Elite Anacondas a walk in the park

Ok. Got me a somewhat upgraded viper and suddenly the hardest NPC ship is a total walk in the park even without shield cells. Is this the really Elite Dangerous I am playing?
 
You should tell us your setup and the situation (Did you fight all alone?), also what turrets that ship had, otherwise i simply wont believe you
 
Yes always alone. Disabled police force. Common setup. Two C2 MC. And two pulse. Gimballed. Just roll and manouver behind the Conda and use chaffs sometimes. Target FSD. 1-2 min then poof. Does not matter what turrets.
 
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Yes always alone. Disabled police force. Common setup. Two C2 MC. And two pulse. Just roll and manouver behind the Conda and use chaffs sometimes. Target FSD. 1-2 min then poof. Does not matter what turrets.

There we have it. it does matter what turrets(!?), you cant tell anyone that you manage so stay 100meters close behind the Condas engines 100% of the time, and then dont get killed by a full turret-Weapon geared Conda.
Those Npcs are even able to kill you if they have 0% Engine Health, make a video, post it here and then i will say that I'm sorry and take everything back
 
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Yes. Since it takes so little time they cant damage me enough before their FSD is explodes. Its easy to outmanouver and always hit the FSD
 
Not getting trolled.

I finished five Elite Anaconda kill missions today in a Viper with only class D weapons and C/B internals.

It's not even hard.

You can either fight them at 1.5k-2.5K in a perpetual orbit, modulate orbit path when you see the turrets start to line up with your trajectory. <- The easy way.

Or, stick your guns up their tailpipe and just DPS the hell out of them. <- The mildly difficult way.

Number of turrets doesn't matter, if your being hit by turrets your doing something wrong.
 
You should tell us your setup and the situation (Did you fight all alone?), also what turrets that ship had, otherwise i simply wont believe you

Uhh? OP states something eminently plausible, easily repeatable, and not remotely far fetched, yet people are doubtful...why?

This is an oldish test video, but I kill an all beam laser turret Elite Anaconda without any SCBs, using all fixed beam lasers (which are terrible against armor), targeting useless subsystems (I take out the cargo hatch first, then the shield gen, then FSD), with no NPC assistance, and don't take any hull damage or expend any consumables of any kind except for some PDT ammo (that I probably didn't need):

[video=youtube;-h4vwVljHoQ]https://www.youtube.com/watch?v=-h4vwVljHoQ[/video]

Yes, I know it's the wrong setup to use and thus takes forever; I was mostly screwing around/testing where the new Beta 3 (and current) module locations were and practicing my ability to hit them with fixed beams.

I can currently, and repeatedly, pull off Elite NPC Anaconda kills in less than half the time with the same weapons (by targeting the PP and not screwing around), or cut the time to under four minutes with a weapon loadout better suited to Anaconda hunting (I'll happily make a new video when I get home) and there are plenty of people who can do it better/faster than me.

Even the above half- exercise is certainly a walk in the park, despite being a protracted one.
 
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Uhh? OP states something eminently plausible, easily repeatable, and not remotely far fetched, yet people are doubtful...why?

This is an oldish test video, but I kill an all beam laser turret Elite Anaconda without any SCBs, using all fixed beam lasers (which are terrible against armor), targeting useless subsystems (I take out the cargo hatch first, then the shield gen, then FSD), with no NPC assistance, and don't take any hull damage or expend any consumables of any kind except for some PDT ammo (that I probably didn't need):

[video=youtube;-h4vwVljHoQ]https://www.youtube.com/watch?v=-h4vwVljHoQ[/video]

Yes, I know it's the wrong setup to use and thus takes forever; I was mostly screwing around/testing where the new Beta 3 (and current) module locations were and practicing my ability to hit them with fixed beams.

I can currently, and repeatedly, pull off Elite NPC Anaconda kills in less than half the time with the same weapons (by targeting the PP and not screwing around), or cut the time to under four minutes with a weapon loadout better suited to Anaconda hunting (I'll happily make a new video when I get home) and there are plenty of people who can do it better/faster than me.

Even the above half- exercise is certainly a walk in the park, despite being a protracted one.

No kidding. Killing Anacondas for sport is how I made the bulk of my money in game, even before I realized how OP shield cells were. Can't believe that people think OP is lying.
 
I can kill Anacondas with a Viper relative easy, using chaffs, what arent working really good against turrets, and shield cell. You cant just turn, roll behind Anaconda, he will do everything to get you into its forward firing arc, and it can turn good as Viper.
Only way to beat it without Shield cell, is to start to shoot it from behind, and take out its shield fast as possible, with the strongest best weapons. NPC ships looks like are cowards, and try to run away, sometimes they forget to shoot with turrets, or just doesnt have enough energy. After shields down, Power Plant is easy target.
My problem is, that i have kinetic weapons only, so i cant get its shield down fast, as an überlaser, so it doesnt trying to escape so early.

1. NPC ship problem is that they trying to get away when they have 0 shield, even if they could just outgun you with your full shield. They sometimes just trying to go straight forward for 1-1.5km, so player can shoot it without they fight back.
2. Sometimes they turning their turrets to you, almost destroying your shield, then they suddenly showing their ass to you without further dmg...

ETC.
 
flying the low damage sweet spots takes a degree of experience, skill, and the proper ship. if you arn't in those sweet spots the condas wreck you pretty hard so. it's pretty easy to see why people would have doubts.
 
Yes always alone. Disabled police force. Common setup. Two C2 MC. And two pulse. Gimballed. Just roll and manouver behind the Conda and use chaffs sometimes. Target FSD. 1-2 min then poof. Does not matter what turrets.

I ran C1 Beam lasers, and had shield batteries, and I always go for their Power Plant, because if it dies, they die, so you can get a faster kill.

Just stay on their belly or behind, or 1k or so away from them, max power to weapons, multicannon all day, laser when possible, chaff all day, shield battery when on last shield ring.
I disable all but 1 shield battery and use the hotkey to fire them off. If you do not disable them, you use all shield batteries when you press the button. The only alternative is to put them in a fire group, but that is a pain and slows down my time to kill for Anacondas because I want to fire MC all day and laser when possible.

I don't get why people disbelieve others when they report how easy it is to kill Elite Anacondas... I struggled, failed 4 times to kill Anacondas but had a blast despite nearly dying two of those times, but after trying weapons and defensive items out, working on my tactics and flying, I figured out what works and it has been cake ever since, I almost never take hull damage now.

I switched from Cobra to Viper, then back to Cobra for bigger power plant so I have less power issues compared to Viper. I've killed Anacondas in both. Shield batteries are overpowered, proper use of them is all you really need...you can tank an Anaconda with them, as long as the pink balls of death don't hit you, which if they do, you had to be AFK/unlucky because they are super slow and visible.
 
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Yes always alone. Disabled police force. Common setup. Two C2 MC. And two pulse. Gimballed. Just roll and manouver behind the Conda and use chaffs sometimes. Target FSD. 1-2 min then poof. Does not matter what turrets.

With a Viper I suppose it makes it easier to stay behind it, which would circumvent much of its damage output. Still, it takes a bit of skill to do so. Thing is, if you screw up the Anaconda will punish you hard. These missions and encounters are a bit basic atm but I could imagine situations where they have an escort. I've also noticed that some Elite Anacondas are a bit more Elite than others. Most don't fire missiles, and I've yet to see them drop mines...
 
No kidding. Killing Anacondas for sport is how I made the bulk of my money in game, even before I realized how OP shield cells were. Can't believe that people think OP is lying.

Same. Took me 2 1/2 hours to kill the first one. Got it down to about 6-12 mins without shield cells in my fully upgraded viper.
Takes about 3-4 mins (maybe quicker) with an A3 shield cell.

Personally I found using size 2 multicannons and size 1 beams was quicker at killing them than size 2 beams and size 1 multicannons.

I'm sure the much faster way would be 2 size 2 beams and 2 dumbfire missile racks. Depends on how well the anacondas point defense turrets hit the dumbfire missiles.

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With a Viper I suppose it makes it easier to stay behind it, which would circumvent much of its damage output. Still, it takes a bit of skill to do so. Thing is, if you screw up the Anaconda will punish you hard. These missions and encounters are a bit basic atm but I could imagine situations where they have an escort. I've also noticed that some Elite Anacondas are a bit more Elite than others. Most don't fire missiles, and I've yet to see them drop mines...

I can't stay behind them for long, its harder than it looks :)
 
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