Let me start by saying I'm finding the current limits on Rares perfectly profitable. I just made 1.6 M credits in my 100T capacity Type-6 in a single run (with a lot of pickups obviously). Probably took me 2 or 3 hours of gameplay, all good, I'm not trying to make money any quicker doing this.
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But the main reason I want to trade in rares is to explore the inhabited galaxy and go to systems I wouldn't normally visit while making money trading, so with the current setup where you get one and only one batch of each good, I'm only seeing the systems that sell rares, the other ones I just skip through.
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So personally, I'd prefer to have a system where you get a limited supply of rare on a visit, but once you leave, and have visited another station, when you come back you get the chance to buy some more.
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That way I'd be able to go to a rare source, but some, then trade around that system in normal goods until I've got enough of the rare commodity to make the visit worthwhile.
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Anyway, that's my ideal, but I thought I'd do this poll and fine out how everyone else feels about the rare limits and what you think the mechanism should be.
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But the main reason I want to trade in rares is to explore the inhabited galaxy and go to systems I wouldn't normally visit while making money trading, so with the current setup where you get one and only one batch of each good, I'm only seeing the systems that sell rares, the other ones I just skip through.
_
So personally, I'd prefer to have a system where you get a limited supply of rare on a visit, but once you leave, and have visited another station, when you come back you get the chance to buy some more.
_
That way I'd be able to go to a rare source, but some, then trade around that system in normal goods until I've got enough of the rare commodity to make the visit worthwhile.
_
Anyway, that's my ideal, but I thought I'd do this poll and fine out how everyone else feels about the rare limits and what you think the mechanism should be.