking like to me.

So yeah, great start, and the more complete bits like combat are done really well. But Frontier have a hell of a long way to go here before they get an immersive fully featured game here. And that sort of does concern me, as I really did expect a lot more from David and Frontier after all the early DDA features and the silence generally during the later stages of development. They just havent come up with the goods at the end of the day. I mean I was a bit devastated when they didnt even introduce a new ship on release or anything. That was a pants release it really was. They really need to start pulling their finger out now.

Problem I have now though with all this is that the game has released, and so there will be an urgent need for more money - so will they be concentrating on filling in features of an already released game or on the development of the first paid for expansion, or on new games completely? Seeing all the silence and lack of communication came to naught after all the expectations of the last few years, I do now have concerns....

NO, it was to avoid having to produce a game for the mass market (easy-mode, streamlined, cutscenes and crap like that), have you ever read the KS page??
He wanted to make HIS game, like HE liked it
 
NO, it was to avoid having to produce a game for the mass market (easy-mode, streamlined, cutscenes and crap like that), have you ever read the KS page??
He wanted to make HIS game, like HE liked it


So to appeal to the mainstream markets, you release a bare-bones game with 1/4 of it's promised content? :D

Elite has definitely not catered to mainstreamers, most of them will buy the game, and get bored in an hour and hate on the game.

your excuse does not stand
 
I've played less finished release titles, I just learned to accept they were 'growers' that will improve with time.

Who played Eve at launch? Much worse than this. WOW was also very basic, but had lots of content added over time. Not as bad as Elite, but you get the picture.

I still play both games today. Both are 10+ years old. I have the same hopes for this game, lets face it, it HAS acheived the objective if bringing the genre back from the dead.

It's clear that this doesn't help YOU, but I feel a pragmatic argument needs to be pitched in these kind of threads.
 
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Really well said OP and I agree with you (rep for you).

As for mining - this is mining and this is as good as it gets even when the metals are rich and plentiful. No tagging of asteroids to know which are already mined and no scanning of asteroids to know which are viable. If we can scan huge celestial bodies, it seems logical that there would be tech in place to enable scanning of little rock (comparatively speaking). To judge distance to an asteroid I have to keep an eye on the scanner and use my lasers to white stick my way in to mining distance which seems a bit primitive for an interstellar capable mining star ship


[video=youtube;PbDzxRWD1e8]https://www.youtube.com/watch?v=PbDzxRWD1e8[/video]
 
I've played less finished release titles, I just learned to accept they were 'growers' that will improve with time.

Who played Eve at launch? Much worse than this. WOW was also very basic, but had lots of content added over time. Not as bad as Elite, but you get the picture.

I still play both games today. Both are 10+ years old. I have the same hopes for this game, lets face it, it HAS acheived the objective if bringing the genre back from the dead.


yes, but i'm concerned that it won't hold enough players, long enough before it gets to that stage. :/
 
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