When mining, I understand the trick of keeping your laser in the same place on the asteroid to cause all of your chunks to line up neatly for you when you go to pick them up, but the appeal of this is instantly undermined by the absolute frustration that is the Cargo Scoop.
To begin with, it lies to you. Even if you keep the object in the very center of the scoop, it will sometimes get hit by your ship and fly off wildly. You can argue that you should just get good at using it, but in a game where we have leading sights on our fixed guns, and gimbaled systems that can track a ship, why is it that something as simple as the cargo scoop does not have an accurate guidance system?
The second frustration comes into play after you finish scooping an object. Once again, returning to mining, if I have a line of clumps ready to be picked up, by the time I've managed to pick a clump up, the next clump in line is hidden behind / under my ship's dashboard. Now, this wouldn't be an issue if any number of things were in place besides what is currently there. At the moment, the contacts list does not display your clumps in order of which one is closest to you, and there is no hotkey to cycle through cargo. Either one of these would at least alleviate the problem, but there are also two other alternatives that could make this much less of a chore.
The first would be simply having all possible cargo appear on the scoop's HUD without needing to lock onto it, allowing us to simply fly into the line and as long as we aimed properly, it would all be scooped up in one neat pass.
The second, which is just as simple, would be to have the cargo tracking automatically switch to the next closest clump as soon as the prior clump had been retrieved. Either of these two changes would greatly improve the way our current scooping works, without trivializing the act of manually collecting your cargo.
Lastly, but possibly one of the most annoying aspects of this, is that stupid 'Material Processed' blip that covers up your scoop's HUD. You could put it ANYWHERE else besides there, and I'd be fine with it, but where it is right now forcibly slows your ability to collect your clumps as you have to wait for it to go away until you can reliably line up with your next clump to scoop it.
To begin with, it lies to you. Even if you keep the object in the very center of the scoop, it will sometimes get hit by your ship and fly off wildly. You can argue that you should just get good at using it, but in a game where we have leading sights on our fixed guns, and gimbaled systems that can track a ship, why is it that something as simple as the cargo scoop does not have an accurate guidance system?
The second frustration comes into play after you finish scooping an object. Once again, returning to mining, if I have a line of clumps ready to be picked up, by the time I've managed to pick a clump up, the next clump in line is hidden behind / under my ship's dashboard. Now, this wouldn't be an issue if any number of things were in place besides what is currently there. At the moment, the contacts list does not display your clumps in order of which one is closest to you, and there is no hotkey to cycle through cargo. Either one of these would at least alleviate the problem, but there are also two other alternatives that could make this much less of a chore.
The first would be simply having all possible cargo appear on the scoop's HUD without needing to lock onto it, allowing us to simply fly into the line and as long as we aimed properly, it would all be scooped up in one neat pass.
The second, which is just as simple, would be to have the cargo tracking automatically switch to the next closest clump as soon as the prior clump had been retrieved. Either of these two changes would greatly improve the way our current scooping works, without trivializing the act of manually collecting your cargo.
Lastly, but possibly one of the most annoying aspects of this, is that stupid 'Material Processed' blip that covers up your scoop's HUD. You could put it ANYWHERE else besides there, and I'd be fine with it, but where it is right now forcibly slows your ability to collect your clumps as you have to wait for it to go away until you can reliably line up with your next clump to scoop it.